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Author SHA1 Message Date
loosewheel
09dc9951ab Add files via upload 2021-11-19 10:37:11 +10:00
loosewheel
b3604d044d Add files via upload 2021-11-19 10:36:28 +10:00
loosewheel
d91c820ac9 Add files via upload 2021-11-19 10:34:48 +10:00
15 changed files with 893 additions and 66 deletions

View File

@@ -37,7 +37,27 @@ end
local function send_break_message (pos, action, name)
local function get_break_pos (pos, param2, range)
local breakpos = { x = pos.x, y = pos.y, z = pos.z }
for i = 1, range do
breakpos = get_breaker_side (breakpos, param2, "front")
if i < range then
local node = minetest.get_node_or_nil (breakpos)
if not node or node.name ~= "air" then
return nil
end
end
end
return breakpos
end
local function send_break_message (pos, action, name, range)
if utils.digilines_supported then
local meta = minetest.get_meta (pos)
@@ -49,7 +69,8 @@ local function send_break_message (pos, action, name)
utils.digilines_default_rules,
channel,
{ action = action,
name = name })
name = name,
range = range })
end
end
end
@@ -105,21 +126,11 @@ end
local function play_dug_sound (pos, nodename)
local def = utils.find_item_def (nodename)
if def and def.sounds and def.sounds.dug then
minetest.sound_play (def.sounds.dug, { pos = pos })
end
end
local function can_break_node (pos)
local function can_break_node (pos, breakpos)
local node = minetest.get_node (pos)
if node then
local dig_node = minetest.get_node (get_breaker_side (pos, node.param2, "front"))
local dig_node = minetest.get_node_or_nil (breakpos)
if dig_node and dig_node.name ~= "air" then
local node_def = minetest.registered_nodes[dig_node.name]
@@ -160,40 +171,85 @@ end
local function break_node (pos)
local diggable, tool, wear = can_break_node (pos)
local node = minetest.get_node (pos)
local function dig_node (pos, toolname)
local node = minetest.get_node_or_nil (pos)
local dig = false
local drops = nil
if diggable and node then
local break_pos = get_breaker_side (pos, node.param2, "front")
local break_node = minetest.get_node (break_pos)
if toolname == true then
dig = true
toolname = nil
end
if break_node then
local items = minetest.get_node_drops (break_node, tool)
local break_name = break_node.name
if node and node.name ~= "air" and node.name ~= "ignore" then
local def = utils.find_item_def (node.name)
if not dig then
if def and def.can_dig then
local result, can_dig = pcall (def.can_dig, pos)
dig = ((not result) or (result and (can_dig == nil or can_dig == true)))
else
dig = true
end
end
if dig then
local items = minetest.get_node_drops (node, toolname)
if items then
local eject_pos = get_breaker_side (pos, node.param2, "back")
drops = { }
for i = 1, #items do
local stack = ItemStack (items[i])
drops[i] = ItemStack (items[i])
end
if stack and not stack:is_empty () then
local item_def = utils.find_item_def (stack:get_name ())
if item_def and item_def.preserve_metadata then
item_def.preserve_metadata (pos, node, minetest.get_meta (pos), { stack })
end
utils.item_drop (stack, nil, eject_pos)
end
if def and def.preserve_metadata then
def.preserve_metadata (pos, node, minetest.get_meta (pos), drops)
end
end
minetest.remove_node (break_pos)
play_dug_sound (break_pos, break_name)
add_wear (pos, wear)
send_break_message (pos, "break", break_name)
if def and def.sounds and def.sounds.dug then
pcall (minetest.sound_play, def.sounds.dug, { pos = pos })
end
minetest.remove_node (pos)
end
end
return drops
end
local function break_node (pos, range)
local node = minetest.get_node_or_nil (pos)
if node then
local breakpos = get_break_pos (pos, node.param2, range)
if breakpos then
local diggable, toolname, wear = can_break_node (pos, breakpos)
if diggable then
local breaknode = minetest.get_node_or_nil (breakpos)
if breaknode and breaknode.name ~= "air" then
local drops = dig_node (breakpos, toolname)
if drops then
local break_name = breaknode.name
local eject_pos = get_breaker_side (pos, node.param2, "back")
for i = 1, #drops do
utils.item_drop (drops[i], nil, eject_pos)
end
add_wear (pos, wear)
send_break_message (pos, "break", break_name, range)
end
end
end
end
end
end
@@ -222,22 +278,24 @@ end
local function breaker_on (pos)
local function breaker_on (pos, range)
local node = minetest.get_node (pos)
if node then
range = tonumber (range) or 1
if node and range < 6 and range > 0 then
if node.name == "lwcomponents:breaker" then
node.name = "lwcomponents:breaker_on"
minetest.swap_node (pos, node)
break_node (pos)
break_node (pos, range)
minetest.get_node_timer (pos):start (break_interval)
elseif node.name == "lwcomponents:breaker_locked" then
node.name = "lwcomponents:breaker_locked_on"
minetest.swap_node (pos, node)
break_node (pos)
break_node (pos, range)
minetest.get_node_timer (pos):start (break_interval)
end
@@ -480,7 +538,7 @@ local function digilines_support ()
end
if m[1] == "break" then
breaker_on (pos)
breaker_on (pos, m[2])
elseif m[1] == "eject" then
eject_tool (pos, m[2])
@@ -508,7 +566,7 @@ local function mesecon_support ()
action_on = function (pos, node)
-- do something to turn the effector on
breaker_on (pos)
breaker_on (pos, 1)
end,
}
}
@@ -522,7 +580,7 @@ end
minetest.register_node("lwcomponents:breaker", {
description = S("Breaker"),
tiles = { "lwbreaker.png", "lwbreaker.png", "lwbreaker.png",
"lwbreaker.png", "lwbreaker.png", "lwbreaker_face.png"},
"lwbreaker.png", "lwbreaker_rear.png", "lwbreaker_face.png"},
is_ground_content = false,
groups = { cracky = 3 },
sounds = default.node_sound_stone_defaults (),
@@ -551,7 +609,7 @@ minetest.register_node("lwcomponents:breaker", {
minetest.register_node("lwcomponents:breaker_locked", {
description = S("Breaker (locked)"),
tiles = { "lwbreaker.png", "lwbreaker.png", "lwbreaker.png",
"lwbreaker.png", "lwbreaker.png", "lwbreaker_face.png"},
"lwbreaker.png", "lwbreaker_rear.png", "lwbreaker_face.png"},
is_ground_content = false,
groups = { cracky = 3 },
sounds = default.node_sound_stone_defaults (),
@@ -581,7 +639,7 @@ minetest.register_node("lwcomponents:breaker_locked", {
minetest.register_node("lwcomponents:breaker_on", {
description = S("Breaker"),
tiles = { "lwbreaker.png", "lwbreaker.png", "lwbreaker.png",
"lwbreaker.png", "lwbreaker.png", "lwbreaker_face_on.png"},
"lwbreaker.png", "lwbreaker_rear.png", "lwbreaker_face_on.png"},
is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 },
sounds = default.node_sound_stone_defaults (),
@@ -611,7 +669,7 @@ minetest.register_node("lwcomponents:breaker_on", {
minetest.register_node("lwcomponents:breaker_locked_on", {
description = S("Breaker (locked)"),
tiles = { "lwbreaker.png", "lwbreaker.png", "lwbreaker.png",
"lwbreaker.png", "lwbreaker.png", "lwbreaker_face_on.png"},
"lwbreaker.png", "lwbreaker_rear.png", "lwbreaker_face_on.png"},
is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 },
sounds = default.node_sound_stone_defaults (),

View File

@@ -37,3 +37,9 @@ v0.1.6
* Added holograms.
* Added breakers.
* Added fans.
v0.1.7
* Fixed fan description.
* Breakers can break nodes up to 5 forward with digilines message.
* Added deployers.

679
deployer.lua Normal file
View File

@@ -0,0 +1,679 @@
local utils = ...
local S = utils.S
if utils.digilines_supported or utils.mesecon_supported then
local deploy_interval = 1.0
local function send_deploy_message (pos, slot, name, range)
if utils.digilines_supported then
local meta = minetest.get_meta (pos)
if meta then
local channel = meta:get_string ("channel")
if channel:len () > 0 then
utils.digilines_receptor_send (pos,
utils.digilines_default_rules,
channel,
{ action = "deploy",
name = name,
slot = slot,
range = range })
end
end
end
end
local function deployer_front (pos, param2)
if param2 == 0 then
return { x = pos.x, y = pos.y, z = pos.z - 1 }
elseif param2 == 1 then
return { x = pos.x - 1, y = pos.y, z = pos.z }
elseif param2 == 2 then
return { x = pos.x, y = pos.y, z = pos.z + 1 }
elseif param2 == 3 then
return { x = pos.x + 1, y = pos.y, z = pos.z }
else
return { x = pos.x, y = pos.y, z = pos.z }
end
end
local function get_deploy_pos (pos, param2, range)
local deploypos = { x = pos.x, y = pos.y, z = pos.z }
for i = 1, range do
deploypos = deployer_front (deploypos, param2)
if i < range then
local node = minetest.get_node_or_nil (deploypos)
if not node or node.name ~= "air" then
local nodedef = utils.find_item_def (node.name)
if not nodedef or not nodedef.buildable_to then
return nil
end
end
end
end
return deploypos
end
local function place_node (itemname, pos)
local node = minetest.get_node_or_nil ({ x = pos.x, y = pos.y - 1, z = pos.z })
if not node then
return false
end
local nodedef = utils.find_item_def (node.name)
if node.name == "air" or not nodedef or (nodedef and nodedef.buildable_to) then
return false
end
node = minetest.get_node_or_nil (pos)
if not node then
return false
end
nodedef = utils.find_item_def (node.name)
if node.name ~= "air" then
if not nodedef or not nodedef.buildable_to or minetest.is_protected (pos, "") then
return false
end
end
local stack = ItemStack (itemname)
local itemdef = utils.find_item_def (itemname)
if stack and itemdef then
local placed = false
local pointed_thing =
{
type = "node",
under = { x = pos.x, y = pos.y - 1, z = pos.z },
above = pos,
}
if node.name ~= "air" and nodedef and nodedef.buildable_to then
pointed_thing =
{
type = "node",
under = pos,
above = { x = pos.x, y = pos.y + 1, z = pos.z },
}
end
if itemdef and itemdef.on_place then
local result, msg = pcall (itemdef.on_place, stack, nil, pointed_thing)
placed = result
if not placed then
if utils.settings.alert_handler_errors then
minetest.log ("error", "on_place handler for "..itemname.." crashed - "..msg)
end
end
end
if not placed then
if not minetest.registered_nodes[itemname] then
return false
end
minetest.set_node (pos, { name = itemname, param1 = 0, param2 = 0 })
if itemdef and itemdef.after_place_node then
local result, msg = pcall (itemdef.after_place_node, pos, nil, stack, pointed_thing)
if not result then
if utils.settings.alert_handler_errors then
minetest.log ("error", "after_place_node handler for "..nodename.." crashed - "..msg)
end
end
end
if itemdef and itemdef.sounds and itemdef.sounds.place then
pcall (minetest.sound_play, itemdef.sounds.place, { pos = pos })
end
end
end
return true
end
-- slot:
-- nil - next item, no drop if empty
-- number - 1 item from slot, no drop if empty
-- string - name of item to drop, no drop if none
-- range:
-- 1 - 5 from front of deployer
local function deploy_item (pos, node, slot, range)
local meta = minetest.get_meta (pos)
range = math.min (math.max (tonumber (range) or 1, 1), 5)
if meta then
local inv = meta:get_inventory ()
if inv then
if not slot then
local slots = inv:get_size ("main")
for i = 1, slots do
local stack = inv:get_stack ("main", i)
if not stack:is_empty () and stack:get_count () > 0 then
slot = i
break
end
end
elseif type (slot) == "string" then
local name = slot
slot = nil
local slots = inv:get_size ("main")
for i = 1, slots do
local stack = inv:get_stack ("main", i)
if not stack:is_empty () and stack:get_count () > 0 then
if name == stack:get_name () then
slot = i
break
end
end
end
else
slot = tonumber (slot)
end
if slot then
local stack = inv:get_stack ("main", slot)
if not stack:is_empty () and stack:get_count () > 0 then
local name = stack:get_name ()
local item = ItemStack (stack)
local deploypos = get_deploy_pos (pos, node.param2, range)
if item and deploypos then
if place_node (name, deploypos) then
stack:set_count (stack:get_count () - 1)
inv:set_stack ("main", slot, stack)
send_deploy_message (pos, slot, name, range)
return true, slot, name, range
end
end
end
end
end
end
return false
end
local function deployer_off (pos)
local node = minetest.get_node (pos)
if node then
if node.name == "lwcomponents:deployer_on" then
node.name = "lwcomponents:deployer"
minetest.get_node_timer (pos):stop ()
minetest.swap_node (pos, node)
elseif node.name == "lwcomponents:deployer_locked_on" then
node.name = "lwcomponents:deployer_locked"
minetest.get_node_timer (pos):stop ()
minetest.swap_node (pos, node)
end
end
end
local function deployer_on (pos, node, slot, range)
local node = minetest.get_node (pos)
range = tonumber (range) or 1
if slot and tostring (slot) == "nil" then
slot = nil
end
if node and range < 6 and range > 0 then
if node.name == "lwcomponents:deployer" then
node.name = "lwcomponents:deployer_on"
minetest.swap_node (pos, node)
deploy_item (pos, node, slot, range)
minetest.get_node_timer (pos):start (deploy_interval)
elseif node.name == "lwcomponents:deployer_locked" then
node.name = "lwcomponents:deployer_locked_on"
minetest.swap_node (pos, node)
deploy_item (pos, node, slot, range)
minetest.get_node_timer (pos):start (deploy_interval)
end
end
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos)
local spec =
"formspec_version[3]\n"..
"size[11.75,13.75;true]\n"..
"field[1.0,1.0;4.0,0.8;channel;Channel;${channel}]\n"..
"button[5.5,1.0;2.0,0.8;setchannel;Set]\n"..
"list[context;main;3.5,2.5;4,4;]\n"..
"list[current_player;main;1.0,8.0;8,4;]\n"..
"listring[]"
meta:set_string ("inventory", "{ main = { } }")
meta:set_string ("formspec", spec)
local inv = meta:get_inventory ()
inv:set_size ("main", 16)
inv:set_width ("main", 4)
-- If return true no item is taken from itemstack
return false
end
local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
after_place_node (pos, placer, itemstack, pointed_thing)
if placer and placer:is_player () then
local meta = minetest.get_meta (pos)
meta:set_string ("owner", placer:get_player_name ())
meta:set_string ("infotext", "Deployer (owned by "..placer:get_player_name ()..")")
end
-- If return true no item is taken from itemstack
return false
end
local function on_receive_fields (pos, formname, fields, sender)
if not utils.can_interact_with_node (pos, sender) then
return
end
if fields.setchannel then
local meta = minetest.get_meta (pos)
if meta then
meta:set_string ("channel", fields.channel)
end
end
end
local function can_dig (pos, player)
if not utils.can_interact_with_node (pos, player) then
return false
end
local meta = minetest.get_meta (pos)
if meta then
local inv = meta:get_inventory ()
if inv then
if not inv:is_empty ("main") then
return false
end
end
end
return true
end
local function on_blast (pos, intensity)
local meta = minetest.get_meta (pos)
if meta then
if intensity >= 1.0 then
local inv = meta:get_inventory ()
if inv then
local slots = inv:get_size ("main")
for slot = 1, slots do
local stack = inv:get_stack ("main", slot)
if stack and not stack:is_empty () then
if math.floor (math.random (0, 5)) == 3 then
utils.item_drop (stack, nil, pos)
else
utils.on_destroy (stack)
end
end
end
end
minetest.remove_node (pos)
else -- intensity < 1.0
local inv = meta:get_inventory ()
if inv then
local slots = inv:get_size ("main")
for slot = 1, slots do
local stack = inv:get_stack ("main", slot)
if stack and not stack:is_empty () then
utils.item_drop (stack, nil, pos)
end
end
end
local node = minetest.get_node_or_nil (pos)
if node then
local items = minetest.get_node_drops (node, nil)
if items and #items > 0 then
local stack = ItemStack (items[1])
if stack then
preserve_metadata (pos, node, meta, { stack })
utils.item_drop (stack, nil, pos)
minetest.remove_node (pos)
end
end
end
end
end
end
local function on_rightclick (pos, node, clicker, itemstack, pointed_thing)
if not utils.can_interact_with_node (pos, clicker) then
if clicker and clicker:is_player () then
local owner = "<unknown>"
local meta = minetest.get_meta (pos)
if meta then
owner = meta:get_string ("owner")
end
local spec =
"formspec_version[3]"..
"size[8.0,4.0,false]"..
"label[1.0,1.0;Owned by "..minetest.formspec_escape (owner).."]"..
"button_exit[3.0,2.0;2.0,1.0;close;Close]"
minetest.show_formspec (clicker:get_player_name (),
"lwcomponents:component_privately_owned",
spec)
end
end
return itemstack
end
local function on_timer (pos, elapsed)
deployer_off (pos)
end
local function digilines_support ()
if utils.digilines_supported then
return
{
wire =
{
rules = utils.digilines_default_rules,
},
effector =
{
action = function (pos, node, channel, msg)
local meta = minetest.get_meta(pos)
if meta then
local this_channel = meta:get_string ("channel")
if this_channel ~= "" and this_channel == channel and
type (msg) == "string" then
local m = { }
for w in string.gmatch(msg, "[^%s]+") do
m[#m + 1] = w
end
if m[1] == "deploy" then
if tostring (m[2]) == nil then
m[2] = "nil"
elseif m[2] and tonumber (m[2]) then
m[2] = tonumber (m[2])
end
deployer_on (pos, node, m[2], m[3])
end
end
end
end,
}
}
end
return nil
end
local function mesecon_support ()
if utils.mesecon_supported then
return
{
effector =
{
rules = utils.mesecon_flat_rules,
action_on = function (pos, node)
deployer_on (pos, node, "nil", 1)
end
}
}
end
return nil
end
minetest.register_node("lwcomponents:deployer", {
description = S("Deployer"),
tiles = { "lwdeployer.png", "lwdeployer.png", "lwdeployer.png",
"lwdeployer.png", "lwdeployer.png", "lwdeployer_face.png"},
is_ground_content = false,
groups = { cracky = 3 },
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
paramtype2 = "facedir",
param2 = 1,
floodable = false,
_digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (),
digiline = digilines_support (),
on_receive_fields = on_receive_fields,
after_place_node = after_place_node,
can_dig = can_dig,
on_blast = on_blast,
on_timer = on_timer,
on_rightclick = on_rightclick
})
minetest.register_node("lwcomponents:deployer_locked", {
description = S("Deployer (locked)"),
tiles = { "lwdeployer.png", "lwdeployer.png", "lwdeployer.png",
"lwdeployer.png", "lwdeployer.png", "lwdeployer_face.png"},
is_ground_content = false,
groups = { cracky = 3 },
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
paramtype2 = "facedir",
param2 = 1,
floodable = false,
_digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (),
digiline = digilines_support (),
on_receive_fields = on_receive_fields,
after_place_node = after_place_node_locked,
can_dig = can_dig,
on_blast = on_blast,
on_timer = on_timer,
on_rightclick = on_rightclick
})
minetest.register_node("lwcomponents:deployer_on", {
description = S("Deployer"),
tiles = { "lwdeployer.png", "lwdeployer.png", "lwdeployer.png",
"lwdeployer.png", "lwdeployer.png", "lwdeployer_face_on.png"},
is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 },
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
paramtype2 = "facedir",
param2 = 1,
light_source = 3,
floodable = false,
drop = "lwcomponents:deployer",
_digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (),
digiline = digilines_support (),
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node,
on_blast = on_blast,
on_timer = on_timer,
on_rightclick = on_rightclick
})
minetest.register_node("lwcomponents:deployer_locked_on", {
description = S("Deployer (locked)"),
tiles = { "lwdeployer.png", "lwdeployer.png", "lwdeployer.png",
"lwdeployer.png", "lwdeployer.png", "lwdeployer_face_on.png"},
is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 },
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
paramtype2 = "facedir",
param2 = 1,
light_source = 3,
floodable = false,
drop = "lwcomponents:deployer_locked",
_digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (),
digiline = digilines_support (),
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node_locked,
on_blast = on_blast,
on_timer = on_timer,
on_rightclick = on_rightclick
})
utils.hopper_add_container({
{"top", "lwcomponents:deployer", "main"}, -- take items from above into hopper below
{"bottom", "lwcomponents:deployer", "main"}, -- insert items below from hopper above
{"side", "lwcomponents:deployer", "main"}, -- insert items from hopper at side
})
utils.hopper_add_container({
{"top", "lwcomponents:deployer_locked", "main"}, -- take items from above into hopper below
{"bottom", "lwcomponents:deployer_locked", "main"}, -- insert items below from hopper above
{"side", "lwcomponents:deployer_locked", "main"}, -- insert items from hopper at side
})
utils.hopper_add_container({
{"top", "lwcomponents:deployer_on", "main"}, -- take items from above into hopper below
{"bottom", "lwcomponents:deployer_on", "main"}, -- insert items below from hopper above
{"side", "lwcomponents:deployer_on", "main"}, -- insert items from hopper at side
})
utils.hopper_add_container({
{"top", "lwcomponents:deployer_locked_on", "main"}, -- take items from above into hopper below
{"bottom", "lwcomponents:deployer_locked_on", "main"}, -- insert items below from hopper above
{"side", "lwcomponents:deployer_locked_on", "main"}, -- insert items from hopper at side
})
end -- utils.digilines_supported or utils.mesecon_supported
--

View File

@@ -34,7 +34,7 @@ lwcomponents.register_spawner (itemname, spawn_func)
This function should return the ObjectRef of the spawned entity or
nil. If this function returns nil for ObjectRef a second boolean
value should be returned for weather to cancel the action.
value should be returned for whether to cancel the action.
eg. If too many mobs:
return nil, true

View File

@@ -2,11 +2,12 @@ Breaker
-------
* This block is only available if digilines and/or mesecons are loaded.
Breakers dig the node directly in front of them and drop the item at the
back of them. The node is only dug if the breaker has a tool that can
dig it, of if it can be dug by hand. The tool is worn if used. Also acts
as a digilines conductor. If the hopper mod is loaded, will take tools
from the top and sides.
Breakers dig the node up to 5 nodes directly in front of them and drop
the item at the back of them. The node is only dug if the breaker has a
tool that can dig it or if it can be dug by hand, and there are no nodes
before of it. ie. cannot dig 2nd node if 1st node has something in it.
The tool is worn if used. Also acts as a digilines conductor. If the
hopper mod is loaded, will take tools from the top and sides.
Only the owner can dig or access the form of the locked version.
@@ -17,23 +18,26 @@ Top 1 slot inventory - tool to use.
Bottom 32 slot inventory - player's inventory.
Mesecons
Digs the node in front when power is turned on, if it can.
Digs the node in front (always the 1st node position) when power is
turned on, if it can.
Digilines messages
"break"
Digs the node in front when power is turned on, if it can.
"break n"
Digs the node at n nodes in front when power is turned on, if it can.
n should be a number between 1 and 5. If omitted 1 is assumed.
"eject side"
Drop the tool in the tool slot at the given side. Valid sides are "left",
"right", "back", "front". If side is omitted or invalid "front" is used.
When a breaker digs a node or wears out the tool a digilines message is
sent with the puncher's channel. The message is a table with the following
sent with the breaker's channel. The message is a table with the following
keys:
{
action = "<action>",
name = "<name>"
name = "<name>",
range = <number>
}
action
@@ -42,3 +46,7 @@ action
name
For "break" action the registered node name of what was dug.
For "tool" action the registered tool name of the tool that wore out.
range
For "break" action the nodes forward that was dug.
For "tool" action always nil.

57
docs/deployer.txt Normal file
View File

@@ -0,0 +1,57 @@
Deployer
-------
* This block is only available if digilines and/or mesecons are loaded.
Deployers place the node up to 5 nodes directly in front of them. The
node is only placed if there are no nodes before of it which are not
replaceable. ie. cannot place 2nd node if 1st node has something in it.
Also acts as a digilines conductor. If the hopper mod is loaded, will
take items from the top and sides, and release them from the bottom.
Only the owner can dig or access the form of the locked version.
UI
Channel - digilines channel of breaker.
Top 16 slot inventory - storage of items to place.
Bottom 32 slot inventory - player's inventory.
Mesecons
Places the node in front (always the 1st node position) when power is
turned on, if it can.
Digilines messages
"deploy <slot or itemname> <n>"
Places the node at n nodes in front when power is turned on, if it can.
n should be a number between 1 and 5. If omitted 1 is assumed.
If slot is a number, places an item from that slot. No placement if
slot is empty.
eg. "deploy 7"
If itemname is given, places the item of the name given. No placement
if deployer does not contain the item.
eg. "deploy default:stone"
If n is given with no slot/itemname use "nil".
eg. "deploy nil 3"
When a deployer places a node a digilines message is sent with the
deployer's channel. The message is a table with the following
keys:
{
action = "deploy",
name = "<name>",
slot = <slot>,
range = <number>
}
action
Will be "deploy".
name
The registered node name of what was placed.
range
The nodes forward that was placed.

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@@ -309,7 +309,7 @@ end
minetest.register_node("lwcomponents:fan", {
description = S("Breaker"),
description = S("Fan"),
tiles = { "lwfan.png", "lwfan.png", "lwfan.png",
"lwfan.png", "lwfan.png", "lwfan_face.png"},
is_ground_content = false,
@@ -336,7 +336,7 @@ minetest.register_node("lwcomponents:fan", {
minetest.register_node("lwcomponents:fan_locked", {
description = S("Breaker (locked)"),
description = S("Fan (locked)"),
tiles = { "lwfan.png", "lwfan.png", "lwfan.png",
"lwfan.png", "lwfan.png", "lwfan_face.png"},
is_ground_content = false,
@@ -363,7 +363,7 @@ minetest.register_node("lwcomponents:fan_locked", {
minetest.register_node("lwcomponents:fan_on", {
description = S("Breaker"),
description = S("Fan"),
tiles = { "lwfan.png", "lwfan.png", "lwfan.png",
"lwfan.png", "lwfan.png", "lwfan_face_on.png"},
is_ground_content = false,
@@ -391,7 +391,7 @@ minetest.register_node("lwcomponents:fan_on", {
minetest.register_node("lwcomponents:fan_locked_on", {
description = S("Breaker (locked)"),
description = S("Fan (locked)"),
tiles = { "lwfan.png", "lwfan.png", "lwfan.png",
"lwfan.png", "lwfan.png", "lwfan_face_on.png"},
is_ground_content = false,

View File

@@ -1,4 +1,4 @@
local version = "0.1.6"
local version = "0.1.7"
local mod_storage = minetest.get_mod_storage ()
@@ -27,6 +27,7 @@ loadfile (modpath.."/puncher.lua") (utils)
loadfile (modpath.."/player_button.lua") (utils)
loadfile (modpath.."/hologram.lua") (utils)
loadfile (modpath.."/breaker.lua") (utils)
loadfile (modpath.."/deployer.lua") (utils)
loadfile (modpath.."/fan.lua") (utils)
loadfile (modpath.."/extras.lua") (utils)
loadfile (modpath.."/digiswitch.lua") (utils)

View File

@@ -13,7 +13,7 @@ CC BY-SA 3.0
Version
=======
0.1.6
0.1.7
Minetest Version
@@ -59,7 +59,8 @@ Various components for mesecons and digilines.
* Siren, plays a sound repeatedly while active.
* Puncher, punches players or entities within a given reach.
* Player button, sends digilines message with player name.
* Breaker, digs the node directly in front.
* Breaker, digs the nodes directly in front.
* Deployers, places the nodes directly in front.
* Hologram, projects a hologram above the hologram node.
* Fan, blows any entity, player or drop in front of the fan.
* Digiswitch, digilines controlled mesecons power.
@@ -76,5 +77,16 @@ the relevant mod is loaded.
* Panel, full node variant of digistuff:panel.
The mod supports the following settings:
Spawn mobs
Allow dispensers to spawn mobs instead of spawners.
Default: true
Alert handler errors
Issue errors when handler's of other mods fail.
Default: true
------------------------------------------------------------------------

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@@ -6,6 +6,9 @@ utils.settings = { }
utils.settings.spawn_mobs =
minetest.settings:get_bool ("lwcomponents_spawn_mobs", true)
utils.settings.alert_handler_errors =
minetest.settings:get_bool ("lwcomponents_alert_handler_errors", true)
--

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@@ -1,2 +1,5 @@
# Allow dispensers to spawn mobs instead of spawners.
lwcomponents_spawn_mobs (Spawn mobs) bool true
# Issue errors when handler's of other mods fail.
lwcomponents_alert_handler_errors (Alert handler errors) bool true

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