v 0.1.0 * initial release v0.1.1 * Fixed receiving digilines message on "" channel. * Added siren. * Made digilines optional for solid conductor blocks. * Fixed lighting * Added puncher v0.1.2 * Added support for hopper as optional dependency for droppers, dispensers and collectors. * Added digilines message to punchers when something is punched. v0.1.3 * Added hp and height info from detector. * Added dispensers spawn if spawner with optional dependency on mobs mod. If mobs:egg is dispensed 10% change a chicken is dispensed instead. * Added player_button. v0.1.4 * Bug fix to spawning owned mobs. v0.1.5 * Added setting Spawn mobs. * Added lwcomponents.register_spawner api. v0.1.6 * Added holograms. * Added breakers. * Added fans. v0.1.7 * Fixed fan description. * Breakers can break nodes up to 5 forward with digilines message. * Added deployers. v0.1.8 * Changed detector digilines message to single message with list of detected items. * Added conduits. * Fixed fans not blowing upward. * Made changes to lwcomponents.register_spawner api - called function must now set velocity, can use force parameter. * Removed spawning from this mod. Created lwcomponents_spawners to register spawers. v0.1.9 * Fixed infotext on various nodes. v0.1.10 * Added cannons. v0.1.11 * Fix to breakers (?). * Added position aiming to cannons. v0.1.12 * Added sensitivity option for game controller in cannons. * Added cannon shells. * Fixed bug in utils.is_creative. * Increased cannon pitch to -20 to 70. v0.1.13 * Removed optional dependency lwdrops. v0.1.14 * Calls on_drop when item is dropped. v0.1.15 * Fixed bug call to clear_map in fan on_blast. * Added pistons. v0.1.16 * Fixed piston interaction with non-walkable nodes. v0.1.17 * Fixed unintended global variable in pistons.lua. v0.1.18 * Added mesecons through wire. v0.1.19 * Added camera. v0.1.20 * Valid distance and resolution for camera set by digilines message. * Imposed maximum resolution of 128 for cameras. v0.1.21 * Minor bug fix, movefloor global. * Fixed movefloor so player doesn't fall through floor. * Transfer timer in moved nodes for pistons.