Files
lwcomponents/pistons.lua
2022-05-23 20:01:18 +10:00

1349 lines
30 KiB
Lua

local utils = ...
local S = utils.S
if utils.digilines_supported or utils.mesecon_supported then
local piston_interval = 0.2
local function direction_vector (node)
local axis = math.floor (node.param2 / 4)
local rotate = node.param2 % 4
local vec = { x = 0, y = 0, z = 0 }
if rotate == 0 then
vec = { x = 0, y = 0, z = -1 }
elseif rotate == 1 then
vec = { x = -1, y = 0, z = 0 }
elseif rotate == 2 then
vec = { x = 0, y = 0, z = 1 }
elseif rotate == 3 then
vec = { x = 1, y = 0, z = 0 }
end
if axis == 1 then
vec = vector.rotate (vec, { x = math.pi / -2, y = 0, z = 0 })
elseif axis == 2 then
vec = vector.rotate (vec, { x = math.pi / 2, y = 0, z = 0 })
elseif axis == 3 then
vec = vector.rotate (vec, { x = 0, y = 0, z = math.pi / 2 })
elseif axis == 4 then
vec = vector.rotate (vec, { x = 0, y = 0, z = math.pi / -2 })
elseif axis == 5 then
vec = vector.rotate (vec, { x = math.pi, y = 0, z = 0 })
end
return vec
end
local function push_entities (pos, movedir, entity_list, upper_limit)
local objects = minetest.get_objects_inside_radius (pos, 1.5)
for _, obj in ipairs (objects) do
if obj.get_pos and obj.move_to then
local opos = obj:get_pos ()
if opos.x > (pos.x - 0.5) and opos.x < (pos.x + 0.5) and
opos.z > (pos.z - 0.5) and opos.z < (pos.z + 0.5) and
opos.y >= (pos.y - 0.5) and opos.y < (pos.y + upper_limit) then
local newpos = vector.add (opos, movedir)
local node = utils.get_far_node (vector.round (newpos))
local def = (node and utils.find_item_def (node.name)) or nil
if (node.name == "air") or (def and not def.walkable) then
entity_list[#entity_list + 1] =
{
obj = obj,
pos = newpos
}
obj:move_to (newpos)
else
entity_list[#entity_list + 1] =
{
obj = obj,
pos = opos
}
end
end
end
end
end
local function update_player_position (player_list)
for _, entry in ipairs (player_list) do
local player = minetest.get_player_by_name (entry.name)
if player then
local pos = player:get_pos ()
if pos.y < entry.pos.y then
pos.y = entry.pos.y
player:set_pos (pos)
end
end
end
end
local function queue_player_update (entity_list, movedir)
local players = { }
for _, entry in ipairs (entity_list) do
if entry.obj and entry.obj:is_player () then
players[#players + 1] =
{
pos = entry.pos,
name = entry.obj:get_player_name ()
}
end
end
if #players > 0 then
minetest.after(0.1, update_player_position, players)
end
end
local rules_alldirs =
{
{x = 1, y = 0, z = 0},
{x = -1, y = 0, z = 0},
{x = 0, y = 1, z = 0},
{x = 0, y = -1, z = 0},
{x = 0, y = 0, z = 1},
{x = 0, y = 0, z = -1},
}
local function add_pos_to_list (pos, dir, movedir, node_list, check_list)
local hash = minetest.hash_node_position (pos)
if not check_list[hash] then
if minetest.is_protected (pos, "") then
return 0
end
local node = utils.get_far_node (pos)
if not node then
return 0
end
local def = utils.find_item_def (node.name)
if node.name == "air" or (def and def.buildable_to) then
return 1
end
local meta = minetest.get_meta (pos)
local timer = minetest.get_node_timer (pos)
check_list[hash] = true
node_list[#node_list + 1] =
{
node = node,
def = def,
pos = vector.new (pos),
newpos = vector.add (pos, movedir),
meta = (meta and meta:to_table ()) or { },
node_timer =
{
(timer and timer:get_timeout ()) or 0,
(timer and timer:get_elapsed ()) or 0
}
}
if def.mvps_sticky then
local sides = def.mvps_sticky (pos, node)
for _, r in ipairs (sides) do
if add_pos_to_list (r, dir, movedir, node_list, check_list) == 0 then
return 0
end
end
end
-- If adjacent node is sticky block and connects add that
-- position to the connected table
for _, r in ipairs (rules_alldirs) do
local apos = vector.add (pos, r)
local anode = utils.get_far_node (apos)
local adef = (anode and minetest.registered_nodes[anode.name]) or nil
if adef and adef.mvps_sticky then
local sides = adef.mvps_sticky (apos, anode)
-- connects to this position?
for _, link in ipairs (sides) do
if vector.equals (link, pos) then
if add_pos_to_list (apos, dir, movedir, node_list, check_list) == 0 then
return 0
end
break
end
end
end
end
end
return 2
end
local function node_list_last_pos (pos, node_list, length)
local movedir = node_list.movedir
local base_pos = node_list.base_pos
if movedir then
if movedir.x ~= 0 then
return vector.new ({
x = base_pos.x + (movedir.x * length),
y = pos.y,
z = pos.z
})
elseif movedir.z ~= 0 then
return vector.new ({
x = pos.x,
y = pos.y,
z = base_pos.z + (movedir.z * length)
})
elseif movedir.y ~= 0 then
return vector.new ({
x = pos.x,
y = base_pos.y + (movedir.y * length),
z = pos.z
})
end
end
return pos
end
local function get_node_list (pos, extent, length, maxnodes, pushing, node_list, check_list)
local node = utils.get_far_node (pos)
node_list = node_list or { }
check_list = check_list or { }
if node then
local dir = vector.round (direction_vector (node))
local movedir = vector.round ((pushing and dir) or vector.multiply (dir, -1))
node_list.dir = dir
node_list.movedir = movedir
node_list.base_pos = vector.add (pos, vector.multiply (dir, extent))
node_list.length = length
node_list.maxnodes = maxnodes
check_list[minetest.hash_node_position (vector.add (pos, vector.multiply (dir, extent - 1)))] = true
for i = 0, length - 1, 1 do
local tpos = vector.add (pos, vector.multiply (dir, extent + i))
local result = add_pos_to_list (tpos, dir, movedir, node_list, check_list)
if result == 0 then
return false
elseif result == 1 then
break
end
end
-- get any ahead of stickyblocks to limit
local copy_list = table.copy (node_list)
for _, n in ipairs (copy_list) do
local hash = minetest.hash_node_position (n.newpos)
if not check_list[hash] then
local last_pos = node_list_last_pos (n.newpos, node_list, length)
local this_pos = vector.new (n.newpos)
local count = 0
while not vector.equals (this_pos, last_pos) and count < length do
local result = add_pos_to_list (this_pos, dir, movedir, node_list, check_list)
if result == 0 then
return false
elseif result == 1 then
break
end
count = count + 1
this_pos = vector.add (this_pos, movedir)
end
end
end
return true
end
return false
end
local function can_node_list_move (node_list, check_list)
local movedir = node_list.movedir
local radius = math.floor (node_list.maxnodes / 2)
local base_pos = node_list.base_pos
if movedir then
for _, n in ipairs (node_list) do
-- check connected stickyblocks don't extend too far laterally
if movedir.x ~= 0 then
if math.abs (n.pos.y - base_pos.y) > radius or
math.abs (n.pos.z - base_pos.z) > radius then
return false
end
elseif movedir.z ~= 0 then
if math.abs (n.pos.y - base_pos.y) > radius or
math.abs (n.pos.x - base_pos.x) > radius then
return false
end
elseif movedir.y ~= 0 then
if math.abs (n.pos.x - base_pos.x) > radius or
math.abs (n.pos.z - base_pos.z) > radius then
return false
end
end
-- check moving to is clear
if not check_list[minetest.hash_node_position (n.newpos)] then
local node = utils.get_far_node (n.newpos)
local def = (node and utils.find_item_def (node.name)) or nil
if node.name ~= "air" and def and not def.buildable_to then
return false
end
end
end
end
return true
end
local function sort_node_list (node_list)
local movedir = node_list.movedir
if movedir then
if movedir.x > 0 then
table.sort (node_list , function (n1, n2)
return n1.pos.x > n2.pos.x
end)
elseif movedir.x < 0 then
table.sort (node_list , function (n1, n2)
return n1.pos.x < n2.pos.x
end)
elseif movedir.z > 0 then
table.sort (node_list , function (n1, n2)
return n1.pos.z > n2.pos.z
end)
elseif movedir.z < 0 then
table.sort (node_list , function (n1, n2)
return n1.pos.z < n2.pos.z
end)
elseif movedir.y > 0 then
table.sort (node_list , function (n1, n2)
return n1.pos.y > n2.pos.y
end)
elseif movedir.y < 0 then
table.sort (node_list , function (n1, n2)
return n1.pos.y < n2.pos.y
end)
end
end
end
local on_mvps_move = function (node_list)
end
local is_mvps_stopper = function (node, movedir, node_list, id)
return false
end
local update_mesecons_connections_removed = function (node_list)
end
local update_mesecons_connections_added = function (node_list)
end
if utils.mesecon_supported then
if mesecon.on_mvps_move then
on_mvps_move = function (node_list)
for _, callback in ipairs (mesecon.on_mvps_move) do
callback (node_list)
end
end
end
if mesecon.is_mvps_stopper then
is_mvps_stopper = function (node, movedir, node_list, id)
return mesecon.is_mvps_stopper (node, movedir, node_list, id)
end
end
if mesecon.on_dignode then
update_mesecons_connections_removed = function (node_list)
for _, node in ipairs (node_list) do
mesecon.on_dignode (node.oldpos, node.node)
end
end
end
if mesecon.on_placenode then
update_mesecons_connections_added = function (node_list)
for _, node in ipairs (node_list) do
mesecon.on_placenode (node.pos, utils.get_far_node (node.pos))
end
end
end
end
local function push_nodes (pos, extent)
local node_list = { }
local check_list = { }
local entity_list = { }
local maxnodes = utils.settings.max_piston_nodes
if not get_node_list (pos, extent, maxnodes, maxnodes, true, node_list, check_list) then
return false
end
if not can_node_list_move (node_list, check_list, maxnodes) then
return false
end
sort_node_list (node_list)
for id, node in ipairs (node_list) do
if is_mvps_stopper (node.node, node_list.movedir, node_list, id) then
return false
end
end
for _, node in ipairs (node_list) do
node.oldpos = vector.new (node.pos)
node.pos = vector.new (node.newpos)
node.newpos = nil
minetest.remove_node (node.oldpos)
end
update_mesecons_connections_removed (node_list)
-- push entities in front first
for _, node in ipairs (node_list) do
if not check_list[minetest.hash_node_position (node.pos)] then
push_entities (node.pos, node_list.movedir, entity_list, 0.5)
end
end
for _, node in ipairs (node_list) do
push_entities (node.oldpos, node_list.movedir, entity_list, 1.0)
minetest.set_node (node.pos, node.node)
if node.meta then
local meta = minetest.get_meta (node.pos)
if meta then
meta:from_table (node.meta)
end
end
if node.node_timer[1] > 0 then
local timer = minetest.get_node_timer (node.pos)
if timer then
timer:set (node.node_timer[1], node.node_timer[2])
end
end
end
-- push any entities in front of pusher
push_entities (node_list.base_pos, node_list.movedir, entity_list, 0.5)
on_mvps_move (node_list)
update_mesecons_connections_added (node_list)
if node_list.movedir.y >= 0 then
queue_player_update (entity_list, node_list.movedir)
end
return true
end
local function pull_node (pos, extent)
local node_list = { }
local check_list = { }
local entity_list = { }
local maxnodes = utils.settings.max_piston_nodes
if not get_node_list (pos, extent, 1, maxnodes, false, node_list, check_list) then
return false
end
if not can_node_list_move (node_list, check_list, maxnodes) then
return false
end
sort_node_list (node_list)
for id, node in ipairs (node_list) do
if is_mvps_stopper (node.node, node_list.movedir, node_list, id) then
return false
end
end
for _, node in ipairs (node_list) do
node.oldpos = vector.new (node.pos)
node.pos = vector.new (node.newpos)
node.newpos = nil
minetest.remove_node (node.oldpos)
end
update_mesecons_connections_removed (node_list)
-- push entities in front first
for _, node in ipairs (node_list) do
if not check_list[minetest.hash_node_position (node.pos)] then
push_entities (node.pos, node_list.movedir, entity_list, 0.5)
end
end
for _, node in ipairs (node_list) do
push_entities (node.oldpos, node_list.movedir, entity_list, 1.0)
minetest.set_node (node.pos, node.node)
if node.meta then
local meta = minetest.get_meta (node.pos)
if meta then
meta:from_table (node.meta)
end
end
if node.node_timer[1] > 0 then
local timer = minetest.get_node_timer (node.pos)
if timer then
timer:set (node.node_timer[1], node.node_timer[2])
end
end
end
on_mvps_move (node_list)
update_mesecons_connections_added (node_list)
if node_list.movedir.y >= 0 then
queue_player_update (entity_list, node_list.movedir)
end
return true
end
local function place_blank (pos, extent)
local node = utils.get_far_node (pos)
if node then
local vec = direction_vector (node)
local blank_pos = vector.add (pos, vector.multiply (vec, extent))
local blank_node = utils.get_far_node (blank_pos)
local blank_def = blank_node and utils.find_item_def (blank_node.name)
if blank_node and blank_node.name == "air" or
(blank_def and not blank_def.walkable) then
minetest.set_node (blank_pos,
{
name = "lwcomponents:piston_blank_"..tostring (extent),
param2 = node.param2
})
end
end
end
local function remove_blank (pos, extent)
local node = utils.get_far_node (pos)
if node then
local vec = direction_vector (node)
local blank_pos = vector.add (pos, vector.multiply (vec, extent))
local blank_node = utils.get_far_node (blank_pos)
if blank_node and
blank_node.name == "lwcomponents:piston_blank_"..tostring (extent) then
minetest.remove_node (blank_pos)
end
end
end
local function extend_piston (pos, extent)
local node = utils.get_far_node (pos)
local meta = minetest.get_meta (pos)
if node and meta then
extent = math.max (math.min (tonumber (extent or 2), meta:get_int ("max_extent")), 0)
if node.name == "lwcomponents:piston" then
if extent ~= 0 then
if push_nodes (pos, 1) then
node.name = "lwcomponents:piston_1"
minetest.swap_node (pos, node)
place_blank (pos, 1)
minetest.sound_play ("lwpiston_extend",
{
pos = pos,
max_hear_distance = 20,
gain = 0.3
},
true)
if extent == 2 then
meta:set_int ("extent", 2)
minetest.get_node_timer (pos):start (piston_interval)
return true
end
end
end
elseif node.name == "lwcomponents:piston_1" then
if extent == 0 then
remove_blank (pos, 1)
node.name = "lwcomponents:piston"
minetest.swap_node (pos, node)
minetest.sound_play ("lwpiston_retract",
{
pos = pos,
max_hear_distance = 20,
gain = 0.3
},
true)
elseif extent == 2 then
if push_nodes (pos, 2) then
node.name = "lwcomponents:piston_2"
minetest.swap_node (pos, node)
place_blank (pos, 2)
minetest.sound_play ("lwpiston_extend",
{
pos = pos,
max_hear_distance = 20,
gain = 0.3
},
true)
end
end
elseif node.name == "lwcomponents:piston_2" then
if extent ~= 2 then
remove_blank (pos, 2)
node.name = "lwcomponents:piston_1"
minetest.swap_node (pos, node)
minetest.sound_play ("lwpiston_retract",
{
pos = pos,
max_hear_distance = 20,
gain = 0.3
},
true)
if extent == 0 then
meta:set_int ("extent", 0)
minetest.get_node_timer (pos):start (piston_interval)
return true
end
end
elseif node.name == "lwcomponents:piston_sticky" then
if extent ~= 0 then
if push_nodes (pos, 1) then
node.name = "lwcomponents:piston_sticky_1"
minetest.swap_node (pos, node)
place_blank (pos, 1)
minetest.sound_play ("lwpiston_extend",
{
pos = pos,
max_hear_distance = 20,
gain = 0.3
},
true)
if extent == 2 then
meta:set_int ("extent", 2)
minetest.get_node_timer (pos):start (piston_interval)
return true
end
end
end
elseif node.name == "lwcomponents:piston_sticky_1" then
if extent == 0 then
remove_blank (pos, 1)
node.name = "lwcomponents:piston_sticky"
minetest.swap_node (pos, node)
pull_node (pos, 2)
minetest.sound_play ("lwpiston_retract",
{
pos = pos,
max_hear_distance = 20,
gain = 0.3
},
true)
elseif extent == 2 then
if push_nodes (pos, 2) then
node.name = "lwcomponents:piston_sticky_2"
minetest.swap_node (pos, node)
place_blank (pos, 2)
minetest.sound_play ("lwpiston_extend",
{
pos = pos,
max_hear_distance = 20,
gain = 0.3
},
true)
end
end
elseif node.name == "lwcomponents:piston_sticky_2" then
if extent ~= 2 then
remove_blank (pos, 2)
node.name = "lwcomponents:piston_sticky_1"
minetest.swap_node (pos, node)
pull_node (pos, 3)
minetest.sound_play ("lwpiston_retract",
{
pos = pos,
max_hear_distance = 20,
gain = 0.3
},
true)
if extent == 0 then
meta:set_int ("extent", 0)
minetest.get_node_timer (pos):start (piston_interval)
return true
end
end
end
end
return false
end
local function on_destruct_1 (pos)
remove_blank (pos, 1)
end
local function on_destruct_2 (pos)
remove_blank (pos, 2)
remove_blank (pos, 1)
end
local function on_place (itemstack, placer, pointed_thing)
local param2 = 0
if placer and placer:is_player () then
param2 = minetest.dir_to_facedir (placer:get_look_dir (), true)
elseif pointed_thing and pointed_thing.type == "node" then
param2 = minetest.dir_to_facedir (vector.subtract (pointed_thing.under, pointed_thing.above), true)
end
return minetest.item_place (itemstack, placer, pointed_thing, param2)
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos)
local spec =
"size[7,3.3]"..
"field[1,1;4,2;channel;Channel;${channel}]"..
"button_exit[4.6,1.15;1.5,1;submit;Set]"..
"checkbox[1,2;single;Single move;false]"
meta:set_string ("formspec", spec)
meta:set_int ("max_extent", 2)
-- If return true no item is taken from itemstack
return false
end
local function on_receive_fields (pos, formname, fields, sender)
if not utils.can_interact_with_node (pos, sender) then
return
end
local meta = minetest.get_meta (pos)
if meta then
if fields.submit then
meta:set_string ("channel", fields.channel)
end
if fields.single then
if fields.single == "true" then
local spec =
"size[7,3.3]"..
"field[1,1;4,2;channel;Channel;${channel}]"..
"button_exit[4.6,1.15;1.5,1;submit;Set]"..
"checkbox[1,2;single;Single move;true]"
meta:set_int ("max_extent", 1)
meta:set_string ("formspec", spec)
else
local spec =
"size[7,3.3]"..
"field[1,1;4,2;channel;Channel;${channel}]"..
"button_exit[4.6,1.15;1.5,1;submit;Set]"..
"checkbox[1,2;single;Single move;false]"
meta:set_int ("max_extent", 2)
meta:set_string ("formspec", spec)
end
end
end
end
local function on_blast (pos, intensity)
local meta = minetest.get_meta (pos)
if meta then
if intensity >= 1.0 then
minetest.remove_node (pos)
else -- intensity < 1.0
local node = minetest.get_node_or_nil (pos)
if node then
local items = minetest.get_node_drops (node, nil)
if items and #items > 0 then
local stack = ItemStack (items[1])
if stack then
utils.item_drop (stack, nil, pos)
minetest.remove_node (pos)
end
end
end
end
end
end
local function can_dig (pos, player)
if not utils.can_interact_with_node (pos, player) then
return false
end
return true
end
local function on_rightclick (pos, node, clicker, itemstack, pointed_thing)
if not utils.can_interact_with_node (pos, clicker) then
if clicker and clicker:is_player () then
local owner = "<unknown>"
local meta = minetest.get_meta (pos)
if meta then
owner = meta:get_string ("owner")
end
local spec =
"formspec_version[3]"..
"size[8.0,4.0,false]"..
"label[1.0,1.0;Owned by "..minetest.formspec_escape (owner).."]"..
"button_exit[3.0,2.0;2.0,1.0;close;Close]"
minetest.show_formspec (clicker:get_player_name (),
"lwcomponents:component_privately_owned",
spec)
end
end
return itemstack
end
local function on_timer (pos, elapsed)
local meta = minetest.get_meta (pos)
if meta then
return extend_piston (pos, meta:get_int ("extent"))
end
return false
end
local function digilines_support ()
if utils.digilines_supported then
return
{
wire =
{
rules = utils.digilines_default_rules,
},
effector =
{
action = function (pos, node, channel, msg)
local meta = minetest.get_meta(pos)
if meta then
local this_channel = meta:get_string ("channel")
if this_channel ~= "" and this_channel == channel then
if type (msg) == "string" then
local m = { }
for w in string.gmatch(msg, "[^%s]+") do
m[#m + 1] = w
end
if m[1] == "extend" then
extend_piston (pos, m[2])
elseif m[1] == "retract" then
extend_piston (pos, 0)
elseif m[1] == "single" then
local spec =
"size[7,3.3]"..
"field[1,1;4,2;channel;Channel;${channel}]"..
"button_exit[4.6,1.15;1.5,1;submit;Set]"..
"checkbox[1,2;single;Single move;true]"
meta:set_int ("max_extent", 1)
meta:set_string ("formspec", spec)
elseif m[1] == "double" then
local spec =
"size[7,3.3]"..
"field[1,1;4,2;channel;Channel;${channel}]"..
"button_exit[4.6,1.15;1.5,1;submit;Set]"..
"checkbox[1,2;single;Single move;false]"
meta:set_int ("max_extent", 2)
meta:set_string ("formspec", spec)
end
end
end
end
end,
}
}
end
return nil
end
local function mesecon_support ()
if utils.mesecon_supported then
return
{
effector =
{
rules = function (node)
local dir = vector.multiply (minetest.facedir_to_dir (node.param2), -1)
local rules = table.copy (utils.mesecon_default_rules)
for i = #rules, 1, -1 do
if vector.equals (rules[i], dir) then
table.remove (rules, i)
end
end
return rules
end,
action_on = function (pos, node)
-- do something to turn the effector on
extend_piston (pos, 2)
end,
action_off = function (pos, node)
-- do something to turn the effector off
extend_piston (pos, 0)
end,
}
}
end
return nil
end
minetest.register_node("lwcomponents:piston_blank_1", {
description = S("Piston blank"),
drawtype = "airlike",
light_source = 0,
sunlight_propagates = true,
walkable = false,
pointable = false,
diggable = false,
climbable = false,
buildable_to = false,
floodable = false,
is_ground_content = false,
drop = "",
groups = { not_in_creative_inventory = 1 },
paramtype = "light",
-- unaffected by explosions
on_blast = function() end,
})
minetest.register_node("lwcomponents:piston_blank_2", {
description = S("Piston blank"),
drawtype = "airlike",
paramtype = "light",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
collision_box = {
type = "fixed",
fixed = {
{-0.125, -0.125, -0.4, 0.125, 0.125, 0.4},
{-0.5, -0.5, -0.5, 0.5, 0.5, -0.3125},
},
},
light_source = 0,
sunlight_propagates = true,
walkable = true,
pointable = false,
diggable = false,
climbable = false,
buildable_to = false,
floodable = false,
is_ground_content = false,
drop = "",
groups = { not_in_creative_inventory = 1 },
-- unaffected by explosions
on_blast = function() end,
})
minetest.register_node("lwcomponents:piston", {
description = S("Double Piston"),
tiles = { "lwcomponents_piston_top.png", "lwcomponents_piston_bottom.png",
"lwcomponents_piston_right.png", "lwcomponents_piston_left.png",
"lwcomponents_piston_base.png", "lwcomponents_piston_pusher.png" },
is_ground_content = false,
groups = { cracky = 3, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (),
paramtype = "light",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
floodable = false,
drop = "lwcomponents:piston",
_digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (),
digiline = digilines_support (),
on_place = on_place,
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node,
on_blast = on_blast,
on_rightclick = on_rightclick,
on_timer = on_timer
})
minetest.register_node("lwcomponents:piston_1", {
description = S("Double Piston"),
drawtype = "mesh",
mesh = "piston_normal_1.obj",
tiles = { "lwcomponents_piston.png" },
visual_scale = 1.0,
selection_box = {
type = "fixed",
fixed = {
{-0.125, -0.125, -1.4, 0.125, 0.125, 0.4},
{-0.5, -0.5, -1.5, 0.5, 0.5, -1.3125},
{-0.5, -0.5, -0.3125, 0.5, 0.5, 0.5},
},
},
collision_box = {
type = "fixed",
fixed = {
{-0.125, -0.125, -1.4, 0.125, 0.125, 0.4},
{-0.5, -0.5, -1.5, 0.5, 0.5, -1.3125},
{-0.5, -0.5, -0.3125, 0.5, 0.5, 0.5},
},
},
is_ground_content = false,
groups = { cracky = 3 , not_in_creative_inventory = 1, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (),
paramtype = "light",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
floodable = false,
drop = "lwcomponents:piston",
_digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (),
digiline = digilines_support (),
on_destruct = on_destruct_1,
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node,
on_blast = on_blast,
on_rightclick = on_rightclick,
on_timer = on_timer
})
minetest.register_node("lwcomponents:piston_2", {
description = S("Double Piston"),
drawtype = "mesh",
mesh = "piston_normal_2.obj",
tiles = { "lwcomponents_piston.png" },
visual_scale = 1.0,
selection_box = {
type = "fixed",
fixed = {
{-0.125, -0.125, -2.4, 0.125, 0.125, 0.4},
{-0.5, -0.5, -2.5, 0.5, 0.5, -2.3125},
{-0.5, -0.5, -0.3125, 0.5, 0.5, 0.5},
},
},
collision_box = {
type = "fixed",
fixed = {
{-0.125, -0.125, -2.4, 0.125, 0.125, 0.4},
{-0.5, -0.5, -2.5, 0.5, 0.5, -2.3125},
{-0.5, -0.5, -0.3125, 0.5, 0.5, 0.5},
},
},
is_ground_content = false,
groups = { cracky = 3 , not_in_creative_inventory = 1, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (),
paramtype = "light",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
floodable = false,
drop = "lwcomponents:piston",
_digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (),
digiline = digilines_support (),
on_destruct = on_destruct_2,
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node,
on_blast = on_blast,
on_rightclick = on_rightclick,
on_timer = on_timer
})
minetest.register_node("lwcomponents:piston_sticky", {
description = S("Double Sticky Piston"),
tiles = { "lwcomponents_piston_top.png", "lwcomponents_piston_bottom.png",
"lwcomponents_piston_right.png", "lwcomponents_piston_left.png",
"lwcomponents_piston_base.png", "lwcomponents_piston_pusher_sticky.png" },
is_ground_content = false,
groups = { cracky = 3, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (),
paramtype = "light",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
floodable = false,
drop = "lwcomponents:piston_sticky",
_digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (),
digiline = digilines_support (),
on_place = on_place,
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node,
on_blast = on_blast,
on_rightclick = on_rightclick,
on_timer = on_timer
})
minetest.register_node("lwcomponents:piston_sticky_1", {
description = S("Double Sticky Piston"),
drawtype = "mesh",
mesh = "piston_sticky_1.obj",
tiles = { "lwcomponents_piston.png" },
visual_scale = 1.0,
selection_box = {
type = "fixed",
fixed = {
{-0.125, -0.125, -1.4, 0.125, 0.125, 0.4},
{-0.5, -0.5, -1.5, 0.5, 0.5, -1.3125},
{-0.5, -0.5, -0.3125, 0.5, 0.5, 0.5},
},
},
collision_box = {
type = "fixed",
fixed = {
{-0.125, -0.125, -1.4, 0.125, 0.125, 0.4},
{-0.5, -0.5, -1.5, 0.5, 0.5, -1.3125},
{-0.5, -0.5, -0.3125, 0.5, 0.5, 0.5},
},
},
is_ground_content = false,
groups = { cracky = 3 , not_in_creative_inventory = 1, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (),
paramtype = "light",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
floodable = false,
drop = "lwcomponents:piston_sticky",
_digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (),
digiline = digilines_support (),
on_destruct = on_destruct_1,
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node,
on_blast = on_blast,
on_rightclick = on_rightclick,
on_timer = on_timer
})
minetest.register_node("lwcomponents:piston_sticky_2", {
description = S("Double Sticky Piston"),
drawtype = "mesh",
mesh = "piston_sticky_2.obj",
tiles = { "lwcomponents_piston.png" },
visual_scale = 1.0,
selection_box = {
type = "fixed",
fixed = {
{-0.125, -0.125, -2.4, 0.125, 0.125, 0.4},
{-0.5, -0.5, -2.5, 0.5, 0.5, -2.3125},
{-0.5, -0.5, -0.3125, 0.5, 0.5, 0.5},
},
},
collision_box = {
type = "fixed",
fixed = {
{-0.125, -0.125, -2.4, 0.125, 0.125, 0.4},
{-0.5, -0.5, -2.5, 0.5, 0.5, -2.3125},
{-0.5, -0.5, -0.3125, 0.5, 0.5, 0.5},
},
},
is_ground_content = false,
groups = { cracky = 3 , not_in_creative_inventory = 1, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (),
paramtype = "light",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
floodable = false,
drop = "lwcomponents:piston_sticky",
_digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (),
digiline = digilines_support (),
on_destruct = on_destruct_2,
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node,
on_blast = on_blast,
on_rightclick = on_rightclick,
on_timer = on_timer
})
end -- utils.digilines_supported or utils.mesecon_supported