Several bugfixes and cleanups for movestones

This commit is contained in:
Jeija 2012-06-23 13:24:03 +02:00
parent bc80efd685
commit 04bcc458d9
2 changed files with 50 additions and 57 deletions

@ -64,27 +64,14 @@ minetest.register_entity("mesecons_movestones:movestone_entity", {
local direction=mesecon:get_movestone_direction(pos)
if not direction then
minetest.env:place_node(pos, {name="mesecons_movestones:movestone"})
minetest.env:add_node(pos, {name="mesecons_movestones:movestone"})
self.object:remove()
return
end
self.object:setvelocity({x=direction.x*3, y=direction.y*3, z=direction.z*3})
local lnode = minetest.env:get_node(pos)
if lnode.name ~= "ignore" and lnode.name ~= "air" and lnode.name ~= "default:water" and lnode.name ~= "default:water_flowing" then
local newnode
repeat
minetest.env:dig_node(pos)
pos.x=pos.x+direction.x
pos.y=pos.y+direction.y
pos.z=pos.z+direction.z
newnode = {name=lnode.name}
lnode = minetest.env:get_node(pos)
minetest.env:place_node(pos, newnode)
nodeupdate(pos)
until lnode.name == "ignore" or lnode.name == "air" or lnode.name == "default:water" or lnode.name == "default:water_flowing"
end
mesecon:mvps_push(pos, direction)
end
})
@ -113,7 +100,7 @@ mesecon:register_on_signal_on(function (pos, node)
or checknode.name=="ignore"
or checknode.name=="default:water"
or checknode.name=="default:water_flowing"
minetest.env:dig_node(pos)
minetest.env:remove_node(pos)
nodeupdate(pos)
minetest.env:add_entity(pos, "mesecons_movestones:movestone_entity")
end
@ -160,53 +147,17 @@ minetest.register_entity("mesecons_movestones:sticky_movestone_entity", {
if not direction then
--or (minetest.env:get_node_or_nil(pos).name ~="air"
--and minetest.env:get_node_or_nil(pos).name ~= nil) then
minetest.env:place_node(pos, {name="mesecons_movestones:sticky_movestone"})
minetest.env:add_node(pos, {name="mesecons_movestones:sticky_movestone"})
self.object:remove()
return
end
self.object:setvelocity({x=direction.x*3, y=direction.y*3, z=direction.z*3})
pos.x=pos.x+direction.x
pos.y=pos.y+direction.y
pos.z=pos.z+direction.z
local lpos = {x=pos.x, y=pos.y, z=pos.z}
local lnode = minetest.env:get_node(lpos)
if lnode.name ~= "ignore" and lnode.name ~= "air" and lnode.name ~= "default:water" and lnode.name ~= "default:water_flowing" then
local newnode
repeat
minetest.env:dig_node(lpos)
lpos.x=lpos.x+direction.x
lpos.y=lpos.y+direction.y
lpos.z=lpos.z+direction.z
newnode = {name=lnode.name}
lnode = minetest.env:get_node(lpos)
minetest.env:place_node(lpos, newnode)
nodeupdate(lpos)
until lnode.name == "ignore" or lnode.name == "air" or lnode.name == "default:water" or lnode.name == "default:water_flowing"
end
mesecon:mvps_push(pos, direction)
--STICKY
local lpos = {x=pos.x-direction.x, y=pos.y-direction.y, z=pos.z-direction.z} -- 1 away
local lnode = minetest.env:get_node(lpos)
local lpos2 = {x=pos.x-direction.x*2, y=pos.y-direction.y*2, z=pos.z-direction.z*2} -- 2 away
local lnode2 = minetest.env:get_node(lpos2)
if lnode.name ~= "ignore" and lnode.name ~= "air" and lnode.name ~= "default:water" and lnode.name ~= "default:water_flowing" then return end
if lnode2.name == "ignore" or lnode2.name == "air" or lnode2.name == "default:water" or lnode2.name == "default:water_flowing" then return end
local oldpos = {x=lpos2.x+direction.x, y=lpos2.y+direction.y, z=lpos2.z+direction.z}
repeat
minetest.env:place_node(oldpos, {name=minetest.env:get_node(lpos2).name})
nodeupdate(oldpos)
oldpos = {x=lpos2.x, y=lpos2.y, z=lpos2.z}
lpos2.x = lpos2.x-direction.x
lpos2.y = lpos2.y-direction.y
lpos2.z = lpos2.z-direction.z
lnode = minetest.env:get_node(lpos2)
until lnode.name=="air" or lnode.name=="ignore" or lnode.name=="default:water" or lnode.name=="default:water_flowing"
minetest.env:dig_node(oldpos)
mesecon:mvps_pull_all(pos, direction)
end
})
@ -237,7 +188,7 @@ mesecon:register_on_signal_on(function (pos, node)
or checknode.name=="default:water"
or checknode.name=="default:water_flowing"
minetest.env:dig_node(pos)
minetest.env:remove_node(pos)
nodeupdate(pos)
minetest.env:add_entity(pos, "mesecons_movestones:sticky_movestone_entity")
end

@ -20,6 +20,48 @@ function mesecon:register_mvps_stopper(nodename)
mesecon.mvps_stoppers[i]=nodename
end
function mesecon:mvps_push(pos, direction) -- pos: pos of mvps; direction: direction of push
pos.x=pos.x+direction.x
pos.y=pos.y+direction.y
pos.z=pos.z+direction.z
local lpos = {x=pos.x, y=pos.y, z=pos.z}
local lnode = minetest.env:get_node(lpos)
local newnode
minetest.env:remove_node(lpos)
while not(lnode.name == "ignore" or lnode.name == "air" or lnode.name == "default:water" or lnode.name == "default:water_flowing") do
lpos.x=lpos.x+direction.x
lpos.y=lpos.y+direction.y
lpos.z=lpos.z+direction.z
newnode = lnode
lnode = minetest.env:get_node(lpos)
minetest.env:add_node(lpos, newnode)
nodeupdate(lpos)
end
end
function mesecon:mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: direction of pull
local lpos = {x=pos.x-direction.x, y=pos.y-direction.y, z=pos.z-direction.z} -- 1 away
local lnode = minetest.env:get_node(lpos)
local lpos2 = {x=pos.x-direction.x*2, y=pos.y-direction.y*2, z=pos.z-direction.z*2} -- 2 away
local lnode2 = minetest.env:get_node(lpos2)
if lnode.name ~= "ignore" and lnode.name ~= "air" and lnode.name ~= "default:water" and lnode.name ~= "default:water_flowing" then return end
if lnode2.name == "ignore" or lnode2.name == "air" or lnode2.name == "default:water" or lnode2.name == "default:water_flowing" then return end
local oldpos = {x=lpos2.x+direction.x, y=lpos2.y+direction.y, z=lpos2.z+direction.z}
repeat
minetest.env:add_node(oldpos, {name=minetest.env:get_node(lpos2).name})
nodeupdate(oldpos)
oldpos = {x=lpos2.x, y=lpos2.y, z=lpos2.z}
lpos2.x = lpos2.x-direction.x
lpos2.y = lpos2.y-direction.y
lpos2.z = lpos2.z-direction.z
lnode = minetest.env:get_node(lpos2)
until lnode.name=="air" or lnode.name=="ignore" or lnode.name=="default:water" or lnode.name=="default:water_flowing"
minetest.env:remove_node(oldpos)
end
mesecon:register_mvps_stopper("default:chest")
mesecon:register_mvps_stopper("default:chest_locked")
mesecon:register_mvps_stopper("default:furnace")