forked from Mirrorlandia_minetest/mesecons
Fix sounds of pressure plates, change groups
This commit is contained in:
parent
6f1ff24474
commit
1b513d2111
@ -42,8 +42,18 @@ end
|
|||||||
-- tiles_on: textures of the pressure plate when active
|
-- tiles_on: textures of the pressure plate when active
|
||||||
-- image: inventory and wield image of the pressure plate
|
-- image: inventory and wield image of the pressure plate
|
||||||
-- recipe: crafting recipe of the pressure plate
|
-- recipe: crafting recipe of the pressure plate
|
||||||
|
-- groups: groups
|
||||||
|
-- sounds: sound table
|
||||||
|
|
||||||
|
function mesecon.register_pressure_plate(basename, description, textures_off, textures_on, image_w, image_i, recipe, groups, sounds)
|
||||||
|
local groups_off, groups_on
|
||||||
|
if not groups then
|
||||||
|
groups = {}
|
||||||
|
end
|
||||||
|
local groups_off = table.copy(groups)
|
||||||
|
local groups_on = table.copy(groups)
|
||||||
|
groups_on.not_in_creative_inventory = 1
|
||||||
|
|
||||||
function mesecon.register_pressure_plate(basename, description, textures_off, textures_on, image_w, image_i, recipe)
|
|
||||||
mesecon.register_node(basename, {
|
mesecon.register_node(basename, {
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
inventory_image = image_i,
|
inventory_image = image_i,
|
||||||
@ -56,17 +66,18 @@ function mesecon.register_pressure_plate(basename, description, textures_off, te
|
|||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
minetest.get_node_timer(pos):start(mesecon.setting("pplate_interval", 0.1))
|
minetest.get_node_timer(pos):start(mesecon.setting("pplate_interval", 0.1))
|
||||||
end,
|
end,
|
||||||
|
sounds = sounds,
|
||||||
},{
|
},{
|
||||||
mesecons = {receptor = { state = mesecon.state.off, rules = mesecon.rules.pplate }},
|
mesecons = {receptor = { state = mesecon.state.off, rules = mesecon.rules.pplate }},
|
||||||
node_box = pp_box_off,
|
node_box = pp_box_off,
|
||||||
selection_box = pp_box_off,
|
selection_box = pp_box_off,
|
||||||
groups = {snappy = 2, oddly_breakable_by_hand = 3},
|
groups = groups_off,
|
||||||
tiles = textures_off
|
tiles = textures_off
|
||||||
},{
|
},{
|
||||||
mesecons = {receptor = { state = mesecon.state.on, rules = mesecon.rules.pplate }},
|
mesecons = {receptor = { state = mesecon.state.on, rules = mesecon.rules.pplate }},
|
||||||
node_box = pp_box_on,
|
node_box = pp_box_on,
|
||||||
selection_box = pp_box_on,
|
selection_box = pp_box_on,
|
||||||
groups = {snappy = 2, oddly_breakable_by_hand = 3, not_in_creative_inventory = 1},
|
groups = groups_on,
|
||||||
tiles = textures_on
|
tiles = textures_on
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -83,7 +94,9 @@ mesecon.register_pressure_plate(
|
|||||||
{"jeija_pressure_plate_wood_on.png","jeija_pressure_plate_wood_on.png","jeija_pressure_plate_wood_on_edges.png"},
|
{"jeija_pressure_plate_wood_on.png","jeija_pressure_plate_wood_on.png","jeija_pressure_plate_wood_on_edges.png"},
|
||||||
"jeija_pressure_plate_wood_wield.png",
|
"jeija_pressure_plate_wood_wield.png",
|
||||||
"jeija_pressure_plate_wood_inv.png",
|
"jeija_pressure_plate_wood_inv.png",
|
||||||
{{"group:wood", "group:wood"}})
|
{{"group:wood", "group:wood"}},
|
||||||
|
{ choppy = 3, oddly_breakable_by_hand = 3 },
|
||||||
|
default.node_sound_wood_defaults())
|
||||||
|
|
||||||
mesecon.register_pressure_plate(
|
mesecon.register_pressure_plate(
|
||||||
"mesecons_pressureplates:pressure_plate_stone",
|
"mesecons_pressureplates:pressure_plate_stone",
|
||||||
@ -92,4 +105,6 @@ mesecon.register_pressure_plate(
|
|||||||
{"jeija_pressure_plate_stone_on.png","jeija_pressure_plate_stone_on.png","jeija_pressure_plate_stone_on_edges.png"},
|
{"jeija_pressure_plate_stone_on.png","jeija_pressure_plate_stone_on.png","jeija_pressure_plate_stone_on_edges.png"},
|
||||||
"jeija_pressure_plate_stone_wield.png",
|
"jeija_pressure_plate_stone_wield.png",
|
||||||
"jeija_pressure_plate_stone_inv.png",
|
"jeija_pressure_plate_stone_inv.png",
|
||||||
{{"default:cobble", "default:cobble"}})
|
{{"default:cobble", "default:cobble"}},
|
||||||
|
{ cracky = 3, oddly_breakable_by_hand = 3 },
|
||||||
|
default.node_sound_stone_defaults())
|
||||||
|
Loading…
Reference in New Issue
Block a user