For some reason Meselamps' functionality was not actually implemented.

This commit is contained in:
Anthony Zhang 2012-03-18 13:46:30 -04:00
parent ff75bcdcab
commit 6bf1d17bbd

@ -16,7 +16,6 @@ minetest.register_node("mesecons_lamp:lamp_on", {
},
material = minetest.digprop_constanttime(0.1),
drop='"mesecons_lamp:lamp_off" 1',
description="Meselamp",
})
minetest.register_node("mesecons_lamp:lamp_off", {
@ -44,3 +43,17 @@ minetest.register_craft({
{'', '"default:glass"', ''},
}
})
mesecon:register_on_signal_on(function(pos, node)
if node.name == "mesecons_lamp:lamp_off" then
minetest.env:add_node(pos, {name="mesecons_lamp:lamp_on"})
nodeupdate(pos)
end
end)
mesecon:register_on_signal_off(function(pos, node)
if node.name == "mesecons_lamp:lamp_on" then
minetest.env:add_node(pos, {name="mesecons_lamp:lamp_off"})
nodeupdate(pos)
end
end)