forked from Mirrorlandia_minetest/mesecons
Fix #276: Fix bugs in block forceloading in turnon / turnoff
Thanks to @Hawk777 for reporting this problem
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acd41b5773
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@ -76,7 +76,7 @@ function mesecon.get_conductor(nodename)
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end
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end
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end
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end
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function mesecon.get_any_outputrules (node)
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function mesecon.get_any_outputrules(node)
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if not node then return nil end
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if not node then return nil end
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if mesecon.is_conductor(node.name) then
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if mesecon.is_conductor(node.name) then
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@ -86,7 +86,7 @@ function mesecon.get_any_outputrules (node)
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end
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end
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end
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end
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function mesecon.get_any_inputrules (node)
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function mesecon.get_any_inputrules(node)
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if not node then return nil end
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if not node then return nil end
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if mesecon.is_conductor(node.name) then
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if mesecon.is_conductor(node.name) then
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@ -96,7 +96,7 @@ function mesecon.get_any_inputrules (node)
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end
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end
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end
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end
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function mesecon.get_any_rules (node)
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function mesecon.get_any_rules(node)
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return mesecon.mergetable(mesecon.get_any_inputrules(node) or {},
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return mesecon.mergetable(mesecon.get_any_inputrules(node) or {},
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mesecon.get_any_outputrules(node) or {})
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mesecon.get_any_outputrules(node) or {})
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end
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end
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@ -381,28 +381,39 @@ function mesecon.turnon(pos, link)
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-- area not loaded, postpone action
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-- area not loaded, postpone action
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if not node then
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if not node then
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mesecon.queue:add_action(f.pos, "turnon", {link}, nil, true)
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mesecon.queue:add_action(f.pos, "turnon", {f.link}, nil, true)
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elseif mesecon.is_conductor_off(node, f.link) then
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elseif mesecon.is_conductor_off(node, f.link) then
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local rules = mesecon.conductor_get_rules(node)
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local rules = mesecon.conductor_get_rules(node)
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minetest.swap_node(f.pos, {name = mesecon.get_conductor_on(node, f.link),
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-- Success: If false, at least one neighboring node is unloaded,
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param2 = node.param2})
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-- postpone turning on action
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local success = true
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local neighborlinks = {}
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-- call turnon on neighbors: normal rules
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-- call turnon on neighbors
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for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
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for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
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local np = vector.add(f.pos, r)
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local np = vector.add(f.pos, r)
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-- area not loaded, postpone action
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-- Neighboring node not loaded, postpone turning on current node
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-- since we can't even know if neighboring node has matching rules
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if not mesecon.get_node_force(np) then
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if not mesecon.get_node_force(np) then
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mesecon.queue:add_action(np, "turnon", {rulename},
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success = false
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nil, true)
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break
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else
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else
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local links = mesecon.rules_link_rule_all(f.pos, r)
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neighborlinks[minetest.hash_node_position(np)] = mesecon.rules_link_rule_all(f.pos, r)
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for _, l in ipairs(links) do
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table.insert(frontiers, {pos = np, link = l})
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end
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end
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end
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end
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end
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if success then
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minetest.swap_node(f.pos, {name = mesecon.get_conductor_on(node, f.link),
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param2 = node.param2})
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for npos, l in pairs(neighborlinks) do
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table.insert(frontiers, {pos = minetest.get_position_from_hash(npos), link = l})
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end
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else
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mesecon.queue:add_action(f.pos, "turnon", {f.link}, nil, true)
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end
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elseif mesecon.is_effector(node.name) then
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elseif mesecon.is_effector(node.name) then
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mesecon.changesignal(f.pos, node, f.link, mesecon.state.on, depth)
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mesecon.changesignal(f.pos, node, f.link, mesecon.state.on, depth)
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if mesecon.is_effector_off(node.name) then
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if mesecon.is_effector_off(node.name) then
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@ -413,7 +424,7 @@ function mesecon.turnon(pos, link)
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end
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end
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end
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end
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mesecon.queue:add_function("turnon", function (pos, rulename, recdepth)
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mesecon.queue:add_function("turnon", function(pos, rulename, recdepth)
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mesecon.turnon(pos, rulename, recdepth)
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mesecon.turnon(pos, rulename, recdepth)
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end)
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end)
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@ -427,28 +438,39 @@ function mesecon.turnoff(pos, link)
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-- area not loaded, postpone action
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-- area not loaded, postpone action
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if not node then
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if not node then
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mesecon.queue:add_action(f.pos, "turnoff", {link}, nil, true)
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mesecon.queue:add_action(f.pos, "turnoff", {f.link}, nil, true)
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elseif mesecon.is_conductor_on(node, f.link) then
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elseif mesecon.is_conductor_on(node, f.link) then
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local rules = mesecon.conductor_get_rules(node)
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local rules = mesecon.conductor_get_rules(node)
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minetest.swap_node(f.pos, {name = mesecon.get_conductor_off(node, f.link),
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-- Success: If false, at least one neighboring node is unloaded,
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param2 = node.param2})
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-- postpone turning on action
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local success = true
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local neighborlinks = {}
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-- call turnoff on neighbors: normal rules
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-- call turnoff on neighbors
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for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
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for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
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local np = vector.add(f.pos, r)
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local np = vector.add(f.pos, r)
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-- area not loaded, postpone action
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-- Neighboring node not loaded, postpone turning off current node
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-- since we can't even know if neighboring node has matching rules
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if not mesecon.get_node_force(np) then
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if not mesecon.get_node_force(np) then
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mesecon.queue:add_action(np, "turnoff", {rulename},
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success = false
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nil, true)
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break
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else
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else
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local links = mesecon.rules_link_rule_all(f.pos, r)
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neighborlinks[minetest.hash_node_position(np)] = mesecon.rules_link_rule_all(f.pos, r)
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for _, l in ipairs(links) do
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table.insert(frontiers, {pos = np, link = l})
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end
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end
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end
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end
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end
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if success then
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minetest.swap_node(f.pos, {name = mesecon.get_conductor_off(node, f.link),
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param2 = node.param2})
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for npos, l in pairs(neighborlinks) do
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table.insert(frontiers, {pos = minetest.get_position_from_hash(npos), link = l})
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end
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else
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mesecon.queue:add_action(f.pos, "turnoff", {f.link}, nil, true)
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end
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elseif mesecon.is_effector(node.name) then
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elseif mesecon.is_effector(node.name) then
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mesecon.changesignal(f.pos, node, f.link, mesecon.state.off, depth)
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mesecon.changesignal(f.pos, node, f.link, mesecon.state.off, depth)
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if mesecon.is_effector_on(node.name) and not mesecon.is_powered(f.pos) then
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if mesecon.is_effector_on(node.name) and not mesecon.is_powered(f.pos) then
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@ -459,7 +481,7 @@ function mesecon.turnoff(pos, link)
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end
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end
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end
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end
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mesecon.queue:add_function("turnoff", function (pos, rulename, recdepth)
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mesecon.queue:add_function("turnoff", function(pos, rulename, recdepth)
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mesecon.turnoff(pos, rulename, recdepth)
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mesecon.turnoff(pos, rulename, recdepth)
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end)
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end)
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@ -523,8 +545,8 @@ function mesecon.rules_link(output, input, dug_outputrules) --output/input are p
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local outputnode = mesecon.get_node_force(output)
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local outputnode = mesecon.get_node_force(output)
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local inputnode = mesecon.get_node_force(input)
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local inputnode = mesecon.get_node_force(input)
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local outputrules = dug_outputrules or mesecon.get_any_outputrules (outputnode)
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local outputrules = dug_outputrules or mesecon.get_any_outputrules(outputnode)
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local inputrules = mesecon.get_any_inputrules (inputnode)
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local inputrules = mesecon.get_any_inputrules(inputnode)
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if not outputrules or not inputrules then
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if not outputrules or not inputrules then
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return
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return
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end
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end
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@ -547,7 +569,7 @@ end
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function mesecon.rules_link_rule_all(output, rule)
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function mesecon.rules_link_rule_all(output, rule)
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local input = vector.add(output, rule)
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local input = vector.add(output, rule)
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local inputnode = mesecon.get_node_force(input)
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local inputnode = mesecon.get_node_force(input)
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local inputrules = mesecon.get_any_inputrules (inputnode)
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local inputrules = mesecon.get_any_inputrules(inputnode)
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if not inputrules then
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if not inputrules then
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return {}
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return {}
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end
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end
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@ -567,7 +589,7 @@ function mesecon.rules_link_rule_all_inverted(input, rule)
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--local irule = mesecon.invertRule(rule)
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--local irule = mesecon.invertRule(rule)
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local output = vector.add(input, rule)
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local output = vector.add(input, rule)
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local outputnode = mesecon.get_node_force(output)
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local outputnode = mesecon.get_node_force(output)
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local outputrules = mesecon.get_any_outputrules (outputnode)
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local outputrules = mesecon.get_any_outputrules(outputnode)
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if not outputrules then
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if not outputrules then
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return {}
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return {}
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end
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end
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