Simplify turnon/turnoff.

It is no longer possible for get_node_force to return nil if the target
location does, in fact, exist, because a VM will always be able to load
it (whereas a forceload might not, due to exhaustion of forceload
resources). So it is no longer necessary to handle get_node_force
returning nil by deferring processing.
This commit is contained in:
Christopher Head 2016-08-21 10:28:10 -07:00
parent bc9d4c2d5a
commit 8e6536ca2e
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@ -379,32 +379,18 @@ function mesecon.turnon(pos, link)
local f = frontiers[depth]
local node = mesecon.get_node_force(f.pos)
-- area not loaded, postpone action
if not node then
mesecon.queue:add_action(f.pos, "turnon", {f.link}, nil, true)
-- Area does not exist; do nothing
elseif mesecon.is_conductor_off(node, f.link) then
local rules = mesecon.conductor_get_rules(node)
-- Success: If false, at least one neighboring node is unloaded,
-- postpone turning on action
local success = true
local neighborlinks = {}
-- call turnon on neighbors
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
local np = vector.add(f.pos, r)
-- Neighboring node not loaded, postpone turning on current node
-- since we can't even know if neighboring node has matching rules
if not mesecon.get_node_force(np) then
success = false
break
else
neighborlinks[minetest.hash_node_position(np)] = mesecon.rules_link_rule_all(f.pos, r)
end
end
if success then
mesecon.swap_node_force(f.pos, mesecon.get_conductor_on(node, f.link))
for npos, links in pairs(neighborlinks) do
@ -413,9 +399,6 @@ function mesecon.turnon(pos, link)
table.insert(frontiers, {pos = minetest.get_position_from_hash(npos), link = l})
end
end
else
mesecon.queue:add_action(f.pos, "turnon", {f.link}, nil, true)
end
elseif mesecon.is_effector(node.name) then
mesecon.changesignal(f.pos, node, f.link, mesecon.state.on, depth)
if mesecon.is_effector_off(node.name) then
@ -440,30 +423,17 @@ function mesecon.turnoff(pos, link)
-- area not loaded, postpone action
if not node then
mesecon.queue:add_action(f.pos, "turnoff", {f.link}, nil, true)
-- Area does not exist; do nothing
elseif mesecon.is_conductor_on(node, f.link) then
local rules = mesecon.conductor_get_rules(node)
-- Success: If false, at least one neighboring node is unloaded,
-- postpone turning on action
local success = true
local neighborlinks = {}
-- call turnoff on neighbors
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
local np = vector.add(f.pos, r)
-- Neighboring node not loaded, postpone turning off current node
-- since we can't even know if neighboring node has matching rules
if not mesecon.get_node_force(np) then
success = false
break
else
neighborlinks[minetest.hash_node_position(np)] = mesecon.rules_link_rule_all(f.pos, r)
end
end
if success then
mesecon.swap_node_force(f.pos, mesecon.get_conductor_off(node, f.link))
for npos, links in pairs(neighborlinks) do
@ -472,9 +442,6 @@ function mesecon.turnoff(pos, link)
table.insert(frontiers, {pos = minetest.get_position_from_hash(npos), link = l})
end
end
else
mesecon.queue:add_action(f.pos, "turnoff", {f.link}, nil, true)
end
elseif mesecon.is_effector(node.name) then
mesecon.changesignal(f.pos, node, f.link, mesecon.state.off, depth)
if mesecon.is_effector_on(node.name) and not mesecon.is_powered(f.pos) then