forked from Mirrorlandia_minetest/mesecons
Remove mesecons:updatenode
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@ -47,7 +47,6 @@
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-- mesecon:rules_link(output, input, dug_outputrules) --> Returns true if outputposition + outputrules = inputposition and inputposition + inputrules = outputposition (if the two positions connect)
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-- mesecon:rules_link(output, input, dug_outputrules) --> Returns true if outputposition + outputrules = inputposition and inputposition + inputrules = outputposition (if the two positions connect)
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-- mesecon:rules_link_anydir(outp., inp., d_outpr.) --> Same as rules mesecon:rules_link but also returns true if output and input are swapped
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-- mesecon:rules_link_anydir(outp., inp., d_outpr.) --> Same as rules mesecon:rules_link but also returns true if output and input are swapped
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-- mesecon:is_powered(pos) --> Returns true if pos is powered by a receptor or a conductor
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-- mesecon:is_powered(pos) --> Returns true if pos is powered by a receptor or a conductor
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-- mesecon:updatenode(pos) | deprecated --> Updates the state of pos and surroundings e.g. when newly placed by a piston
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-- RULES ROTATION helpsers
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-- RULES ROTATION helpsers
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-- mesecon:rotate_rules_right(rules)
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-- mesecon:rotate_rules_right(rules)
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@ -410,14 +409,6 @@ function mesecon:is_powered(pos)
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return false
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return false
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end
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end
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function mesecon:updatenode(pos)
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if mesecon:is_powered(pos) then
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mesecon:turnon(pos)
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else
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mesecon:turnoff(pos)
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end
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end
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--Rules rotation Functions:
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--Rules rotation Functions:
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function mesecon:rotate_rules_right(rules)
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function mesecon:rotate_rules_right(rules)
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local nr={};
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local nr={};
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