forked from Mirrorlandia_minetest/mesecons
Fix doors texture names
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@ -173,19 +173,19 @@ end
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doors:register_door("doors:door_wood", {
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description = "Wooden Door",
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inventory_image = "door_wood.png",
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inventory_image = "doors_wood.png",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
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tiles_bottom = {"door_wood_b.png", "door_brown.png"},
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tiles_top = {"door_wood_a.png", "door_brown.png"},
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tiles_bottom = {"doors_wood_b.png", "doors_brown.png"},
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tiles_top = {"doors_wood_a.png", "doors_brown.png"},
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sounds = default.node_sound_wood_defaults(),
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})
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doors:register_door("doors:door_steel", {
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description = "Steel Door",
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inventory_image = "door_steel.png",
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inventory_image = "doors_steel.png",
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groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
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tiles_bottom = {"door_steel_b.png", "door_grey.png"},
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tiles_top = {"door_steel_a.png", "door_grey.png"},
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tiles_bottom = {"doors_steel_b.png", "doors_grey.png"},
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tiles_top = {"doors_steel_a.png", "doors_grey.png"},
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only_placer_can_open = true,
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sounds = default.node_sound_stone_defaults(),
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})
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