forked from Mirrorlandia_minetest/mesecons
Further (small) speed improvement, shrink code & more comments on it
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@ -132,7 +132,19 @@ function mesecon:add_receptor_node_off(nodename, rules, get_rules)
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end
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function mesecon:receptor_on(pos, rules)
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mesecon:turnon(pos, 0, 0, 0, true, rules)
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if rules == nil then
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rules = mesecon:get_rules("default")
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end
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local i = 1
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while rules[i]~=nil do
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local np = {}
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np.x = pos.x + rules[i].x
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np.y = pos.y + rules[i].y
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np.z = pos.z + rules[i].z
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mesecon:turnon(np)
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i=i+1
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end
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end
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function mesecon:receptor_off(pos, rules)
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@ -146,7 +158,7 @@ function mesecon:receptor_off(pos, rules)
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np.x = pos.x + rules[i].x
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np.y = pos.y + rules[i].y
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np.z = pos.z + rules[i].z
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if mesecon:connected_to_pw_src(np, 0, 0, 0, {}) == false then
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if not mesecon:connected_to_pw_src(np, {}) then
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mesecon:turnoff(np)
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end
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i=i+1
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@ -234,30 +234,29 @@ function mesecon:is_power_off(pos)
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return 0
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end
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function mesecon:turnon(p, x, y, z, firstcall, rules)
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if rules==nil then
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rules=mesecon:get_rules("default")
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end
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local lpos = {}
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lpos.x=p.x+x
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lpos.y=p.y+y
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lpos.z=p.z+z
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function mesecon:turnon(pos)
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local node = minetest.env:get_node(pos)
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mesecon:changesignal(lpos)
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mesecon:activate(lpos)
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local node = minetest.env:get_node(lpos)
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if mesecon:is_conductor_off(node.name) then
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minetest.env:add_node(lpos, {name=mesecon:get_conductor_on(node.name)})
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nodeupdate(lpos)
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end
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if mesecon:is_conductor_off(node.name) or firstcall then
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minetest.env:add_node(pos, {name=mesecon:get_conductor_on(node.name)})
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nodeupdate(pos)
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rules = mesecon:get_rules("default") --TODO: Use rules of conductor
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local i=1
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while rules[i]~=nil do
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mesecon:turnon(lpos, rules[i].x, rules[i].y, rules[i].z, false)
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local np = {}
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np.x = pos.x + rules[i].x
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np.y = pos.y + rules[i].y
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np.z = pos.z + rules[i].z
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mesecon:turnon(np)
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i=i+1
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end
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end
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mesecon:changesignal(pos)
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if minetest.get_item_group(node.name, "mesecon_effector_off") == 1 then
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mesecon:activate(pos)
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end
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end
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function mesecon:turnoff(pos)
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@ -267,7 +266,7 @@ function mesecon:turnoff(pos)
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minetest.env:add_node(pos, {name=mesecon:get_conductor_off(node.name)})
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nodeupdate(pos)
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rules = mesecon:get_rules("default")
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rules = mesecon:get_rules("default") --TODO: Use ruels of conductor
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local i = 1
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while rules[i]~=nil do
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local np = {}
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@ -281,119 +280,116 @@ function mesecon:turnoff(pos)
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mesecon:changesignal(pos) --Changesignal is always thrown because nodes can be both receptors and effectors
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if minetest.get_item_group(node.name, "mesecon_effector_on") == 1 and
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not mesecon:check_if_turnon(pos) then --Check if the signal comes from another source
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not mesecon:is_powered(pos) then --Check if the signal comes from another source
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--Send Signals to effectors:
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mesecon:deactivate(pos)
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end
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end
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function mesecon:connected_to_pw_src(pos, x, y, z, checked)
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function mesecon:connected_to_pw_src(pos, checked)
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local i = 1
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local lpos = {}
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lpos.x=pos.x+x
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lpos.y=pos.y+y
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lpos.z=pos.z+z
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local node = minetest.env:get_node_or_nil(lpos)
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if not(node==nil) then
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repeat
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i=i+1
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if checked[i]==nil then checked[i]={} break end
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if checked[i].x==lpos.x and checked[i].y==lpos.y and checked[i].z==lpos.z then
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while checked[i] ~= nil do --find out if node has already been checked
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if checked[i].x == pos.x and checked[i].y == pos.y and checked[i].z == pos.z then
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return false
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end
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until false
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i = i + 1
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end
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checked[i] = {x=pos.x, y=pos.y, z=pos.z} --add current node to checked
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checked[i].x=lpos.x
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checked[i].y=lpos.y
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checked[i].z=lpos.z
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local node = minetest.env:get_node_or_nil(pos)
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if node == nil then return false end
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if mesecon:is_receptor_node(node.name, lpos, pos) == true then -- receptor nodes (power sources) can be added using mesecon:add_receptor_node
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if mesecon:is_conductor_on(node.name) or mesecon:is_conductor_off(node.name) then
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if mesecon:is_powered_from_receptor(pos) then --return if conductor is powered
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return true
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end
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if mesecon:is_conductor_on(node.name) then
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local rules=mesecon:get_rules("default")
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local rules = mesecon:get_rules("default") --TODO: Use conductor specific rules
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local i = 1
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while rules[i] ~= nil do
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if mesecon:connected_to_pw_src(lpos, rules[i].x, rules[i].y, rules[i].z, checked) == true then return true end
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i=i+1
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local np = {}
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np.x = pos.x + rules[i].x
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np.y = pos.y + rules[i].y
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np.z = pos.z + rules[i].z
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if mesecon:connected_to_pw_src(np, checked) == true then
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return true
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end
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i=i+1
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end
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end
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return false
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end
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function mesecon:check_if_turnon(pos)
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function mesecon:is_powered_from_receptor(pos)
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local rcpt
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local rcpt_pos = {}
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local rcpt_checked = {} --using a checked array speeds this up
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local i = 1
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local j = 1
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local k = 1
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local l=1
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local m=1
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local n=1
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local rcpt
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local rcpt_pos={}
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local rules
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local pos_checked = false
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rules=mesecon:get_rules("default") --Power form a on-conductor
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while mesecon.rules[i]~=nil do
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j=1
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while mesecon.rules[i].rules[j]~=nil do
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rcpt_pos = {
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x = pos.x-mesecon.rules[i].rules[j].x,
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y = pos.y-mesecon.rules[i].rules[j].y,
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z = pos.z-mesecon.rules[i].rules[j].z}
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k = 1
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pos_checked = false
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while rcpt_checked[k] ~= nil do
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if compare_pos(rcpt_checked[k], rcpt_pos) then
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pos_checked = true
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end
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k = k + 1
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end
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if not pos_checked then
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table.insert(rcpt_checked, rcpt_pos)
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rcpt = minetest.env:get_node(rcpt_pos)
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if mesecon:is_receptor_node(rcpt.name, rcpt_pos, pos) then
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return true
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end
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end
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j=j+1
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end
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i=i+1
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end
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return false
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end
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function mesecon:is_powered_from_conductor(pos)
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local k=1
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rules=mesecon:get_rules("default") --TODO: use conductor specific rules
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while rules[k]~=nil do
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if mesecon:is_conductor_on(minetest.env:get_node({x=pos.x+rules[k].x, y=pos.y+rules[k].y, z=pos.z+rules[k].z}).name) then
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return true
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end
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k=k+1
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end
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while mesecon.rules[i]~=nil do --Power from a receptor
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j=1
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while mesecon.rules[i].rules[j]~=nil do
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rcpt_pos={x=pos.x-mesecon.rules[i].rules[j].x, y=pos.y-mesecon.rules[i].rules[j].y, z=pos.z-mesecon.rules[i].rules[j].z}
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rcpt=minetest.env:get_node(rcpt_pos)
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if mesecon:is_receptor_node(rcpt.name, rcpt_pos, pos) then
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return true
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end
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j=j+1
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end
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i=i+1
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end
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--[[while mesecon.pwr_srcs[l]~= nil do
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if mesecon.pwr_srcs[l].get_rules ~= nil then
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rules = mesecon.pwr_srcs[l].get_rules("all")
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while rules[m]~=nil do
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rcpt_pos = {x = pos.x-rules[j].x, y = pos.y-rules[j].y, z = pos.z-rules[j].z}
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rcpt = minetest.env:get_node(rcpt_pos)
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if rcpt.name == mesecon.pwr_srcs[l].name then --this name is always the onstate, offstate would be pwr_srcs_off
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actual_rules = mesecon.pwr_srcs[l].get_rules(rcpt_pos)
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if (actual_rules.x == rules.x and actual_rules.y == rules.y and actual_rules.z == rules.z) then
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return true
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end
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end
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m = m + 1
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end
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end
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l = l + 1
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end]] --that was rubbish
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return false
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end
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function mesecon:is_powered(pos)
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return mesecon:is_powered_from_conductor(pos) or mesecon:is_powered_from_receptor(pos)
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end
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function mesecon:updatenode(pos)
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if mesecon:connected_to_pw_src(pos, 0, 0, 0, {}) then
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mesecon:turnon(pos, 0, 0, 0)
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if mesecon:connected_to_pw_src(pos, {}) then
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mesecon:turnon(pos)
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else
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mesecon:turnoff(pos)
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end
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end
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minetest.register_on_placenode(function(pos, newnode, placer)
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if mesecon:check_if_turnon(pos) then
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if mesecon:is_powered(pos) then
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if mesecon:is_conductor_off(newnode.name) then
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mesecon:turnon(pos, 0, 0, 0)
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mesecon:turnon(pos)
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else
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mesecon:changesignal(pos)
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mesecon:activate(pos)
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@ -409,3 +405,7 @@ minetest.register_on_dignode(
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end
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end
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)
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function compare_pos(pos1, pos2)
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return pos1.x == pos2.x and pos1.y == pos2.y and pos1.z == pos2.z
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end
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