Jeija
80d136125e
Fix bug in mesecon.find_receptor that caused false turnoffs and rewrite lever +
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switch
2014-11-22 20:49:54 +01:00
Jeija
5be179bf11
Replace mesecon:<some_function> with mesecon.<some_function> for greater
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flexibility and because it was never inteded to be OOP in the first
place.
mesecon.receptor_on and mesecon.receptor_off are provided by wrappers
(mesecon:receptor_on/off) for compatibility, but will be removed. Mod
programmers that use mesecons: Please update!
Also, fix microcontroller polluting the global namespace and remove some
deprecated stuff.
2014-11-22 15:42:22 +01:00
Jeija
b5cc933287
Pressure plates and the object detector will send power to vertical
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wires 2 nodes below them, allows to hide circuitry powered by them.
Fixes #179
Rewrite pressure plates + vertical wires using mesecon.register_node.
2014-11-22 12:30:39 +01:00
Jeija
194155fff8
Rewrite mesecon wires. This should increase the efficiency and speed of
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large machines.
It also makes the wires.lua code easier to understand and more
maintainable. In case any other mod depends on
mesecon:update_autoconnect, please update it to use
mesecon.update_autoconnect. This should also fix some other minor bugs.
Please report bugs if this commit creates new ones.
This commit changes wire looks and removes some unneccesary textures.
2014-11-22 11:40:58 +01:00
Zefram
b64fea4f70
Don't allow non-inventory items as ingredients
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Some mesecon wires (the turned-on nodes) that were
not_in_creative_inventory and should never appear in an actual inventory
were also mesecon_conductor_craftable. This is liable to make a craft
guide show them as potential ingredients, due to the use of the group
in recipes.
2014-05-02 09:07:52 +02:00
Uberi
d9cc1d5aa1
Vertical wire update.
2013-12-18 15:14:03 -05:00
Uberi
f479dd27d5
Fix vertical wire drops.
2013-11-30 20:44:33 -05:00
Vanessa Ezekowitz
5516ca58e9
Give crossing proper textures
2013-08-28 01:26:00 -04:00
khonkhortisan
913e355a71
Merge pull request #112 from khonkhortisan/multi_rules
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Multi rules
Merged for near-future textures to be merged cleanly.
2013-08-27 22:22:30 -07:00
Anthony Zhang
96011bc718
Audit code for possible nil value indexing with unregistered nodes.
2013-06-22 15:43:58 -04:00
khonkhortisan
885899cbaf
Crossover
2013-06-20 09:30:26 -07:00
RealBadAngel
255e363b04
Fix all crafting recipes to use modern style
2013-04-28 12:40:08 +02:00
Vanessa Ezekowitz
b3fb406727
Minor tweak to allow vertical wires with caps to use the "vertical"
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texture for the sides (still uses the "full" for the top/bottom of the
caps).
2013-04-21 22:16:17 -04:00
Jat
629a52af11
Fix bug texture in mesewire for 0.4 stable
2013-03-04 19:56:43 +01:00
Jeija
36263d481a
Add (shaped) craft recipe for vertical mesecons
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* Craft them from three wires in a vertical row
* Craft them back into mesecons by just putting one of them in the grid
2013-02-22 19:37:05 +01:00
Jeija
d36dd865ad
Fix onstate corner drop
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I blame khonkhortisan
2013-02-19 16:42:33 +01:00
Kyle
09ac201bac
Fix the nodename of a drop
2013-02-18 10:27:11 -08:00
Jeija
0e34696214
Make Mese conductive
2013-02-11 11:01:13 +01:00
Jeija
74eefc270a
Fix piston drops and craft recipe
2013-02-06 21:24:58 +01:00
Vanessa Ezekowitz
92122379de
added and tweaked textures to improve appearance and tiling of insulated
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T-junctions.
2012-12-27 13:50:54 -05:00
Vanessa Ezekowitz
84ad046533
Added a couple of needed textures for curved/corner wires and tweak code to
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use them. Also fixed the "on" state image for wire ends so that it works for
curved wires also.
2012-12-27 12:48:02 -05:00
Jeija
d1ace465c7
Add experimental 'corner' wire, an insulated bended wire (needs textures and maybe rename it)
2012-12-27 09:54:19 +01:00
Andres Eduardo Montoya Cruz
34fa8a1167
now the insulated wires change their color when they are turn on
2012-12-21 20:24:43 -05:00
Jeija
23bebfc054
Merge branch 'master' into nextgen
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Conflicts:
mesecons/internal.lua
mesecons/wires.lua
mesecons_pistons/init.lua
2012-12-21 16:22:25 +01:00
Jeija
13befe3bba
Fix #62 (Hopefully this time)
2012-12-16 19:03:46 +01:00
Jeija
0aab812487
Fix addPosRule without mesecon: in vertical wires (issue #62 )
2012-12-16 13:02:05 +01:00
Jeija
ae4bd1e21c
Merge branch 'master' into nextgen
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Conflicts:
mesecons_pistons/init.lua
2012-12-16 08:59:06 +01:00
Anthony Zhang
b5f5beeb3d
Attempt to update the wire crossing.
2012-12-15 17:53:03 -05:00
Jeija
44dc1a128c
Upload cleaned up mesecons to nextgen branch
2012-12-15 18:45:51 +01:00
Jeija
c0d3bd2abb
Include experimental vertical wires (needs textures)
2012-12-13 18:42:45 +01:00
Jeija
cf6080f723
Port more blocks to nodedef system: object detector, extrawires, water turbine, insulated wire
2012-12-08 22:28:46 +01:00
Kyle
cee2574ff2
fix t-junction selectionbox when on
2012-09-10 15:48:06 -07:00
Jeija
e92387695d
Add T-junction extrawire (no good textures yet)
2012-09-09 13:34:21 +02:00
Kyle
d3b1c43ee1
crossing wire moved into mesecons
2012-09-07 13:18:53 -07:00