remove default dependecy

This commit is contained in:
Bruno Rybársky 2022-08-18 16:45:50 +02:00
parent 3165cba518
commit 2dc5e5623b
13 changed files with 29 additions and 173 deletions

@ -2,7 +2,7 @@
License: License: code: LGPL-2.1, media: CC BY-SA-4.0
Depends: default, mesecons
Depends: mesecons
Version 3.2

125
craft.lua

@ -1,125 +0,0 @@
minetest.register_craft({
output = "mesetec:nodeswitch",
recipe = {{"","mesecons:wire_00000000_off",""},
{"mesecons_materials:silicon","mesecons_lamp:lamp_off","mesecons_materials:silicon"},
{"","default:mese_crystal",""},
}
})
minetest.register_craft({
output = "mesetec:objdec",
recipe = {{"mesecons_materials:silicon","mesecons_solarpanel:solar_panel_off","mesecons_materials:silicon"}
}
})
minetest.register_craft({
output = "mesetec:light",
recipe = {{"mesecons_materials:silicon","mesecons_solarpanel:solar_panel_off","mesecons_materials:silicon"}
}
})
minetest.register_craft({
output = "mesetec:delayer",
recipe = {{"mesecons_delayer:delayer_off_1","default:copper_ingot","mesecons_delayer:delayer_off_1"},
}
})
minetest.register_craft({
output = "mesetec:oxygen 3",
recipe = {{"","mesecons:wire_00000000_off",""},
{"default:sand","mesecons_lamp:lamp_off","default:sand"},
{"","default:torch",""},
}
})
minetest.register_craft({
output = "mesetec:dmg 3",
recipe = {{"","mesecons:wire_00000000_off",""},
{"default:sand","mesecons_lamp:lamp_off","default:sand"},
{"","default:mese_crystal",""},
}
})
minetest.register_craft({
output = "mesetec:ladder 3",
recipe = {{"","mesecons:wire_00000000_off",""},
{"default:sand","mesecons_lamp:lamp_off","default:sand"},
{"","default:ladder_wood",""},
}
})
minetest.register_craft({
output = "mesetec:keycard",
recipe = {{"mesecons_materials:silicon","mesecons:wire_00000000_off","mesecons_materials:silicon"},
{"mesecons_materials:silicon","mesecons_lamp:lamp_off","mesecons_materials:silicon"},
}
})
minetest.register_craft({
output = "mesetec:codelock",
recipe = {{"default:steel_ingot","mesecons:wire_00000000_off","default:steel_ingot"},
{"default:steel_ingot","mesecons_luacontroller:luacontroller0000","default:steel_ingot"},
{"default:steel_ingot","mesecons_lamp:lamp_off","default:steel_ingot"},
}
})
minetest.register_craft({
output = "mesetec:controller",
recipe = {{"","mesecons:wire_00000000_off",""},
{"default:steel_ingot","mesecons_walllever:wall_lever_off","default:steel_ingot"},
{"","default:stick",""},
}
})
minetest.register_craft({
output = "mesetec:hacktool",
recipe = {{"mesecons:wire_00000000_off","","mesecons:wire_00000000_off"},
{"default:steel_ingot","default:mese_crystal","default:steel_ingot"},
{"","default:stick",""},
}
})
minetest.register_craft({
output = "mesetec:objdec",
recipe = {{"","mesecons:wire_00000000_off",""},
{"","mesecons_detector:object_detector_off",""},
{"","mesecons_luacontroller:luacontroller0000",""},
}
})
minetest.register_craft({
output = "mesetec:mtptarget",
recipe = {{"default:steel_ingot","mesecons:wire_00000000_off","default:steel_ingot"},
{"default:steel_ingot","default:mese_crystal","default:steel_ingot"},
{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
}
})
minetest.register_craft({
output = "mesetec:mtp",
recipe = {{"default:steel_ingot","mesecons:wire_00000000_off","default:steel_ingot"},
{"default:mese_crystal","mesecons_luacontroller:luacontroller0000","default:mese_crystal"},
{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
}
})
minetest.register_craft({
output = "mesetec:ptp",
recipe = {{"default:steel_ingot","mesecons:wire_00000000_off","default:steel_ingot"},
{"default:mese_crystal_fragment","mesecons_detector:object_detector_off","default:mese_crystal_fragment"},
{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
}
})
minetest.register_craft({
output = "mesetec:ptptarget",
recipe = {{"default:steel_ingot","mesecons:wire_00000000_off","default:steel_ingot"},
{"default:mese_crystal_fragment","mesecons_luacontroller:luacontroller0000","default:mese_crystal_fragment"},
{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
}
})

@ -1,2 +0,0 @@
default
mesecons

@ -1 +0,0 @@
Extra and usefull mesecons stuff

@ -1,5 +1,5 @@
mesetec={
maxlight=default.LIGHT_MAX or 15,
maxlight=15,
player_teleport={},
mtcuser={},
mtpuser={},
@ -15,7 +15,6 @@ dofile(minetest.get_modpath("mesetec") .. "/tools.lua")
dofile(minetest.get_modpath("mesetec") .. "/teleob.lua")
dofile(minetest.get_modpath("mesetec") .. "/misc.lua")
dofile(minetest.get_modpath("mesetec") .. "/craft.lua")
mesetec.distance=function(p,o)
return math.sqrt((p.x-o.x)*(p.x-o.x) + (p.y-o.y)*(p.y-o.y)+(p.z-o.z)*(p.z-o.z))

@ -44,9 +44,8 @@ minetest.register_node("mesetec:codelock", {
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
mesetec.form2(pos,player)
end,
tiles = {"default_steel_block.png","default_steel_block.png","default_steel_block.png","default_steel_block.png","default_steel_block.png","mesetec_code.png"},
tiles = {"steel_block.png","steel_block.png","steel_block.png","steel_block.png","steel_block.png","mesetec_code.png"},
groups = {mesecon_needs_receiver = 1,snappy = 3, not_in_creative_inventory=0},
sounds = default.node_sound_stone_defaults(),
is_ground_content = false,
mesecons = {receptor = {
rules = mesecon.rules.buttonlike_get,
@ -75,9 +74,8 @@ minetest.register_node("mesetec:dmg", {
description = "Mese damage block",
tiles = {"mesetec_trap.png^[colorize:#f9570001"},
alpha=1,
inventory_image = "default_lava.png^mesetec_trap2.png",
inventory_image = "lava.png^mesetec_trap2.png",
groups = {mesecon=2,snappy = 3, not_in_creative_inventory=0},
sounds = default.node_sound_stone_defaults(),
is_ground_content = false,
drawtype="glasslike",
paramtype = "light",
@ -112,9 +110,8 @@ minetest.register_node("mesetec:oxygen", {
description = "Mese oxygen block",
tiles = {"mesetec_trap.png^[colorize:#00a5a201"},
alpha=1,
inventory_image = "default_river_water.png^mesetec_trap2.png",
inventory_image = "river_water.png^mesetec_trap2.png",
groups = {mesecon=2,snappy = 3, not_in_creative_inventory=0},
sounds = default.node_sound_stone_defaults(),
is_ground_content = false,
drawtype="glasslike",
paramtype = "light",
@ -149,9 +146,8 @@ minetest.register_node("mesetec:ladder", {
description = "Mese ladder block",
tiles = {"mesetec_trap.png^[colorize:#87878701"},
alpha=1,
inventory_image = "default_ladder_wood.png^mesetec_trap2.png",
inventory_image = "ladder_wood.png^mesetec_trap2.png",
groups = {mesecon=2,snappy = 3, not_in_creative_inventory=0},
sounds = default.node_sound_stone_defaults(),
is_ground_content = false,
drawtype="glasslike",
paramtype = "light",
@ -184,20 +180,14 @@ minetest.register_node("mesetec:ladder2", {
minetest.register_node("mesetec:delayer", {
description = "Delayer (Punch to change time)",
tiles = {"mesetec_delayer.png","default_sandstone_block.png"},
tiles = {"mesetec_delayer.png","sandstone_block.png"},
groups = {dig_immediate = 2,mesecon=1},
sounds = default.node_sound_stone_defaults(),
paramtype = "light",
sunlight_propagates = true,
drawtype="nodebox",
node_box = {
type="fixed",
fixed={-0.5,-0.5,-0.5,0.5,-0.4,0.5}},
mesecons = {conductor = {
state = mesecon.state.on,
offstate = "mesetec:ladder",
rules = mesetec.rules
}},
on_punch = function(pos, node, player, pointed_thing)
if minetest.is_protected(pos, player:get_player_name())==false then
local meta = minetest.get_meta(pos)
@ -226,7 +216,8 @@ on_punch = function(pos, node, player, pointed_thing)
end
return false
end,
mesecons = {effector = {
mesecons = {
effector = {
action_on = function (pos, node)
local meta = minetest.get_meta(pos)
if meta:get_int("case")==0 then
@ -240,9 +231,8 @@ on_punch = function(pos, node, player, pointed_thing)
minetest.register_node("mesetec:light", {
description = "Light check",
tiles = {"jeija_solar_panel.png","default_steel_block.png"},
tiles = {"mesecons_solarpanel.png","steel_block.png"},
groups = {dig_immediate = 2,mesecon=1},
sounds = default.node_sound_stone_defaults(),
paramtype = "light",
sunlight_propagates = true,
drawtype="nodebox",
@ -251,7 +241,6 @@ minetest.register_node("mesetec:light", {
fixed={-0.5,-0.5,-0.5,0.5,-0.4,0.5}},
is_ground_content = false,
mesecons = {receptor = {
rules = mesecon.rules.buttonlike_get,
rules = mesetec.rules
}},
on_rightclick = function(pos, node, player, itemstack, pointed_thing)

3
mod.conf Normal file

@ -0,0 +1,3 @@
name = mesetec
description = Extra and usefull mesecons stuff
depends = mesecons

@ -107,9 +107,8 @@ after_place_node = function(pos, placer)
end,
tiles = {"default_steel_block.png"},
tiles = {"steel_block.png"},
groups = {mesecon=2,snappy = 3, not_in_creative_inventory=0},
sounds = default.node_sound_stone_defaults(),
is_ground_content = false,
--mesecons = {receptor = {state = "off"}},
@ -138,9 +137,8 @@ minetest.register_node("mesetec:objdec", {
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
mesetec.form1(pos,player,"obj")
end,
tiles = {"default_steel_block.png","jeija_object_detector_off.png^[transform2"},
tiles = {"steel_block.png","jeija_object_detector_off.png^[transform2"},
groups = {mesecon=2,snappy = 3, not_in_creative_inventory=0},
sounds = default.node_sound_stone_defaults(),
is_ground_content = false,
mesecons = {receptor = {state = "off"}},
on_construct = function(pos)
@ -168,9 +166,8 @@ minetest.register_node("mesetec:objdec2", {
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
mesetec.form1(pos,player,"obj")
end,
tiles = {"default_steel_block.png","jeija_object_detector_on.png^[transform2"},
tiles = {"steel_block.png","jeija_object_detector_on.png^[transform2"},
groups = {mesecon=2,snappy = 3, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
is_ground_content = false,
mesecons = {receptor = {state = "on"}},
on_timer = function (pos, elapsed)
@ -199,7 +196,6 @@ on_rightclick = function(pos, node, player, itemstack, pointed_thing)
end,
tiles = {"mesetec_ttp.png"},
groups = {mesecon=2,snappy = 3, not_in_creative_inventory=0},
sounds = default.node_sound_stone_defaults(),
is_ground_content = false,
drawtype = "nodebox",
paramtype = "light",
@ -234,7 +230,6 @@ minetest.register_node("mesetec:mtptarget", {
description = "Mese teleport target",
tiles = {"mesetec_ttp_target.png"},
groups = {mesecon=2,snappy = 3, not_in_creative_inventory=0},
sounds = default.node_sound_stone_defaults(),
is_ground_content = false,
drawtype = "nodebox",
paramtype = "light",
@ -256,7 +251,6 @@ minetest.register_node("mesetec:ptp", {
description = "Player teleport",
tiles = {"mesetec_ptp.png"},
groups = {mesecon=2,snappy = 3, not_in_creative_inventory=0},
sounds = default.node_sound_stone_defaults(),
is_ground_content = false,
mesecons = {effector = {
action_on = function (pos, node)
@ -284,7 +278,6 @@ minetest.register_node("mesetec:ptptarget", {
description = "Player teleport target",
tiles = {"mesetecptp_target.png"},
groups = {mesecon=2,snappy = 3, not_in_creative_inventory=0},
sounds = default.node_sound_stone_defaults(),
is_ground_content = false,
walkable = false,
mesecons = {effector = {

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