Biomes: Tune v5/v7 biomes and v5/v6/v7 mushroom distribution
More complex distribution of dry grasses Remove water below glacier rivers Gravel as glacier seabed Do not force-place acacia root Tune acacia tree density Match mgv5/v7 mushrooms to tree density Spawn mgv6 mushrooms by trees
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@ -330,9 +330,9 @@ function default.register_biomes()
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depth_filler = 3,
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node_stone = "default:ice",
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node_water_top = "default:ice",
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depth_water_top = 8,
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depth_water_top = 10,
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--node_water = "",
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y_min = -6,
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y_min = -8,
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y_max = 31000,
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heat_point = -5,
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humidity_point = 50,
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@ -341,16 +341,16 @@ function default.register_biomes()
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minetest.register_biome({
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name = "glacier_ocean",
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node_dust = "default:snowblock",
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node_top = "default:sand",
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node_top = "default:gravel",
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depth_top = 1,
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node_filler = "default:sand",
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node_filler = "default:gravel",
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depth_filler = 2,
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--node_stone = "",
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--node_water_top = "",
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--depth_water_top = ,
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--node_water = "",
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y_min = -112,
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y_max = -7,
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y_max = -9,
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heat_point = -5,
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humidity_point = 50,
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})
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@ -734,7 +734,7 @@ function default.register_mgv6_decorations()
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y_max = 1,
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decoration = "default:papyrus",
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height = 2,
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height_max = 4,
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height_max = 4,
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spawn_by = "default:water_source",
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num_spawn_by = 1,
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})
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@ -828,14 +828,14 @@ local function register_grass_decoration(offset, scale, length)
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})
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end
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local function register_dry_grass_decoration(length)
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local function register_dry_grass_decoration(offset, scale, length)
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_dry_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0.04,
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scale = 0.02,
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offset = offset,
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scale = scale,
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spread = {x=200, y=200, z=200},
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seed = 329,
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octaves = 3,
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@ -914,8 +914,8 @@ function default.register_decorations()
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place_on = {"default:dirt_with_dry_grass"},
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sidelen = 80,
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noise_params = {
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offset = 0.001,
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scale = 0.0015,
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offset = 0,
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scale = 0.003,
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spread = {x=250, y=250, z=250},
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seed = 2,
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octaves = 3,
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@ -1003,11 +1003,11 @@ function default.register_decorations()
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-- Dry grasses
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register_dry_grass_decoration(5)
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register_dry_grass_decoration(4)
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register_dry_grass_decoration(3)
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register_dry_grass_decoration(2)
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register_dry_grass_decoration(1)
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register_dry_grass_decoration(0.01, 0.05, 5)
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register_dry_grass_decoration(0.03, 0.03, 4)
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register_dry_grass_decoration(0.05, 0.01, 3)
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register_dry_grass_decoration(0.07, -0.01, 2)
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register_dry_grass_decoration(0.09, -0.03, 1)
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-- Junglegrass
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Binary file not shown.
@ -1,4 +1,6 @@
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--
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-- Mgv6
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--
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local function register_mgv6_flower(name)
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minetest.register_decoration({
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@ -26,7 +28,7 @@ local function register_mgv6_mushroom(name)
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.006,
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scale = 0.04,
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spread = {x=100, y=100, z=100},
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seed = 7133,
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octaves = 3,
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@ -35,6 +37,8 @@ local function register_mgv6_mushroom(name)
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y_min = 1,
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y_max = 30,
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decoration = "flowers:"..name,
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spawn_by = "default:tree",
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num_spawn_by = 1,
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})
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end
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@ -50,7 +54,10 @@ function flowers.register_mgv6_decorations()
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register_mgv6_mushroom("mushroom_red")
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end
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-- All other biome API mapgens (not singlenode)
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--
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-- All other biome API mapgens
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--
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local function register_flower(seed, name)
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minetest.register_decoration({
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@ -86,9 +93,9 @@ local function register_mushroom(name)
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offset = 0,
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scale = 0.006,
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spread = {x=200, y=200, z=200},
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seed = 7133,
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seed = 2,
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octaves = 3,
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persist = 0.6
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persist = 0.66
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},
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biomes = {"deciduous_forest", "coniferous_forest"},
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y_min = 6,
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@ -109,7 +116,10 @@ function flowers.register_decorations()
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register_mushroom("mushroom_red")
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end
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--
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-- Detect mapgen to select functions
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--
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-- Mods using singlenode mapgen can call these functions to enable
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-- the use of minetest.generate_ores or minetest.generate_decorations
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