Default: Add function 'node_sound_gravel_defaults()'

This commit is contained in:
Foz 2016-04-24 18:10:46 -04:00 committed by paramat
parent fafbe2c268
commit 1a6298958e
2 changed files with 13 additions and 4 deletions

@ -49,6 +49,18 @@ function default.node_sound_sand_defaults(table)
return table return table
end end
function default.node_sound_gravel_defaults(table)
table = table or {}
table.footstep = table.footstep or
{name = "default_gravel_footstep", gain = 0.5}
table.dug = table.dug or
{name = "default_gravel_footstep", gain = 1.0}
table.place = table.place or
{name = "default_place_node", gain = 1.0}
default.node_sound_defaults(table)
return table
end
function default.node_sound_wood_defaults(table) function default.node_sound_wood_defaults(table)
table = table or {} table = table or {}
table.footstep = table.footstep or table.footstep = table.footstep or

@ -353,10 +353,7 @@ minetest.register_node("default:gravel", {
description = "Gravel", description = "Gravel",
tiles = {"default_gravel.png"}, tiles = {"default_gravel.png"},
groups = {crumbly = 2, falling_node = 1}, groups = {crumbly = 2, falling_node = 1},
sounds = default.node_sound_dirt_defaults({ sounds = default.node_sound_gravel_defaults(),
footstep = {name = "default_gravel_footstep", gain = 0.5},
dug = {name = "default_gravel_footstep", gain = 1.0},
}),
drop = { drop = {
max_items = 1, max_items = 1,
items = { items = {