Mushrooms: Rename spore nodes. Single ABM for mushroom growing
Code re-arranged and clarified
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@ -1,21 +1,29 @@
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-- Minetest 0.4 mod: default
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-- See README.txt for licensing and other information.
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-- Namespace for functions
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flowers = {}
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-- Map Generation
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dofile(minetest.get_modpath("flowers") .. "/mapgen.lua")
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--
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-- Flowers
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--
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-- Aliases for original flowers mod
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minetest.register_alias("flowers:flower_dandelion_white", "flowers:dandelion_white")
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minetest.register_alias("flowers:flower_dandelion_yellow", "flowers:dandelion_yellow")
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minetest.register_alias("flowers:flower_geranium", "flowers:geranium")
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minetest.register_alias("flowers:flower_rose", "flowers:rose")
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minetest.register_alias("flowers:flower_tulip", "flowers:tulip")
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minetest.register_alias("flowers:flower_dandelion_yellow", "flowers:dandelion_yellow")
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minetest.register_alias("flowers:flower_geranium", "flowers:geranium")
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minetest.register_alias("flowers:flower_viola", "flowers:viola")
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minetest.register_alias("flowers:flower_dandelion_white", "flowers:dandelion_white")
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-- Flower registration
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@ -61,88 +69,6 @@ for _,item in pairs(flowers.datas) do
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end
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-- Mushrooms
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local mushrooms_datas = {
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{"brown", 2},
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{"red", -6}
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}
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for _, m in pairs(mushrooms_datas) do
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local name, nut = m[1], m[2]
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-- Register mushrooms
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minetest.register_node("flowers:mushroom_" .. name, {
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description = string.sub(string.upper(name), 0, 1) ..
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string.sub(name, 2) .. " Mushroom",
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tiles = {"flowers_mushroom_" .. name .. ".png"},
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inventory_image = "flowers_mushroom_" .. name .. ".png",
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wield_image = "flowers_mushroom_" .. name .. ".png",
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drawtype = "plantlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flammable = 3, attached_node = 1},
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drop = {
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items = {
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{items = {"flowers:spores_" .. name}, rarity = 2,},
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{items = {"flowers:spores_" .. name}, rarity = 2,},
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{items = {"flowers:spores_" .. name}, rarity = 2,},
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{items = {"flowers:mushroom_" .. name},},
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},
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},
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sounds = default.node_sound_leaves_defaults(),
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on_use = minetest.item_eat(nut),
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
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}
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})
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-- Register spores
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minetest.register_node("flowers:spores_" .. name, {
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description = string.sub(string.upper(name), 0, 1) ..
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string.sub(name, 2) .. " Mushroom Spores",
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drawtype = "signlike",
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tiles = {"flowers_spores_" .. name .. ".png"},
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inventory_image = "flowers_spores_" .. name .. ".png",
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wield_image = "flowers_spores_" .. name .. ".png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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selection_box = {
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type = "wallmounted",
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},
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groups = {dig_immediate = 3, attached_node = 1},
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})
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-- Register growth ABMs
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minetest.register_abm({
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nodenames = {"flowers:spores_" .. name},
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interval = 14,
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chance = 25,
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action = function(pos, node)
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local node_under = minetest.get_node_or_nil({x = pos.x,
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y = pos.y - 1, z = pos.z})
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if not node_under then
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return
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end
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if minetest.get_item_group(node_under.name, "soil") ~= 0 and
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minetest.get_node_light(pos, nil) <= 13 then
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minetest.set_node({x = pos.x, y = pos.y, z = pos.z},
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{name = "flowers:mushroom_" .. name})
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end
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end
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})
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end
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-- Flower spread
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minetest.register_abm({
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@ -190,3 +116,91 @@ minetest.register_abm({
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end
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end,
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})
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--
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-- Mushrooms
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--
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local mushrooms_datas = {
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{"brown", 2},
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{"red", -6}
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}
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for _, m in pairs(mushrooms_datas) do
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local name, nut = m[1], m[2]
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-- Register mushrooms
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minetest.register_node("flowers:mushroom_" .. name, {
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description = string.sub(string.upper(name), 0, 1) ..
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string.sub(name, 2) .. " Mushroom",
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tiles = {"flowers_mushroom_" .. name .. ".png"},
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inventory_image = "flowers_mushroom_" .. name .. ".png",
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wield_image = "flowers_mushroom_" .. name .. ".png",
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drawtype = "plantlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flammable = 3, attached_node = 1},
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drop = {
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items = {
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{items = {"flowers:mushroom_spores_" .. name}, rarity = 2,},
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{items = {"flowers:mushroom_spores_" .. name}, rarity = 2,},
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{items = {"flowers:mushroom_spores_" .. name}, rarity = 2,},
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{items = {"flowers:mushroom_" .. name},},
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},
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},
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sounds = default.node_sound_leaves_defaults(),
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on_use = minetest.item_eat(nut),
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
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}
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})
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-- Register mushroom spores
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minetest.register_node("flowers:mushroom_spores_" .. name, {
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description = string.sub(string.upper(name), 0, 1) ..
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string.sub(name, 2) .. " Mushroom Spores",
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drawtype = "signlike",
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tiles = {"flowers_mushroom_spores_" .. name .. ".png"},
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inventory_image = "flowers_mushroom_spores_" .. name .. ".png",
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wield_image = "flowers_mushroom_spores_" .. name .. ".png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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selection_box = {
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type = "wallmounted",
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},
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groups = {dig_immediate = 3, attached_node = 1},
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})
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end
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-- Register growing ABM
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minetest.register_abm({
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nodenames = {"flowers:mushroom_spores_brown", "flowers:mushroom_spores_red"},
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interval = 11,
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chance = 50,
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action = function(pos, node)
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local node_under = minetest.get_node_or_nil({x = pos.x,
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y = pos.y - 1, z = pos.z})
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if not node_under then
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return
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end
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if minetest.get_item_group(node_under.name, "soil") ~= 0 and
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minetest.get_node_light(pos, nil) <= 13 then
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if node.name == "flowers:mushroom_spores_brown" then
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minetest.set_node(pos, {name = "flowers:mushroom_brown"})
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else
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minetest.set_node(pos, {name = "flowers:mushroom_red"})
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end
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end
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end
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})
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Before Width: | Height: | Size: 94 B After Width: | Height: | Size: 94 B |
0
mods/flowers/textures/flowers_spores_red.png → mods/flowers/textures/flowers_mushroom_spores_red.png
0
mods/flowers/textures/flowers_spores_red.png → mods/flowers/textures/flowers_mushroom_spores_red.png
Before Width: | Height: | Size: 92 B After Width: | Height: | Size: 92 B |
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