diff --git a/mods/default/mapgen.lua b/mods/default/mapgen.lua index e6e08c7..e7663f2 100644 --- a/mods/default/mapgen.lua +++ b/mods/default/mapgen.lua @@ -151,9 +151,9 @@ minetest.register_on_generated(function(minp, maxp, seed) end end -- Generate cactuses - local perlin1 = minetest.env:get_perlin(230, 3, 0.7, 100) + local perlin1 = minetest.env:get_perlin(230, 3, 0.6, 100) -- Assume X and Z lengths are equal - local divlen = 8 + local divlen = 16 local divs = (maxp.x-minp.x)/divlen+1; for divx=0,divs-1 do for divz=0,divs-1 do @@ -162,7 +162,7 @@ minetest.register_on_generated(function(minp, maxp, seed) local x1 = minp.x + math.floor((divx+1)*divlen) local z1 = minp.z + math.floor((divz+1)*divlen) -- Determine cactus amount from perlin noise - local cactus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 6 - 5) + local cactus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 6 - 3) -- Find random positions for cactus based on this random local pr = PseudoRandom(seed+1) for i=0,cactus_amount do