Fix boats again
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584718a2a7
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@ -40,6 +40,7 @@ local boat = {
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driver = nil,
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driver = nil,
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v = 0,
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v = 0,
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last_v = 0,
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last_v = 0,
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removed = false
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}
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}
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function boat.on_rightclick(self, clicker)
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function boat.on_rightclick(self, clicker)
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@ -76,9 +77,18 @@ function boat.get_staticdata()
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end
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end
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function boat.on_punch(self, puncher, time_from_last_punch, tool_capabilities, direction)
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function boat.on_punch(self, puncher, time_from_last_punch, tool_capabilities, direction)
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if not puncher or not puncher:is_player() or self.removed then
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return
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end
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puncher:set_detach()
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puncher:set_detach()
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self.object:remove()
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default.player_attached[puncher:get_player_name()] = false
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if puncher and puncher:is_player() and not minetest.setting_getbool("creative_mode") then
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self.removed = true
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-- delay remove to ensure player is detached
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minetest.after(0.1,function()
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self.object:remove()
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end)
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if not minetest.setting_getbool("creative_mode") then
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puncher:get_inventory():add_item("main", "boats:boat")
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puncher:get_inventory():add_item("main", "boats:boat")
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end
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end
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end
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end
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