Fire: Disable fire by default in multiplayer
This commit is contained in:
parent
63b3542d00
commit
758d5010b8
@ -292,9 +292,14 @@ minetest.register_abm({
|
||||
|
||||
local fire_enabled = minetest.setting_getbool("enable_fire")
|
||||
if fire_enabled == nil then
|
||||
-- New setting not specified, check for old setting.
|
||||
-- If old setting is also not specified, 'not nil' is true.
|
||||
fire_enabled = not minetest.setting_getbool("disable_fire")
|
||||
-- enable_fire setting not specified, check for disable_fire
|
||||
local fire_disabled = minetest.setting_getbool("disable_fire")
|
||||
if fire_disabled == nil then
|
||||
-- Neither setting specified, check whether singleplayer
|
||||
fire_enabled = minetest.is_singleplayer()
|
||||
else
|
||||
fire_enabled = not fire_disabled
|
||||
end
|
||||
end
|
||||
|
||||
if not fire_enabled then
|
||||
|
Loading…
Reference in New Issue
Block a user