Default: Add nodebox mese post light usable as a growlamp (#1480)

Light level 14 to be able to grow plants.
3 returned from crafting with 1 glass node, 3 mese crystals and 1
wood plank.
Seamlessly placable on appletree wood fence posts.
This commit is contained in:
Paramat 2017-02-09 00:01:30 +00:00 committed by Auke Kok
parent c88c0a98fd
commit 86849d9eec
6 changed files with 34 additions and 0 deletions

@ -115,6 +115,9 @@ paramat (CC BY-SA 3.0):
default_grass_side.png default_grass_side.png
default_mese_block.png default_mese_block.png
default_silver_sand.png default_silver_sand.png
default_mese_post_light_side.png
default_mese_post_light_side_dark.png
default_mese_post_light_top.png
brunob.santos (CC BY-SA 4.0): brunob.santos (CC BY-SA 4.0):
default_desert_cobble.png default_desert_cobble.png

@ -639,6 +639,15 @@ minetest.register_craft({
} }
}) })
minetest.register_craft({
output = "default:mese_post_light 3",
recipe = {
{"", "default:glass", ""},
{"default:mese_crystal", "default:mese_crystal", "default:mese_crystal"},
{"", "group:wood", ""},
}
})
minetest.register_craft({ minetest.register_craft({
output = 'default:obsidian_shard 9', output = 'default:obsidian_shard 9',
recipe = { recipe = {

@ -182,6 +182,7 @@ default:obsidian_glass
default:brick default:brick
default:meselamp default:meselamp
default:mese_post_light
Misc Misc
---- ----
@ -2078,6 +2079,27 @@ minetest.register_node("default:meselamp", {
light_source = default.LIGHT_MAX, light_source = default.LIGHT_MAX,
}) })
minetest.register_node("default:mese_post_light", {
description = "Mese Post Light",
tiles = {"default_mese_post_light_top.png", "default_mese_post_light_top.png",
"default_mese_post_light_side_dark.png", "default_mese_post_light_side_dark.png",
"default_mese_post_light_side.png", "default_mese_post_light_side.png"},
wield_image = "default_mese_post_light_side.png",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-2 / 16, -8 / 16, -2 / 16, 2 / 16, 8 / 16, 2 / 16},
},
},
paramtype = "light",
light_source = default.LIGHT_MAX,
sunlight_propagates = true,
is_ground_content = false,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults(),
})
-- --
-- Misc -- Misc
-- --

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