Make some common nodes let light pass through

This commit is contained in:
Calinou 2014-11-29 11:23:45 +01:00 committed by Novatux
parent 23a37e5e79
commit a4d056e493

@ -410,6 +410,7 @@ minetest.register_node("default:sapling", {
inventory_image = "default_sapling.png", inventory_image = "default_sapling.png",
wield_image = "default_sapling.png", wield_image = "default_sapling.png",
paramtype = "light", paramtype = "light",
sunlight_propagates = true,
walkable = false, walkable = false,
is_ground_content = true, is_ground_content = true,
selection_box = { selection_box = {
@ -531,6 +532,7 @@ minetest.register_node("default:junglesapling", {
inventory_image = "default_junglesapling.png", inventory_image = "default_junglesapling.png",
wield_image = "default_junglesapling.png", wield_image = "default_junglesapling.png",
paramtype = "light", paramtype = "light",
sunlight_propagates = true,
walkable = false, walkable = false,
selection_box = { selection_box = {
type = "fixed", type = "fixed",
@ -761,6 +763,7 @@ minetest.register_node("default:papyrus", {
inventory_image = "default_papyrus.png", inventory_image = "default_papyrus.png",
wield_image = "default_papyrus.png", wield_image = "default_papyrus.png",
paramtype = "light", paramtype = "light",
sunlight_propagates = true,
walkable = false, walkable = false,
is_ground_content = true, is_ground_content = true,
selection_box = { selection_box = {
@ -784,6 +787,7 @@ minetest.register_node("default:dry_shrub", {
inventory_image = "default_dry_shrub.png", inventory_image = "default_dry_shrub.png",
wield_image = "default_dry_shrub.png", wield_image = "default_dry_shrub.png",
paramtype = "light", paramtype = "light",
sunlight_propagates = true,
walkable = false, walkable = false,
is_ground_content = true, is_ground_content = true,
buildable_to = true, buildable_to = true,
@ -804,6 +808,7 @@ minetest.register_node("default:junglegrass", {
inventory_image = "default_junglegrass.png", inventory_image = "default_junglegrass.png",
wield_image = "default_junglegrass.png", wield_image = "default_junglegrass.png",
paramtype = "light", paramtype = "light",
sunlight_propagates = true,
walkable = false, walkable = false,
buildable_to = true, buildable_to = true,
is_ground_content = true, is_ground_content = true,
@ -824,6 +829,7 @@ minetest.register_node("default:grass_1", {
inventory_image = "default_grass_3.png", inventory_image = "default_grass_3.png",
wield_image = "default_grass_3.png", wield_image = "default_grass_3.png",
paramtype = "light", paramtype = "light",
sunlight_propagates = true,
walkable = false, walkable = false,
is_ground_content = true, is_ground_content = true,
buildable_to = true, buildable_to = true,
@ -851,6 +857,7 @@ for i=2,5 do
inventory_image = "default_grass_"..i..".png", inventory_image = "default_grass_"..i..".png",
wield_image = "default_grass_"..i..".png", wield_image = "default_grass_"..i..".png",
paramtype = "light", paramtype = "light",
sunlight_propagates = true,
walkable = false, walkable = false,
buildable_to = true, buildable_to = true,
is_ground_content = true, is_ground_content = true,
@ -1469,6 +1476,7 @@ minetest.register_node("default:ladder", {
wield_image = "default_ladder.png", wield_image = "default_ladder.png",
paramtype = "light", paramtype = "light",
paramtype2 = "wallmounted", paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false, walkable = false,
climbable = true, climbable = true,
is_ground_content = false, is_ground_content = false,
@ -1491,6 +1499,7 @@ minetest.register_node("default:fence_wood", {
inventory_image = fence_texture, inventory_image = fence_texture,
wield_image = fence_texture, wield_image = fence_texture,
paramtype = "light", paramtype = "light",
sunlight_propagates = true,
is_ground_content = false, is_ground_content = false,
selection_box = { selection_box = {
type = "fixed", type = "fixed",
@ -1534,6 +1543,7 @@ minetest.register_node("default:rail", {
inventory_image = "default_rail.png", inventory_image = "default_rail.png",
wield_image = "default_rail.png", wield_image = "default_rail.png",
paramtype = "light", paramtype = "light",
sunlight_propagates = true,
walkable = false, walkable = false,
is_ground_content = false, is_ground_content = false,
selection_box = { selection_box = {