From ed9fd475de2db49a9a5a8568e75a97c790936967 Mon Sep 17 00:00:00 2001 From: Auke Kok Date: Sun, 14 Feb 2016 12:21:51 -0800 Subject: [PATCH] Call on_place_node() callbacks after placing door. Other mods may depend on knowing whether doors are placed to setup additional attributes or perform node manipulations. This is something e.g. mesecons does to connect circuits to doors. This was tested with mesecons. Placing a door next to a mesecon wire will make the wire automatically connect, which was otherwise not happening. --- mods/doors/init.lua | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) diff --git a/mods/doors/init.lua b/mods/doors/init.lua index f680897..5a27459 100644 --- a/mods/doors/init.lua +++ b/mods/doors/init.lua @@ -154,6 +154,25 @@ function _doors.door_toggle(pos, clicker) return true end + +local function on_place_node(place_to, newnode, placer, oldnode, itemstack, pointed_thing) + -- Run script hook + local _, callback + for _, callback in ipairs(core.registered_on_placenodes) do + -- Deepcopy pos, node and pointed_thing because callback can modify them + local place_to_copy = {x = place_to.x, y = place_to.y, z = place_to.z} + local newnode_copy = {name = newnode.name, param1 = newnode.param1, param2 = newnode.param2} + local oldnode_copy = {name = oldnode.name, param1 = oldnode.param1, param2 = oldnode.param2} + local pointed_thing_copy = { + type = pointed_thing.type, + above = vector.new(pointed_thing.above), + under = vector.new(pointed_thing.under), + ref = pointed_thing.ref, + } + callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack, pointed_thing_copy) + end +end + function doors.register(name, def) -- replace old doors of this type automatically minetest.register_abm({ @@ -249,6 +268,8 @@ function doors.register(name, def) itemstack:take_item() end + on_place_node(pos, minetest.get_node(pos), placer, node, itemstack, pointed_thing) + return itemstack end })