Farming: Add quiet sounds to seeds

This commit is contained in:
paramat 2016-04-22 16:20:47 +01:00
parent 16fe1efcd8
commit f32a3ff57c

@ -220,9 +220,14 @@ farming.register_plant = function(name, def)
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
}, },
fertility = def.fertility, fertility = def.fertility,
sounds = default.node_sound_dirt_defaults({
dug = {name = "default_grass_footstep", gain = 0.2},
place = {name = "default_place_node", gain = 0.25},
}),
on_place = function(itemstack, placer, pointed_thing) on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, mname .. ":seed_" .. pname) return farming.place_seed(itemstack, placer, pointed_thing, mname .. ":seed_" .. pname)
end end,
}) })
-- Register harvest -- Register harvest