Commit Graph

553 Commits

Author SHA1 Message Date
paramat
ef8b7e230d Default/trees: Add requirement of light level 13 for sapling growth 2015-10-17 09:41:17 +01:00
paramat
41c1e99b1f Default/mapgen: Remove dunes biome. Sand for glacier seabed 2015-10-10 16:28:49 +01:00
paramat
f4a412d9c1 Papyrus: Grow on dirt and grass only, remove from desert ocean 2015-10-05 01:47:37 +01:00
paramat
8148bbf95e Flowers: Allow placing waterlily on river water
Add 'buildable_to = true' to flowers and waterlily
2015-10-05 01:47:18 +01:00
paramat
2119054a95 Mgv5/7 biomes: Add more shallow dirt waters
Dirt waters are more suitable for waterlilies
Add dedicated dunes biome in coniferous forest
Papyrus: use dirt base again
Force-place roots on mapgen tree schematics
Tune some humidity points to improve voronoi cells
Add random rotation to jungle trees
2015-10-03 01:12:45 +01:00
paramat
ac810dbf9d Default: Remove light source from mese ore
New brighter mineral_mese texture
2015-10-03 01:11:10 +01:00
paramat
8e51f318b3 Rename to Minetest Game
Rename in game.conf and documentation
Update game_api.txt documentation for bucket API and tree functions
Fix tab, space and comment formatting in game_api.txt
Rename in mod READMEs
2015-09-30 23:33:12 +01:00
LeMagnesium
93a2c40ebc Adding bones' drop feature Before, when you died, you got to punch you bones to get back your stuff, the bones block was not dropped. However, a lot of people wants to use them for decorations/building, and have to install a dedicated mod since 0.4.10-release. With this commit, a bones block containing an inventory is dropped/added to inventory (if enough room) when the bones block is removed. Then, when a player places a bones block by himself, he will dig it like any other basic node (eg. default:tree), not just punch it.
Thanks for reading.
2015-09-29 21:01:34 +01:00
codeandfix
ff0973fa4f Update api.lua
added protection for seed placement and hoeing
2015-09-29 21:01:20 +01:00
Rui914
1f85f001f9 Remove ugly def of xpanes 2015-09-29 01:26:02 +01:00
LeMagnesium
279b85fc45 Add option to disable bed's night skip - Solve second point of #512 by adding a setting, enable_bed_night_skip , with default value of true. 2015-09-29 01:25:40 +01:00
paramat
24578ca968 Default/mapgen blob ores: Tune, make faithful to mgv6 2015-09-20 00:39:05 +01:00
paramat
d0fad4b004 Flowers: Make waterlily not walkable. Add missing flower group 2015-09-17 16:50:11 +01:00
paramat
4bb9652c0f Flowers: Add waterlily and add to mapgen 2015-09-17 12:34:17 +01:00
Craig Davison
b6c12010b1 Remove beds/Changelog.txt & farming/API.txt
- beds/Changelog.txt probably won't be updated because http://dev.minetest.net/Changelog is used instead
- The information in farming/API.txt is already documented in game_api.txt
2015-09-14 23:08:52 +01:00
MT-Modder
f5c8f881d7 Change obsidian glass drawtype to glasslike_framed_optional 2015-09-14 23:08:37 +01:00
Wouters Dorian
0004c5e637 Better bucket textures 2015-09-14 06:58:19 +02:00
paramat
1cc8300ba9 Default/mapgen: Make river water ice in glacier biome
Add commented-out 'node river water' lines to all biomes
2015-09-10 16:34:34 +01:00
paramat
fd5721faa8 Flowers: Make flowers wave when waving shader enabled 2015-09-10 16:34:18 +01:00
paramat
09d910efcb Default/schematics: Fix root error in jungletree from sapling 2015-09-05 06:09:47 +01:00
paramat
acb0cecb36 Fire: Move flame extinguishing to separate faster ABM
Add extinguish sounds (from default mod lavacooling)
'disable fire' setting extinguishes fire quickly using a dedicated ABM
'disable fire' also disables all other ABMs
Simplify flammable node removal ABM
Speed up node ignition, it was too slow
Add 'sunlight propagates = true' and 'paramtype = "light" to flame
Balance fire sounds' gain
2015-09-04 23:05:26 +01:00
paramat
c2307b8816 Default/nodes: Fix acacia leaves not waving 2015-09-01 06:18:06 +01:00
paramat
73113f3443 Default/trees: Add not-force-placed tree schematics grown from saplings 2015-09-01 05:57:07 +01:00
paramat
4d9b595a69 Default: Allow papyrus growing on default:sand
Mgv5/mgv7 papyrus schematic now has sand nodes as a base
Add sand beach to mgv5/mgv7 deserts
2015-08-31 22:58:33 +01:00
paramat
908d8e5f90 Default/nodes.lua: Add missing spaces, shorten lines 2015-08-25 06:47:55 +01:00
paramat
a0d7644a86 Default: Add snow, snowblock, ice to puts_out_fire group 2015-08-25 03:03:06 +01:00
paramat
2392842948 Fire: Slow down fire spread and reduce lua load
Increase chance value of ABMs
Disable ignition from a distance
Only detect neighbouring extinguishing nodes
Fix code style issues and add comments
2015-08-20 04:09:22 +01:00
RealBadAngel
3740efb393 New normalmaps for some nodes 2015-08-19 03:24:45 +01:00
RealBadAngel
835ca02be5 Add tiling info for grass nodes 2015-08-19 00:59:22 +01:00
paramat
99d0442cc9 Boats: Fix sinking through boat when detaching
By CProgrammerRU
Also, by paramat:
Slightly raise base of collision box
Improve code style
2015-08-18 22:35:16 +01:00
paramat
b24049950e Default: New stone brick and desert stone brick textures 2015-08-17 21:59:43 +01:00
paramat
86dab909ed Default: Change to 'pixelbox2' long grass textures by Gambit 2015-08-17 03:58:34 +01:00
paramat
ffcb3d6356 Stairs: Add aliases needed due to new pine wood name 2015-08-16 00:31:41 +01:00
paramat
c7b9e734ff Default: New grass textures, new footprint overlay texture 2015-08-15 21:19:39 +01:00
paramat
450543f782 Stairs: Add straw and metal blocks
Make replace ABM optional, disabled by default
2015-08-14 23:23:41 +01:00
paramat
b7a1426b42 Default: New darker jungletree_top and junglewood textures 2015-08-14 19:15:33 +01:00
paramat
408ee69fb8 Flowers: Add sporeless mushrooms and edit drops 2015-08-14 01:34:35 +01:00
Christian Wischenbart
35de5241f4 Fixed invalid check. This fixes minetest/minetest_game#609 2015-08-11 18:56:15 +02:00
paramat
be4dd6479d Default: Rename pine tree nodes, textures and mapgen aliases 2015-08-10 09:19:02 +01:00
est31
7066a6a0dd Tweak mushroom drops
-> Don't always drop the main mushroom (allowed endless spore generation loop before)
-> Drop less spores, before you got lots of spores
2015-08-10 01:03:15 +02:00
paramat
6194f9ffea Default/trees: Combine sapling ABMs into one ABM 2015-08-09 05:52:46 +01:00
paramat
47c7b0b187 Mushrooms: Rename spore nodes. Single ABM for mushroom growing
Code re-arranged and clarified
2015-08-07 19:07:48 +01:00
paramat
0a3bf5b220 Biomes: Tune v5/v7 biomes and v5/v6/v7 mushroom distribution
More complex distribution of dry grasses
Remove water below glacier rivers
Gravel as glacier seabed
Do not force-place acacia root
Tune acacia tree density
Match mgv5/v7 mushrooms to tree density
Spawn mgv6 mushrooms by trees
2015-08-07 17:13:33 +01:00
Craig Davison
14ee61ab92 Fix mese block alias
It should alias the old name (mese_block) to the new/current name (mese) rather than the other way round.
2015-08-04 01:02:01 +01:00
paramat
f7f178ce03 Stairs: Lengthen interval of replace abm 2015-08-04 01:01:40 +01:00
paramat
547a7b3304 Default/functions: Reduce lavacooling ABM/sound overload 2015-08-04 01:01:25 +01:00
paramat
8d1eef025d Flowers: Make mushrooms farmable using spores 2015-08-04 01:00:47 +01:00
paramat
84de5f0f40 Add biomes for mgv5 and mgv7 2015-07-30 01:19:12 +01:00
paramat
cbea61e8dd Default: Thicker snow nodebox 2015-07-29 01:18:30 +01:00
paramat
2885ae6018 Default: Add papyrus schematic 2015-07-28 02:27:45 +01:00
paramat
cf781ee218 Default: New appletree schematic with tuned apple chance 2015-07-27 05:06:32 +01:00
paramat
252dffce78 Default/mapgen: Disable nyancats in singlenode mapgen 2015-07-27 05:05:50 +01:00
paramat
83c2a88c91 Flowers: Keep mushrooms above water level 2015-07-24 21:56:16 +01:00
paramat
e7def5d4e6 Default: Add improved mgv5/mgv7 tree schematics 2015-07-24 00:59:44 +01:00
paramat
ec68283812 Stairs: Register acacia wood stair and slab 2015-07-23 05:14:43 +01:00
paramat
bc4d0c1344 Flowers: Add mushrooms to mgv6 2015-07-23 05:14:32 +01:00
paramat
e2033025b0 Default: Add biome API tree schematics and enable growing by sapling ABMs 2015-07-20 22:56:35 +01:00
Rui914
da9789e3ce Fix not_in_creative_inventory
Update
2015-07-17 20:53:55 +01:00
jeanpatrick.guerrero@gmail.com
26866e4c21 Grant multiple tiles on stairs model 2015-07-17 20:53:32 +01:00
jeanpatrick.guerrero@gmail.com
0cf4fd4c18 Add mushrooms 2015-07-17 10:12:00 +02:00
RealBadAngel
2ddbf68e31 Better default stone normalmap, sharpened a bit 2015-07-14 14:53:13 +02:00
RealBadAngel
0c5f6dabc0 Add new texture for leaves, jungle leaves and style simple 2015-07-13 03:17:26 +01:00
paramat
fdae2832bb Default: New ice texture by Gambit and asl97 2015-07-13 00:45:38 +01:00
paramat
6843ddb814 Default: Add savanna nodes, textures, crafting and fuels 2015-07-12 22:41:59 +01:00
RealBadAngel
166b1c623a Add some normalmaps with heightmap in alpha channel 2015-07-12 12:24:02 +02:00
jp
e8cafeb3e7 Improved diamond block texture (from #548) 2015-07-12 12:06:38 +02:00
Wouters Dorian
8a7af21e3a Improved stairs model, v2 2015-07-11 00:22:18 +01:00
jeanpatrick.guerrero@gmail.com
407b32e04c Improved stairs model 2015-07-09 21:35:53 +01:00
jeanpatrick.guerrero@gmail.com
f3f8b22698 Convert stairs in meshnode 2015-07-08 19:07:22 +01:00
paramat
585b2bc22e Default/trees: Add checks for air/ignore/needles to pinetree trunk
Speed optimise: Trunk placing, add_pine_needles, add_snow
2015-07-05 15:23:55 +01:00
paramat
0914e595c7 Default/mapgen: Add missing spaces 2015-07-01 08:34:25 +01:00
Amaz
7361eb5e05 Add the listring functionality c977fbd928 2015-06-23 19:17:57 +02:00
Marcin
44ac020f28 Fix node placing sound being heard on left channel only 2015-06-22 18:33:15 +02:00
paramat
e15fde1624 Fix is_ground_content settings for nodes
Remove line if set to the default of 'true'
2015-06-18 02:25:02 +01:00
Novatux
15ef8b0995 Fix bookshelf's allow_metadata_inventory_move (check if item belongs to "book" group instead of checking if it is "default:book") 2015-06-17 18:33:54 +02:00
kilbith
d8dd9332ed Improved Iron Bar texture 2015-06-14 11:34:52 +02:00
paramat
c4fb5bd385 Bucket: Register river water bucket, add texture
Add groups to registration and use water_bucket group
2015-06-14 01:18:14 +01:00
tenplus1
8b4a92ef2d word-wrap book text
This change word-wraps text when reading a book.
2015-06-08 16:29:44 +02:00
paramat
f92d49feff Default/functions: Fix cactus growing by rotation again. Cleanup code 2015-06-08 00:32:40 +01:00
ShadowNinja
64fa8e6be5 Make books writable 2015-06-07 15:57:29 +02:00
Wuzzy
0aebf864d1 Add gunpowder trails
Uses group “connect_to_raillike”
2015-06-07 14:27:18 +02:00
paramat
016fa0da40 Default/functions: Fix cacti not growing when rotation is 1-3 2015-06-07 04:39:25 +01:00
paramat
7786f7f8b1 Default/nodes: Match river_water post_effect_colour hue to that of new texture 2015-06-07 04:39:02 +01:00
Calinou
6919d43d02 Remove deprecated ore generation code 2015-06-07 04:38:52 +01:00
LeMagnesium
01ad09036b Improved flowers' registration system - Specific nodeboxes, - Color groups - All datas were put into a table then unpacked for add_simple_flower 2015-06-06 14:51:25 +02:00
Ombridride
638add603f Simplified flowers' registration - Created a new local function to register flowers 2015-06-06 14:51:25 +02:00
Calinou
750f9575af Improve water post effect color 2015-06-06 14:13:01 +02:00
paramat
40e2b945e3 Default: New obsidian brick texture. Add river water textures 2015-06-02 01:13:34 +01:00
paramat
03b51e8c8f Default: New sandstone brick texture 2015-05-31 05:55:12 +01:00
Calinou
a4d056e493 Make some common nodes let light pass through 2015-05-14 17:34:17 +02:00
Novatux
23a37e5e79 Apples give 2 HP instead of 1 HP, bread gives 5 HP instead of 4 HP 2015-05-14 17:33:10 +02:00
Calinou
300b14078f Give 24 rails per craft instead of 15 2015-05-14 17:28:30 +02:00
Novatux
eae3740d85 Fix missing argument for on_rotate 2015-05-14 16:07:19 +02:00
Novatux
3669ca0a83 Make beds not skip night if nobody is online 2015-05-14 14:41:26 +02:00
Novatux
46c6154444 Make doors not depend on screwdriver. 2015-05-14 14:24:14 +02:00
Novatux
2824562dc9 Add screwdriver callbacks, and code them for doors and beds 2015-05-14 10:24:56 +02:00
Wuzzy
852b337916 Use connect_to_raillike for rail
Used value: 2
2015-05-14 10:19:07 +02:00
paramat
dd34dffa45 Default/mapgen: Add sandstone alias for sandstone biome detection 2015-05-12 23:31:38 +01:00
Novatux
aaa6c260cd Copy pos before giving it to on_blast because it can modify it; also remove a debug print that had nothing to do here 2015-05-12 21:03:02 +02:00
Novatux
81259e9fcc De-duplicate code in doors mod in make_on_blast 2015-05-12 20:55:46 +02:00