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beds
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Update 'nodeupdate()' to 'check_for_falling()' API
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2016-11-22 05:55:36 +00:00 |
boats
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Boats: Use player yaw on place, align player yaw with boat on enter
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2016-11-19 23:44:27 +00:00 |
bones
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Bones: Search for nearby 'air' for fallback bones placement
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2016-09-10 05:19:15 +01:00 |
bucket
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Bucket: Allow buckets to trigger the on_punch of entities and nodes
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2016-11-02 12:39:56 +00:00 |
carts
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Carts: Merge boost_cart as "carts" mod
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2016-11-21 03:15:04 +00:00 |
creative
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Creative: Fix missing item bug caused by 'start_i' value
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2016-11-18 05:38:25 +00:00 |
default
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Update 'nodeupdate()' to 'check_for_falling()' API
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2016-11-22 05:55:36 +00:00 |
doors
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Update 'nodeupdate()' to 'check_for_falling()' API
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2016-11-22 05:55:36 +00:00 |
dye
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Change WTFPL to MIT (part 3)
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2016-09-07 04:44:53 +01:00 |
farming
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Farming: Add forgotten colon
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2016-11-21 03:19:47 +00:00 |
fire
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Update 'nodeupdate()' to 'check_for_falling()' API
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2016-11-22 05:55:36 +00:00 |
flowers
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Textures: Revert many back to RGBA to fix visual bug
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2016-11-19 23:45:08 +00:00 |
give_initial_stuff
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Change WTFPL to MIT (part 3)
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2016-09-07 04:44:53 +01:00 |
nyancat
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Nyancat: Make nyancat and rainbow light sources
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2016-11-10 08:10:41 +00:00 |
screwdriver
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Change WTFPL to MIT (part 3)
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2016-09-07 04:44:53 +01:00 |
sethome
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Fix whitespace errors to silence luacheck.
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2016-11-19 19:39:51 -08:00 |
stairs
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Add and edit fuel registrations
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2016-11-02 13:04:25 +00:00 |
tnt
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Update 'nodeupdate()' to 'check_for_falling()' API
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2016-11-22 05:55:36 +00:00 |
vessels
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Do not show item overlay if slot is occupied by item (bookshelf, vessels shelf)
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2016-11-14 20:03:49 +01:00 |
walls
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Licenses: (Part 4) Remove overlooked WTFPL text. Cleanup
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2016-09-08 06:17:05 +01:00 |
wool
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Change WTFPL to MIT (part 3)
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2016-09-07 04:44:53 +01:00 |
xpanes
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Textures: Revert many back to RGBA to fix visual bug
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2016-11-19 23:45:08 +00:00 |