player_api/mods
2017-11-19 22:53:53 +01:00
..
beds Settings: Use new settings object 2017-05-24 07:18:26 +01:00
boats Use creative.is_enabled_for for creative mode if possible (#1558) 2017-03-29 21:02:26 +02:00
bones Settings: Use new settings object 2017-05-24 07:18:26 +01:00
bucket Bucket: Allow buckets to trigger the on_punch of entities and nodes 2016-11-02 12:39:56 +00:00
carts Carts: Do not connect rails with gunpowder (#1812) 2017-11-19 22:53:53 +01:00
creative Settings: Use new settings object 2017-05-24 07:18:26 +01:00
default Add backface_culling to open chests and fencegates 2017-11-19 22:53:53 +01:00
doors Add backface_culling to open chests and fencegates 2017-11-19 22:53:53 +01:00
dye Remove dye craft recipe conflict. 2017-04-26 20:19:59 -07:00
farming Use creative.is_enabled_for for creative mode if possible (#1558) 2017-03-29 21:02:26 +02:00
fire Settings: Use new settings object 2017-05-24 07:18:26 +01:00
flowers Use creative.is_enabled_for for creative mode if possible (#1558) 2017-03-29 21:02:26 +02:00
give_initial_stuff Settings: Use new settings object 2017-05-24 07:18:26 +01:00
killme Settings: Use new settings object 2017-05-24 07:18:26 +01:00
screwdriver Screwdriver: Allow non-native rotations if supported by targeted node 2017-04-11 03:58:13 +01:00
sethome Sethome: Migrate sethome mod to player attributes. 2017-03-15 22:18:36 +00:00
sfinv Remove set_inventory_formspec in default, remove delay in sfinv 2017-05-18 09:54:18 +01:00
stairs Stairs: Add backface culling to stair meshes 2017-11-19 22:53:53 +01:00
tnt TNT: Track TNT owner in metadata for protection mods 2017-11-19 22:53:53 +01:00
vessels Do not show item overlay if slot is occupied by item (bookshelf, vessels shelf) 2016-11-14 20:03:49 +01:00
walls Licenses: (Part 4) Remove overlooked WTFPL text. Cleanup 2016-09-08 06:17:05 +01:00
wool Change WTFPL to MIT (part 3) 2016-09-07 04:44:53 +01:00
xpanes Xpanes: Improve bars texture 2016-12-04 06:35:39 +00:00