player_api/mods/default
MarkuBu 60e5b299af Leafdecay: Node timer based implementation, API
This implements a node-timer based leafdecay mechanism, and exposes
an API to use it in mods.

The API is documented in game_api.txt.

`default.register_leafdecay(leafdecaydef)`

`leafdecaydef` is a table, with following members:
{
	trunks = { "default:tree"}, -- nodes considered trunks
	leaves = { "default:leaves", "default:apple"}, -- nodes considered leaves
	radius = 3, -- activates leafdecay this far from the trunk
}

The algorithm will drop `leaves` items in the area if no `trunks` are found
in the `trunk_radius` sized area around the position of the leaf. If a node
listed in `leaves` has a group `leafdecay_drop > 0`, then the item is dropped,
otherwise the item is removed but not dropped.

The algorithm also implements a value `default.leafdecay_speed` (default
15) which can be modified to increase or decrease of the leaf decay. The
algorithm will vary the actual speed a bit to introduce randomness.

Leaf decay is randomized by 0.1 seconds to reduce the chance that
decay happens many times on the same second interval. This requires
nodetimer_interval to be set to values lower than 1.0 to have an
effect.

The leaves will decay between 2 and 10 seconds after digging the trunk,
and happen at non-integer second intervals.

-- The API was added by sofar.
2017-02-25 03:50:15 +00:00
..
models Default: Several improvements of character model 2016-11-25 03:03:48 +00:00
schematics Tree log decorations: Replace lua tables with .mts files 2017-01-15 04:29:56 +00:00
sounds Default: Add missing 'default_dig_snappy' sound 2016-12-13 03:15:30 +00:00
textures Default: Add nodebox mese post light usable as a growlamp (#1480) 2017-02-08 16:01:30 -08:00
aliases.lua Carts: Merge boost_cart as "carts" mod 2016-11-21 03:15:04 +00:00
crafting.lua Default: Add nodebox mese post light usable as a growlamp (#1480) 2017-02-08 16:01:30 -08:00
craftitems.lua Make flammable: Flowers, grasses and several crafitems 2016-10-25 02:37:36 +01:00
functions.lua Leafdecay: Node timer based implementation, API 2017-02-25 03:50:15 +00:00
furnace.lua Furnace: Attempt to fix exploits 2016-12-17 20:01:46 +00:00
init.lua Merge 'torches' mod as default:torch. 2016-11-23 15:29:53 -08:00
item_entity.lua Default: Destroy flammable items when in fire or lava 2016-10-23 03:48:37 +01:00
legacy.lua Licenses: (Part 4) Remove overlooked WTFPL text. Cleanup 2016-09-08 06:17:05 +01:00
license.txt Default: Add missing 'default_dig_snappy' sound 2016-12-13 03:15:30 +00:00
mapgen.lua Mapgen: Dedicated registrations for mgv6 blob ores 2017-02-02 17:20:53 +00:00
nodes.lua Leafdecay: Node timer based implementation, API 2017-02-25 03:50:15 +00:00
player.lua Fix whitespace errors to silence luacheck. 2016-11-19 19:39:51 -08:00
README.txt Default: Add nodebox mese post light usable as a growlamp (#1480) 2017-02-08 16:01:30 -08:00
tools.lua Keys: Allow easy sharing of access without commands 2016-11-25 03:01:14 +00:00
torch.lua Torches: Make selection boxes consistent 2016-12-04 06:34:16 +00:00
trees.lua Trees: Add 'snowy' group for pine sapling snow detection 2017-02-01 17:51:44 +00:00

Minetest Game mod: default
==========================
See license.txt for license information.

Authors of source code
----------------------
Originally by celeron55, Perttu Ahola <celeron55@gmail.com> (LGPL 2.1)
Various Minetest developers and contributors (LGPL 2.1)

Authors of media (textures, models and sounds)
----------------------------------------------
Everything not listed in here:
celeron55, Perttu Ahola <celeron55@gmail.com> (CC BY-SA 3.0)

Cisoun's texture pack (CC BY-SA 3.0):
  default_jungletree.png
  default_lava.png
  default_leaves.png
  default_sapling.png
  default_stone.png
  default_tree.png
  default_tree_top.png
  default_water.png

Cisoun's conifers mod (CC BY-SA 3.0):
  default_pine_needles.png

Originating from G4JC's Almost MC Texture Pack (CC BY-SA 3.0):
  default_torch.png
  default_torch_on_ceiling.png
  default_torch_on_floor.png

VanessaE's animated torches (CC BY-SA 3.0):
  default_torch_animated.png
  default_torch_on_ceiling_animated.png
  default_torch_on_floor_animated.png
  default_torch_on_floor.png

RealBadAngel's animated water (CC BY-SA 3.0):
  default_water_source_animated.png
  default_water_flowing_animated.png

VanessaE (CC BY-SA 3.0):
  default_desert_sand.png
  default_desert_stone.png
  default_sand.png
  default_mese_crystal.png
  default_mese_crystal_fragment.png

Calinou (CC BY-SA 3.0):
  default_brick.png
  default_papyrus.png
  default_mineral_copper.png
  default_glass_detail.png

MirceaKitsune (CC BY-SA 3.0):
  character.x

Jordach (CC BY-SA 3.0):
  character.png

PilzAdam (CC BY-SA 3.0):
  default_jungleleaves.png
  default_junglesapling.png
  default_obsidian_glass.png
  default_obsidian_shard.png
  default_mineral_gold.png

jojoa1997 (CC BY-SA 3.0):
  default_obsidian.png

InfinityProject (CC BY-SA 3.0):
  default_mineral_diamond.png

Splizard (CC BY-SA 3.0):
  default_pine_sapling.png

Zeg9 (CC BY-SA 3.0):
  default_coal_block.png
  default_steel_block.png
  default_copper_block.png
  default_bronze_block.png
  default_gold_block.png

paramat (CC BY-SA 3.0):
  wieldhand.png -- Copied from character.png by Jordach (CC BY-SA 3.0)
  default_pinetree.png
  default_pinetree_top.png
  default_pinewood.png
  default_acacia_leaves.png
  default_acacia_leaves_simple.png
  default_acacia_sapling.png
  default_acacia_tree.png
  default_acacia_tree_top.png
  default_acacia_wood.png
  default_acacia_bush_stem.png
  default_bush_stem.png
  default_junglewood.png
  default_jungletree_top.png
  default_sandstone_brick.png
  default_obsidian_brick.png
  default_stone_brick.png
  default_desert_stone_brick.png
  default_sandstone_block.png
  default_obsidian_block.png
  default_stone_block.png
  default_desert_stone_block.png
  default_river_water.png
  default_river_water_source_animated.png
  default_river_water_flowing_animated.png
  default_dry_grass.png
  default_dry_grass_side.png
  default_dry_grass_*.png
  default_grass.png
  default_grass_side.png
  default_mese_block.png
  default_silver_sand.png
  default_mese_post_light_side.png
  default_mese_post_light_side_dark.png
  default_mese_post_light_top.png

brunob.santos (CC BY-SA 4.0):
  default_desert_cobble.png

BlockMen (CC BY-SA 3.0):
  default_wood.png
  default_clay_brick.png
  default_iron_ingot.png
  default_gold_ingot.png
  default_tool_steelsword.png
  default_diamond.png
  default_book.png
  default_tool_*.png
  default_lava_source_animated.png
  default_lava_flowing_animated.png
  default_stick.png
  default_chest_front.png
  default_chest_lock.png
  default_chest_side.png
  default_chest_top.png
  default_mineral_mese.png
  default_meselamp.png
  bubble.png
  gui_*.png

Wuzzy (CC BY-SA 3.0):
  default_bookshelf_slot.png (based on default_book.png)

sofar (CC BY-SA 3.0):
  default_book_written.png, based on default_book.png
  default_aspen_sapling
  default_aspen_leaves
  default_aspen_tree
  default_aspen_tree_top, derived from default_pine_tree_top (by paramat)
  default_aspen_wood, derived from default_pine_wood (by paramat)
  default_gravel.png -- Derived from Gambit's PixelBOX texture pack light gravel

Neuromancer (CC BY-SA 2.0):
  default_cobble.png, based on texture by Brane praefect
  default_mossycobble.png, based on texture by Brane praefect

Neuromancer (CC BY-SA 3.0):
  default_dirt.png
  default_furnace_*.png

Gambit (CC BY-SA 3.0):
  default_bronze_ingot.png
  default_copper_ingot.png
  default_copper_lump.png
  default_iron_lump.png
  default_gold_lump.png
  default_clay_lump.png
  default_coal.png
  default_grass_*.png
  default_paper.png
  default_diamond_block.png
  default_ladder_steel.png
  default_sign_wall_wood.png
  default_flint.png
  default_snow.png
  default_snow_side.png
  default_snowball.png
  default_key.png
  default_key_skeleton.png

asl97 (CC BY-SA 3.0):
  default_ice.png

KevDoy (CC BY-SA 3.0)
  heart.png

Pithydon (CC BY-SA 3.0)
  default_coral_brown.png
  default_coral_orange.png
  default_coral_skeleton.png

Ferk (CC0 1.0)
  default_item_smoke.png
  default_item_smoke.ogg, based on sound by http://opengameart.org/users/bart

Glass breaking sounds (CC BY 3.0):
  1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
  2: http://www.freesound.org/people/Tomlija/sounds/97669/
  3: http://www.freesound.org/people/lsprice/sounds/88808/

sonictechtonic (CC BY 3.0):
https://www.freesound.org/people/sonictechtonic/sounds/241872/
  player_damage.ogg

Mito551 (sounds) (CC BY-SA 3.0):
  default_dig_choppy.ogg
  default_dig_cracky.ogg
  default_dig_crumbly.1.ogg
  default_dig_crumbly.2.ogg
  default_dig_dig_immediate.ogg
  default_dig_oddly_breakable_by_hand.ogg
  default_dug_node.1.ogg
  default_dug_node.2.ogg
  default_grass_footstep.1.ogg
  default_grass_footstep.2.ogg
  default_grass_footstep.3.ogg
  default_gravel_footstep.1.ogg
  default_gravel_footstep.2.ogg
  default_gravel_footstep.3.ogg
  default_gravel_footstep.4.ogg
  default_grass_footstep.1.ogg
  default_place_node.1.ogg
  default_place_node.2.ogg
  default_place_node.3.ogg
  default_place_node_hard.1.ogg
  default_place_node_hard.2.ogg
  default_snow_footstep.1.ogg
  default_snow_footstep.2.ogg
  default_hard_footstep.1.ogg
  default_hard_footstep.2.ogg
  default_hard_footstep.3.ogg
  default_sand_footstep.1.ogg
  default_sand_footstep.2.ogg
  default_wood_footstep.1.ogg
  default_wood_footstep.2.ogg
  default_dirt_footstep.1.ogg
  default_dirt_footstep.2.ogg
  default_glass_footstep.ogg

Metal sounds:
  default_dig_metal.ogg - yadronoff - CC-BY-3.0
  - https://www.freesound.org/people/yadronoff/sounds/320397/
  default_dug_metal.*.ogg - Iwan Gabovitch - qubodup - CC0
  - http://opengameart.org/users/qubodup
  default_metal_footstep.*.ogg - Ottomaani138 - CC0
  - https://www.freesound.org/people/Ottomaani138/sounds/232692/
  default_place_node_metal.*.ogg - Ogrebane - CC0
  - http://opengameart.org/content/wood-and-metal-sound-effects-volume-2

Tool breaking sounds added by sofar: CC-BY-3.0
  default_tool_breaks.* - http://www.freesound.org/people/HerbertBoland/sounds/33206/

AGFX (CC BY 3.0)
https://www.freesound.org/people/AGFX/packs/1253/
  default_water_footstep.1.ogg
  default_water_footstep.2.ogg
  default_water_footstep.3.ogg
(default_water_footstep.4.ogg is silent)

blukotek (CC0 1.0)
https://www.freesound.org/people/blukotek/sounds/251660/
  default_dig_snappy.ogg