player_api/mods/tnt
tenplus1 6fdfd2554c Tnt: Various optimisations
Pass nodename to tnt.burn function where possible to reduce
use of 'get_node'.
Change 'ipairs' to 'pairs'.
Use 'nodeupdate_single(pos)' instead of 'nodeupdate(pos)' to
avoid every node triggering recursion, the loop itself takes
the place of recursion and works upwards through horizontal
planes as required.
2016-10-10 03:16:41 +01:00
..
sounds Add tnt mod (freeminer version) 2014-07-05 16:02:58 +02:00
textures TNT: add some depth to the explosion effect 2016-04-16 19:27:16 +01:00
depends.txt Rewrite TNT 2014-07-22 12:05:40 -04:00
init.lua Tnt: Various optimisations 2016-10-10 03:16:41 +01:00
license.txt Change WTFPL to MIT (part 3) 2016-09-07 04:44:53 +01:00
README.txt Change WTFPL to MIT (part 3) 2016-09-07 04:44:53 +01:00

Minetest Game mod: tnt
======================
See license.txt for license information.

Authors of source code
----------------------
PilzAdam (MIT)
ShadowNinja (MIT)
sofar (sofar@foo-projects.org) (MIT)
Various Minetest developers and contributors (MIT)

Authors of media (textures)
---------------------------
BlockMen (CC BY-SA 3.0):
All textures not mentioned below.

ShadowNinja (CC BY-SA 3.0):
tnt_smoke.png

Wuzzy (CC BY-SA 3.0):
All gunpowder textures except tnt_gunpowder_inventory.png.

sofar (sofar@foo-projects.org) (CC BY-SA 3.0):
tnt_blast.png

Introduction
------------
This mod adds TNT to Minetest. TNT is a tool to help the player
in mining.

How to use the mod:
Craft gunpowder by placing coal and gravel in the crafting area.
The gunpowder can be used to craft TNT or as fuse for TNT.
To craft TNT surround gunpowder with 4 wood in a + shape.

There are different ways to blow up TNT:
  1. Hit it with a torch.
  2. Hit a gunpowder fuse that leads to a TNT block with a torch or flint-and-steel.
  3. Activate it with mesecons (fastest way).

Be aware of the damage radius of 6 blocks!