diff --git a/mod.conf b/mod.conf index 9ba352d..f1cc4ca 100644 --- a/mod.conf +++ b/mod.conf @@ -1,2 +1,3 @@ name = portalgun -description = Portals and stuff \ No newline at end of file +description = Portals and stuff +optional_depends = mesecons \ No newline at end of file diff --git a/models/bullet.blend b/models/bullet.blend new file mode 100644 index 0000000..0e1c755 Binary files /dev/null and b/models/bullet.blend differ diff --git a/models/bullet.blend1 b/models/bullet.blend1 new file mode 100644 index 0000000..5b8dd4c Binary files /dev/null and b/models/bullet.blend1 differ diff --git a/models/bullet.obj b/models/bullet.obj new file mode 100644 index 0000000..8444d9a --- /dev/null +++ b/models/bullet.obj @@ -0,0 +1,628 @@ +# Blender v3.1.2 OBJ File: 'bullet.blend' +# www.blender.org +mtllib bullet.mtl +o Cylinder +v -0.000000 -0.285469 -0.048214 +v 0.009406 -0.285469 -0.047288 +v 0.018451 -0.285469 -0.044544 +v 0.026786 -0.285469 -0.040089 +v 0.034093 -0.285469 -0.034093 +v 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59/127/1 60/128/1 61/129/1 62/130/1 63/131/1 +f 66/132/66 97/133/66 96/134/66 95/135/66 94/136/66 93/137/66 92/138/66 91/139/66 90/140/66 89/141/66 88/142/66 87/143/66 86/144/66 85/145/66 84/146/66 83/147/66 82/148/66 81/149/66 80/150/66 79/151/66 78/152/66 77/153/66 76/154/66 75/155/66 74/156/66 73/157/66 72/158/66 71/159/66 70/160/66 69/161/66 68/162/66 67/163/66 +f 97/164/18 66/165/18 99/166/18 130/167/18 +f 96/168/19 97/164/19 130/167/19 129/169/19 +f 95/170/20 96/168/20 129/169/20 128/171/20 +f 94/172/21 95/170/21 128/171/21 127/173/21 +f 93/174/22 94/172/22 127/173/22 126/175/22 +f 92/176/23 93/174/23 126/175/23 125/177/23 +f 91/178/24 92/176/24 125/177/24 124/179/24 +f 90/180/25 91/178/25 124/179/25 123/181/25 +f 89/182/26 90/180/26 123/181/26 122/183/26 +f 88/184/27 89/182/27 122/183/27 121/185/27 +f 87/186/28 88/184/28 121/185/28 120/187/28 +f 86/188/29 87/186/29 120/187/29 119/189/29 +f 85/190/30 86/188/30 119/189/30 118/191/30 +f 84/192/31 85/190/31 118/191/31 117/193/31 +f 83/194/32 84/192/32 117/193/32 116/195/32 +f 82/196/33 83/194/33 116/195/33 115/197/33 +f 81/198/2 82/196/2 115/197/2 114/199/2 +f 80/200/3 81/198/3 114/199/3 113/201/3 +f 79/202/4 80/200/4 113/201/4 112/203/4 +f 78/204/5 79/202/5 112/203/5 111/205/5 +f 77/206/6 78/204/6 111/205/6 110/207/6 +f 76/208/7 77/206/7 110/207/7 109/209/7 +f 75/210/8 76/208/8 109/209/8 108/211/8 +f 74/212/9 75/210/9 108/211/9 107/213/9 +f 73/214/10 74/212/10 107/213/10 106/215/10 +f 72/216/11 73/214/11 106/215/11 105/217/11 +f 71/218/12 72/216/12 105/217/12 104/219/12 +f 70/220/13 71/218/13 104/219/13 103/221/13 +f 69/222/14 70/220/14 103/221/14 102/223/14 +f 68/224/15 69/222/15 102/223/15 101/225/15 +f 67/226/16 68/224/16 101/225/16 100/227/16 +f 66/228/17 67/226/17 100/227/17 99/229/17 +f 130/167/67 99/166/67 98/230/67 +f 130/167/68 98/230/68 129/169/68 +f 129/169/69 98/230/69 128/171/69 +f 128/171/70 98/230/70 127/173/70 +f 127/173/71 98/230/71 126/175/71 +f 126/175/72 98/230/72 125/177/72 +f 125/177/73 98/230/73 124/179/73 +f 124/179/74 98/230/74 123/181/74 +f 123/181/75 98/230/75 122/183/75 +f 122/183/76 98/230/76 121/185/76 +f 121/185/77 98/230/77 120/187/77 +f 120/187/78 98/230/78 119/189/78 +f 119/189/79 98/230/79 118/191/79 +f 118/191/80 98/230/80 117/193/80 +f 117/193/81 98/230/81 116/195/81 +f 116/195/82 98/230/82 115/197/82 +f 115/197/83 98/230/83 114/199/83 +f 114/199/84 98/230/84 113/201/84 +f 113/201/85 98/230/85 112/203/85 +f 112/203/86 98/230/86 111/205/86 +f 111/205/87 98/230/87 110/207/87 +f 110/207/88 98/230/88 109/209/88 +f 109/209/89 98/230/89 108/211/89 +f 108/211/90 98/230/90 107/213/90 +f 107/213/91 98/230/91 106/215/91 +f 106/215/92 98/230/92 105/217/92 +f 105/217/93 98/230/93 104/219/93 +f 104/219/94 98/230/94 103/221/94 +f 103/221/95 98/230/95 102/223/95 +f 102/223/96 98/230/96 101/225/96 +f 101/225/97 98/230/97 100/227/97 +f 100/227/98 98/230/98 99/229/98 +f 129/231/66 128/232/66 127/233/66 126/234/66 125/235/66 124/236/66 123/237/66 122/238/66 121/239/66 120/240/66 119/241/66 118/242/66 117/243/66 116/244/66 115/245/66 114/246/66 113/247/66 112/248/66 111/249/66 110/250/66 109/251/66 108/252/66 107/253/66 106/254/66 105/255/66 104/256/66 103/257/66 102/258/66 101/259/66 100/260/66 99/261/66 130/262/66 diff --git a/other.lua b/other.lua index 86aa7e4..cda171c 100644 --- a/other.lua +++ b/other.lua @@ -1,11 +1,22 @@ local pgad_rules={{x = 1, y = 0, z = 0},{x =-1, y = 0, z = 0},{x = 0, y = 1, z = 0},{x = 0, y =-1, z = 0},{x = 0, y = 0, z = 1},{x = 0, y = 0, z =-1}} - +stone_sounds = {} +stone_sounds.footstep = {name="stone_walk", gain=1.0} +stone_sounds.dug = {name="stone_break", gain=1.0} +stone_sounds.place = {name="block_place", gain=1.0} +glass_sounds = {} +glass_sounds.footstep = {name="glass_walk", gain=1.0} +glass_sounds.dug = {name="glass_break", gain=1.0} +glass_sounds.place = {name="block_place", gain=1.0} +wood_sounds = {} +wood_sounds.footstep = {name="wood_walk", gain=1.0} +wood_sounds.dug = {name="wood_break", gain=1.0} +wood_sounds.place = {name="block_place", gain=1.0} minetest.register_node("portalgun:cplps1", { description = "Close player portal", tiles = {"portalgun_gray.png"}, groups = {mesecon=2,snappy = 3, not_in_creative_inventory=0}, - sounds = default.node_sound_stone_defaults(), + sounds = stone_sounds, is_ground_content = false, mesecons = {effector = { action_on = function (pos, node) @@ -31,7 +42,7 @@ minetest.register_node("portalgun:cplps2", { description = "Close player portal", tiles = {"portalgun_gray.png^[colorize:#ffe85977"}, groups = {mesecon=2,snappy = 3, not_in_creative_inventory=1}, - sounds = default.node_sound_stone_defaults(), + sounds = stone_sounds, is_ground_content = false, paramtype = "light", light_source = 4, @@ -46,7 +57,7 @@ minetest.register_node("portalgun:sign_v", { drop="portalgun:sign_x", drawtype = "nodebox", groups = {mesecon=2,snappy = 3, not_in_creative_inventory=1}, - sounds = default.node_sound_wood_defaults(), + sounds = wood_sounds, is_ground_content = false, paramtype2 = "facedir", paramtype = "light", @@ -68,7 +79,7 @@ minetest.register_node("portalgun:sign_x", { inventory_image = "portalgun_x.png", drawtype = "nodebox", groups = {mesecon=2,snappy = 3, not_in_creative_inventory=0}, - sounds = default.node_sound_wood_defaults(), + sounds = wood_sounds, is_ground_content = false, paramtype2 = "facedir", paramtype = "light", @@ -96,7 +107,7 @@ minetest.register_node("portalgun:portaltarget_" .. portaltarget_sig[ii][1], { tiles = {"portalgun_testblock.png^" .. portaltarget_sig[ii][2]}, groups = {mesecon = 2,cracky=2}, mesecons = {receptor = {state = "off"}}, - sounds = default.node_sound_stone_defaults(), + sounds = stone_sounds, is_ground_content = false, paramtype2 = "facedir", paramtype = "light", @@ -128,12 +139,12 @@ minetest.register_node("portalgun:button", { paramtype2 = "facedir", sunlight_propagates = true, selection_box = {type = "fixed",fixed = { -0.2, -0.5, -0.2, 0.2, 0.85, 0.2 }}, - sounds = default.node_sound_defaults(), + sounds = stone_sounds, mesecons = {receptor = {state = "off"}}, on_rightclick = function(pos, node, clicker) mesecon.receptor_on(pos) minetest.get_node_timer(pos):start(2) - minetest.sound_play("default_dig_dig_immediate", {pos=pos,max_hear_distance = 10, gain = 1}) + minetest.sound_play("button_press", {pos=pos,max_hear_distance = 10, gain = 1}) end, on_timer = function (pos, elapsed) mesecon.receptor_off(pos) @@ -158,7 +169,7 @@ minetest.register_node("portalgun:dmgblock_1", { paramtype="light", alpha = 50, sunlight_propagates = true, - sounds = default.node_sound_stone_defaults(), + sounds = stone_sounds, walkable=false, damage_per_second = 5, mesecons = {conductor = { @@ -218,7 +229,7 @@ minetest.register_node("portalgun:autocheckpoint", { paramtype = "light", sunlight_propagates = true, light_source = 5, - sounds = default.node_sound_stone_defaults(), + sounds = stone_sounds, drawtype="nodebox", node_box = { type="fixed", @@ -256,7 +267,7 @@ minetest.register_node("portalgun:powerdoor1_1", { paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, - sounds = default.node_sound_stone_defaults(), + sounds = stone_sounds, drawtype="nodebox", alpha = 160, node_box = { @@ -311,7 +322,7 @@ minetest.register_node("portalgun:powerdoor1_2", { paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, - sounds = default.node_sound_stone_defaults(), + sounds = stone_sounds, drawtype="nodebox", alpha = 160, node_box = { @@ -387,7 +398,7 @@ minetest.register_node("portalgun:delayer", { description = "Delayer (Punsh to change time)", tiles = {"portalgun_delayer.png","portalgun_testblock.png"}, groups = {dig_immediate = 2,mesecon=1}, - sounds = default.node_sound_stone_defaults(), + sounds = stone_sounds, paramtype = "light", sunlight_propagates = true, drawtype="nodebox", @@ -442,7 +453,7 @@ minetest.register_node("portalgun:testblocks", { description = "Trapblock", tiles = {"portalgun_testblock.png"}, groups = {cracky = 1,mesecon=2}, - sounds = default.node_sound_stone_defaults(), + sounds = stone_sounds, mesecons = {conductor = { state = mesecon.state.off, onstate = "portalgun:testblocks2", @@ -478,7 +489,7 @@ minetest.register_node("portalgun:door_1", { }, tiles = {"portalgun_testblock.png"}, groups = {mesecon=1,cracky = 1, level = 2, not_in_creative_inventory=0}, - sounds = default.node_sound_stone_defaults(), + sounds = stone_sounds, paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, @@ -519,7 +530,7 @@ minetest.register_node("portalgun:door_2", { }, tiles = {"portalgun_testblock.png"}, groups = {mesecon=1,cracky = 1, level = 2, not_in_creative_inventory=1}, - sounds = default.node_sound_wood_defaults(), + sounds = wood_sounds, paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, @@ -550,7 +561,7 @@ minetest.register_node("portalgun:door_open_1", { }, tiles = {"portalgun_testblock.png"}, groups = {mesecon=1,cracky = 1, level = 2, not_in_creative_inventory=1}, - sounds = default.node_sound_wood_defaults(), + sounds = wood_sounds, paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, @@ -580,7 +591,7 @@ minetest.register_node("portalgun:door_open_2", { }, tiles = {"portalgun_testblock.png"}, groups = {mesecon=1,cracky = 1, level = 2, not_in_creative_inventory=1}, - sounds = default.node_sound_wood_defaults(), + sounds = wood_sounds, paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, diff --git a/sounds/block_place.ogg b/sounds/block_place.ogg new file mode 100644 index 0000000..0e61ce1 Binary files /dev/null and b/sounds/block_place.ogg differ diff --git a/sounds/button_press.ogg b/sounds/button_press.ogg new file mode 100644 index 0000000..b3f1c94 Binary files /dev/null and b/sounds/button_press.ogg differ diff --git a/sounds/glass_break.ogg b/sounds/glass_break.ogg new file mode 100644 index 0000000..150a423 Binary files /dev/null and b/sounds/glass_break.ogg differ diff --git a/sounds/glass_walk.ogg b/sounds/glass_walk.ogg new file mode 100644 index 0000000..4919c6a Binary files /dev/null and b/sounds/glass_walk.ogg differ diff --git a/sounds/stone_break.ogg b/sounds/stone_break.ogg new file mode 100644 index 0000000..4197c65 Binary files /dev/null and b/sounds/stone_break.ogg differ diff --git a/sounds/stone_walk.ogg b/sounds/stone_walk.ogg new file mode 100644 index 0000000..40efa02 Binary files /dev/null and b/sounds/stone_walk.ogg differ diff --git a/sounds/wood_break.ogg b/sounds/wood_break.ogg new file mode 100644 index 0000000..094f22a Binary files /dev/null and b/sounds/wood_break.ogg differ diff --git a/sounds/wood_walk.ogg b/sounds/wood_walk.ogg new file mode 100644 index 0000000..77c5e50 Binary files /dev/null and b/sounds/wood_walk.ogg differ diff --git a/stuff.lua b/stuff.lua index a8573ec..7db11bd 100644 --- a/stuff.lua +++ b/stuff.lua @@ -1,3 +1,15 @@ +stone_sounds = {} +stone_sounds.footstep = {name="stone_walk", gain=1.0} +stone_sounds.dug = {name="stone_break", gain=1.0} +stone_sounds.place = {name="block_place", gain=1.0} +glass_sounds = {} +glass_sounds.footstep = {name="glass_walk", gain=1.0} +glass_sounds.dug = {name="glass_break", gain=1.0} +glass_sounds.place = {name="block_place", gain=1.0} +wood_sounds = {} +wood_sounds.footstep = {name="wood_walk", gain=1.0} +wood_sounds.dug = {name="wood_break", gain=1.0} +wood_sounds.place = {name="block_place", gain=1.0} local snuma=1 for ii = 0, 9, 1 do if ii==1 then snuma=0 end @@ -7,7 +19,7 @@ minetest.register_node("portalgun:sign_numa".. ii, { drop="portalgun:sign_numa1", drawtype = "nodebox", groups = {mesecon=2,portalnuma=1,dig_immediate = 3, not_in_creative_inventory=snuma}, - sounds = default.node_sound_wood_defaults(), + sounds = wood_sounds, is_ground_content = false, paramtype2 = "facedir", paramtype = "light", @@ -51,7 +63,7 @@ minetest.register_node("portalgun:sign_numb".. ii, { drop="portalgun:sign_numa1", drawtype = "nodebox", groups = {mesecon=2,portalnumb=1,dig_immediate = 3, not_in_creative_inventory=1}, - sounds = default.node_sound_wood_defaults(), + sounds = wood_sounds, is_ground_content = false, paramtype2 = "facedir", paramtype = "light", @@ -87,7 +99,7 @@ minetest.register_node("portalgun:turretgun2", { paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, - sounds = default.node_sound_defaults(), + sounds = stone_sounds, tiles = {"portalgun_sentry_turret.png"}, drawtype = "mesh", mesh="torret2.obj", @@ -152,7 +164,7 @@ minetest.register_node("portalgun:turretgun", { paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, - sounds = default.node_sound_defaults(), + sounds = stone_sounds, tiles = {"portalgun_sentry_turret.png"}, drawtype = "mesh", mesh="torret1.obj", @@ -207,6 +219,22 @@ minetest.register_node("portalgun:turretgun", { end }) +--giveitems register_chatcommand +minetest.register_chatcommand("giveitems", { + description = "Give items to player", + privs = {give=true}, + func = function(name) + local player = minetest.get_player_by_name(name) + if player then + --give all items that dont have not_in_creative_inventory=1 + for i,v in pairs(minetest.registered_items) do + if v.not_in_creative_inventory==nil or v.not_in_creative_inventory==0 then + player:get_inventory():add_item("main",i.." 1") + end + end + end + end, +}) minetest.register_node("portalgun:warntape", { description = "Warntape", @@ -214,7 +242,7 @@ minetest.register_node("portalgun:warntape", { paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, - sounds = default.node_sound_defaults(), + sounds = stone_sounds, tiles = {"portalgun_warntape.png",}, walkable = false, drawtype = "nodebox", @@ -249,7 +277,6 @@ minetest.register_node("portalgun:toxwater_1", { liquid_range = 3, post_effect_color = {a = 200, r = 119, g = 70, b = 16}, groups = {water = 3, liquid = 3}, - sounds = default.node_sound_water_defaults(), }) minetest.register_node("portalgun:toxwater_2", { @@ -275,8 +302,7 @@ minetest.register_node("portalgun:toxwater_2", { liquid_renewable = false, liquid_range = 3, post_effect_color = {a = 200, r = 119, g = 70, b = 16}, - groups = {water = 3, liquid = 3, not_in_creative_inventory = 1}, - sounds = default.node_sound_water_defaults(), + groups = {water = 3, liquid = 3, not_in_creative_inventory = 1} }) minetest.register_tool("portalgun:ed", { @@ -311,10 +337,10 @@ minetest.register_node("portalgun:cake", { paramtype = "light", sunlight_propagates = true, selection_box = {type = "fixed",fixed = { -0.3, -0.5, -0.3, 0.3, 0, 0.3 }}, - sounds = default.node_sound_defaults(), + sounds = stone_sounds, tiles = { - "default_dirt.png^portalgun_cake1.png", - "default_dirt.png^portalgun_cake2.png", + "dirt.png^portalgun_cake1.png", + "dirt.png^portalgun_cake2.png", }, drawtype = "nodebox", node_box = { @@ -339,14 +365,14 @@ minetest.register_node("portalgun:testblock", { description = "Test block", tiles = {"portalgun_testblock.png"}, groups = {cracky = 1}, - sounds = default.node_sound_stone_defaults(), + sounds = stone_sounds, }) minetest.register_node("portalgun:apb", { description = "Anti portal block", tiles = {"portalgun_testblock.png^[colorize:#ffffffaa"}, groups = {cracky = 3,antiportal=1}, - sounds = default.node_sound_stone_defaults(), + sounds = stone_sounds, }) minetest.register_node("portalgun:apg", { @@ -354,18 +380,18 @@ minetest.register_node("portalgun:apg", { drawtype="glasslike", paramtype="light", sunlight_propagates = true, - tiles = {"default_glass.png^[colorize:#ffffffaa"}, + tiles = {"glass.png^[colorize:#ffffffaa"}, groups = {cracky = 1,antiportal=1}, - sounds = default.node_sound_glass_defaults(), + sounds = glass_sounds, }) minetest.register_node("portalgun:hard_glass", { description = "Hard glass", drawtype="glasslike", paramtype="light", sunlight_propagates = true, - tiles = {"default_glass.png^[colorize:#ddddddaa"}, + tiles = {"glass.png^[colorize:#ddddddaa"}, groups = {cracky = 1}, - sounds = default.node_sound_glass_defaults(), + sounds = glass_sounds, }) function portalgun_visiable(pos,ob) @@ -425,7 +451,7 @@ minetest.register_node("portalgun:secam_off", { drawtype = "nodebox", walkable=false, groups = {dig_immediate = 3}, - sounds = default.node_sound_glass_defaults(), + sounds = glass_sounds, is_ground_content = false, paramtype = "light", paramtype2 = "facedir", @@ -449,7 +475,7 @@ minetest.register_node("portalgun:secam", { drawtype = "nodebox", walkable=false, groups = {dig_immediate = 3,stone=1,not_in_creative_inventory=1}, - sounds = default.node_sound_glass_defaults(), + sounds = glass_sounds, is_ground_content = false, paramtype = "light", paramtype2 = "facedir", @@ -482,14 +508,28 @@ on_timer=function(pos, elapsed) end, }) +--register command for admins to build a testblock at the players position +minetest.register_chatcommand("testblock", { + params = "", + description = "builds a testblock at the players position", + privs = {server=true}, + func = function(name, param) + local player = minetest.get_player_by_name(name) + local pos = player:get_pos() + minetest.set_node(pos, {name = "portalgun:testblock"}) + end, +}) + minetest.register_entity("portalgun:bullet1",{ hp_max = 1, --physical = true, --collisionbox={-0.01,-0.01,-0.01,0.01,0.01,0.01}, pointable=false, - visual = "sprite", + visual = "mesh", + mesh = "bullet.obj", + --yellow color as tiles + tiles = {"#color[yellow]"}, visual_size = {x=0.1, y=0.1}, - textures = {"default_mese_block.png"}, initial_sprite_basepos = {x=0, y=0}, portalgun=2, bullet=1, @@ -524,7 +564,7 @@ minetest.register_node("portalgun:sign1", { inventory_image = "portalgun_testblock.png^portalgun_sign1.png", drawtype = "nodebox", groups = {snappy = 3, not_in_creative_inventory=0}, - sounds = default.node_sound_wood_defaults(), + sounds = wood_sounds, is_ground_content = false, paramtype2 = "facedir", paramtype = "light", @@ -539,7 +579,7 @@ minetest.register_node("portalgun:sign2", { inventory_image = "portalgun_testblock.png^portalgun_sign2.png", drawtype = "nodebox", groups = {snappy = 3, not_in_creative_inventory=0}, - sounds = default.node_sound_wood_defaults(), + sounds = wood_sounds, is_ground_content = false, paramtype2 = "facedir", paramtype = "light", diff --git a/textures/cloud.png b/textures/cloud.png new file mode 100644 index 0000000..94c352a Binary files /dev/null and b/textures/cloud.png differ diff --git a/textures/dirt.png b/textures/dirt.png new file mode 100644 index 0000000..a195c87 Binary files /dev/null and b/textures/dirt.png differ diff --git a/textures/glass.png b/textures/glass.png new file mode 100644 index 0000000..b867a95 Binary files /dev/null and b/textures/glass.png differ diff --git a/textures/steel.png b/textures/steel.png new file mode 100644 index 0000000..a8f1bfb Binary files /dev/null and b/textures/steel.png differ diff --git a/weightedstoragecube.lua b/weightedstoragecube.lua index 67b3a68..05ab815 100644 --- a/weightedstoragecube.lua +++ b/weightedstoragecube.lua @@ -1,4 +1,15 @@ - +stone_sounds = {} +stone_sounds.footstep = {name="stone_walk", gain=1.0} +stone_sounds.dug = {name="stone_break", gain=1.0} +stone_sounds.place = {name="block_place", gain=1.0} +glass_sounds = {} +glass_sounds.footstep = {name="glass_walk", gain=1.0} +glass_sounds.dug = {name="glass_break", gain=1.0} +glass_sounds.place = {name="block_place", gain=1.0} +wood_sounds = {} +wood_sounds.footstep = {name="wood_walk", gain=1.0} +wood_sounds.dug = {name="wood_break", gain=1.0} +wood_sounds.place = {name="block_place", gain=1.0} local ptgwsc={ {"weightedstoragecube.png","portalgun_presplat.png","(blue)"}, {"weightedstoragecube2.png","portalgun_presplat2.png","(orange)"}, @@ -26,9 +37,9 @@ end, minetest.register_node("portalgun:wscspawner2_" .. ii, { description = "Weighted storage cube spawner2 " ..ptgwsc[ii][3], - tiles = {"default_steel_block.png","default_steel_block.png","default_steel_block.png","default_steel_block.png","default_steel_block.png",ptgwsc[ii][1]}, + tiles = {"steel.png","steel.png","steel.png","steel.png","steel.png",ptgwsc[ii][1]}, groups = {cracky=2,mesecon_receptor_off = 1, mesecon_effector_off = 1}, - sounds = default.node_sound_glass_defaults(), + sounds = glass_sounds, is_ground_content = false, paramtype2 = "facedir", mesecons = {receptor = {state = "off"}, effector = { @@ -98,8 +109,8 @@ minetest.register_node("portalgun:wscspawner"..ii, { paramtype = "light", paramtype2="facedir", sunlight_propagates = true, - light_source = default.LIGHT_MAX - 1, - sounds = default.node_sound_stone_defaults(), + light_source = 14, + sounds = stone_sounds, drawtype="nodebox", node_box = { type = "fixed", @@ -129,12 +140,12 @@ minetest.register_node("portalgun:wscspawner"..ii, { minetest.register_node("portalgun:plantform1_" ..ii, { description = "Pressure platform " .. ptgwsc[ii][3], - tiles = {ptgwsc[ii][2],"default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png"}, + tiles = {ptgwsc[ii][2],"cloud.png","cloud.png","cloud.png","cloud.png","cloud.png"}, groups = {mesecon = 2,cracky = 1, not_in_creative_inventory=0}, mesecons = {receptor = {state = "off"}}, paramtype = "light", sunlight_propagates = true, - sounds = default.node_sound_stone_defaults(), + sounds = stone_sounds, drawtype="nodebox", node_box = { type = "fixed", @@ -166,14 +177,14 @@ minetest.register_node("portalgun:plantform1_" ..ii, { minetest.register_node("portalgun:plantform2_"..ii, { description = "Pressure platform", - tiles = {ptgwsc[ii][2],"default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png"}, + tiles = {ptgwsc[ii][2],"cloud.png","cloud.png","cloud.png","cloud.png","cloud.png"}, drop="portalgun:plantform1_"..ii, groups = {mesecon = 2,cracky = 1, not_in_creative_inventory=1}, mesecons = {receptor = {state = "on"}}, paramtype = "light", sunlight_propagates = true, - light_source = default.LIGHT_MAX - 1, - sounds = default.node_sound_stone_defaults(), + light_source = 14, + sounds = stone_sounds, drawtype="nodebox", node_box = { type = "fixed", @@ -207,12 +218,12 @@ end -- of for # minetest.register_node("portalgun:plantform_nu1", { description = "Pressure platform (player or cube)", - tiles = {"portalgun_presplat5.png","default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png"}, + tiles = {"portalgun_presplat5.png","cloud.png","cloud.png","cloud.png","cloud.png","cloud.png"}, groups = {mesecon = 2,cracky = 1, not_in_creative_inventory=0}, mesecons = {receptor = {state = "off"}}, paramtype = "light", sunlight_propagates = true, - sounds = default.node_sound_stone_defaults(), + sounds = stone_sounds, drawtype="nodebox", node_box = { type = "fixed", @@ -244,14 +255,14 @@ minetest.register_node("portalgun:plantform_nu1", { minetest.register_node("portalgun:plantform_nu2", { description = "Pressure platform", - tiles = {"portalgun_presplat5.png","default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png"}, + tiles = {"portalgun_presplat5.png","cloud.png","cloud.png","cloud.png","cloud.png","cloud.png"}, drop="portalgun:plantform_nu1", groups = {mesecon = 2,cracky = 1, not_in_creative_inventory=1}, mesecons = {receptor = {state = "on"}}, paramtype = "light", sunlight_propagates = true, - light_source = default.LIGHT_MAX - 1, - sounds = default.node_sound_stone_defaults(), + light_source = 14, + sounds = stone_sounds, drawtype="nodebox", node_box = { type = "fixed", @@ -282,12 +293,12 @@ minetest.register_node("portalgun:plantform_nu2", { minetest.register_node("portalgun:planthole", { description = "Plathole (activate by any cube, 2 blocks under)", - tiles = {"default_cloud.png"}, + tiles = {"cloud.png"}, groups = {mesecon = 2,cracky = 1}, mesecons = {receptor = {state = "off"}}, paramtype = "light", sunlight_propagates = true, - sounds = default.node_sound_stone_defaults(), + sounds = stone_sounds, drawtype="nodebox", node_box = { type = "fixed", @@ -324,7 +335,7 @@ minetest.register_node("portalgun:objdestroyer_1", { description = "Object destroyer (destroys on active)", tiles = {"portalgun_testblock.png^[colorize:#FF0000aa"}, groups = {cracky = 2,mesecon=1}, - sounds = default.node_sound_stone_defaults(), + sounds = stone_sounds, mesecons = {effector = { action_on = function (pos, node) minetest.set_node(pos, {name ="portalgun:objdestroyer_2"}) @@ -343,7 +354,7 @@ minetest.register_node("portalgun:objdestroyer_2", { sunlight_propagates = true, drop="portalgun:objdestroyer_1", paramtype="light", - light_source = default.LIGHT_MAX - 1, + light_source = 14, mesecons = {conductor = { state = mesecon.state.on, offstate = "portalgun:objdestroyer_1",