stone_sounds = {} stone_sounds.footstep = {name = "stone_walk", gain = 1.0} stone_sounds.dug = {name = "stone_break", gain = 1.0} stone_sounds.place = {name = "block_place", gain = 1.0} glass_sounds = {} glass_sounds.footstep = {name = "glass_walk", gain = 1.0} glass_sounds.dug = {name = "glass_break", gain = 1.0} glass_sounds.place = {name = "block_place", gain = 1.0} wood_sounds = {} wood_sounds.footstep = {name = "wood_walk", gain = 1.0} wood_sounds.dug = {name = "wood_break", gain = 1.0} wood_sounds.place = {name = "block_place", gain = 1.0} minetest.register_node( "portalgun:cake", { description = "Cake", groups = {dig_immediate = 3, not_in_creative_inventory = 0}, paramtype = "light", sunlight_propagates = true, selection_box = {type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}}, sounds = stone_sounds, tiles = { "dirt.png^portalgun_cake1.png", "dirt.png^portalgun_cake2.png" }, drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-0.3125, -0.5, 0.375, 0.3125, -0.125, 0.4375}, {-0.3125, -0.5, -0.4375, 0.3125, -0.125, -0.375}, {-0.4375, -0.5, -0.3125, -0.375, -0.125, 0.3125}, {0.375, -0.5, -0.3125, 0.4375, -0.125, 0.3125}, {-0.375, -0.5, -0.375, 0.375, -0.125, 0.375}, {-0.25, -0.5, 0.4375, 0.25, -0.125, 0.5}, {-0.25, -0.5, -0.5, 0.25, -0.125, -0.4375}, {0.4375, -0.5, -0.25, 0.5, -0.125, 0.25}, {-0.5, -0.5, -0.25, -0.4375, -0.125, 0.25}, {0, -0.125, -0.0625, 0.0625, 0.1875, 0} } } } )