forked from Mirrorlandia_minetest/portalgun
52 lines
1.8 KiB
Lua
52 lines
1.8 KiB
Lua
local pgad_rules = {
|
|
{x = 1, y = 0, z = 0},
|
|
{x = -1, y = 0, z = 0},
|
|
{x = 0, y = 1, z = 0},
|
|
{x = 0, y = -1, z = 0},
|
|
{x = 0, y = 0, z = 1},
|
|
{x = 0, y = 0, z = -1}
|
|
}
|
|
stone_sounds = {}
|
|
stone_sounds.footstep = {name = "stone_walk", gain = 1.0}
|
|
stone_sounds.dug = {name = "stone_break", gain = 1.0}
|
|
stone_sounds.place = {name = "block_place", gain = 1.0}
|
|
glass_sounds = {}
|
|
glass_sounds.footstep = {name = "glass_walk", gain = 1.0}
|
|
glass_sounds.dug = {name = "glass_break", gain = 1.0}
|
|
glass_sounds.place = {name = "block_place", gain = 1.0}
|
|
wood_sounds = {}
|
|
wood_sounds.footstep = {name = "wood_walk", gain = 1.0}
|
|
wood_sounds.dug = {name = "wood_break", gain = 1.0}
|
|
wood_sounds.place = {name = "block_place", gain = 1.0}
|
|
|
|
minetest.register_node(
|
|
"portalgun:button",
|
|
{
|
|
description = "Button",
|
|
tiles = {"portalgun_bu.png"},
|
|
groups = {cracky = 3, mesecon = 1},
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
sunlight_propagates = true,
|
|
selection_box = {type = "fixed", fixed = {-0.2, -0.5, -0.2, 0.2, 0.85, 0.2}},
|
|
sounds = stone_sounds,
|
|
mesecons = {receptor = {state = "off"}},
|
|
on_rightclick = function(pos, node, clicker)
|
|
mesecon.receptor_on(pos)
|
|
minetest.get_node_timer(pos):start(2)
|
|
minetest.sound_play("button_press", {pos = pos, max_hear_distance = 10, gain = 1})
|
|
end,
|
|
on_timer = function(pos, elapsed)
|
|
mesecon.receptor_off(pos)
|
|
end,
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.25, -0.5, -0.25, 0.25, 0.7, 0.25},
|
|
{-0.125, 0.5, -0.125, 0.125, 0.77, 0.125}
|
|
}
|
|
}
|
|
}
|
|
)
|