2013-09-29 00:15:37 +02:00
|
|
|
|
|
|
|
minetest.register_privilege("creative", {
|
2013-10-03 04:20:54 +02:00
|
|
|
description = "Can use the creative inventory",
|
2013-09-29 00:15:37 +02:00
|
|
|
give_to_singleplayer = false,
|
|
|
|
})
|
|
|
|
|
|
|
|
local trash = minetest.create_detached_inventory("trash", {
|
|
|
|
--allow_put = function(inv, listname, index, stack, player)
|
|
|
|
-- if unified_inventory.is_creative(player:get_player_name()) then
|
|
|
|
-- return stack:get_count()
|
|
|
|
-- else
|
|
|
|
-- return 0
|
|
|
|
-- end
|
|
|
|
--end,
|
|
|
|
on_put = function(inv, listname, index, stack, player)
|
|
|
|
inv:set_stack(listname, index, nil)
|
|
|
|
local player_name = player:get_player_name()
|
|
|
|
minetest.sound_play("trash", {to_player=player_name, gain = 1.0})
|
|
|
|
end,
|
|
|
|
})
|
|
|
|
trash:set_size("main", 1)
|
|
|
|
|
|
|
|
unified_inventory.register_button("craft", {
|
|
|
|
type = "image",
|
|
|
|
image = "ui_craft_icon.png",
|
|
|
|
})
|
|
|
|
|
|
|
|
unified_inventory.register_button("craftguide", {
|
|
|
|
type = "image",
|
|
|
|
image = "ui_craftguide_icon.png",
|
|
|
|
})
|
|
|
|
|
|
|
|
unified_inventory.register_button("home_gui_set", {
|
|
|
|
type = "image",
|
|
|
|
image = "ui_sethome_icon.png",
|
|
|
|
action = function(player)
|
|
|
|
local player_name = player:get_player_name()
|
|
|
|
unified_inventory.set_home(player, player:getpos())
|
|
|
|
local home = unified_inventory.home_pos[player_name]
|
|
|
|
if home ~= nil then
|
|
|
|
minetest.sound_play("dingdong",
|
|
|
|
{to_player=player_name, gain = 1.0})
|
|
|
|
minetest.chat_send_player(player_name,
|
|
|
|
"Home position set to: "
|
|
|
|
..minetest.pos_to_string(home))
|
|
|
|
end
|
|
|
|
end,
|
|
|
|
})
|
|
|
|
|
|
|
|
unified_inventory.register_button("home_gui_go", {
|
|
|
|
type = "image",
|
|
|
|
image = "ui_gohome_icon.png",
|
|
|
|
action = function(player)
|
|
|
|
minetest.sound_play("teleport",
|
|
|
|
{to_player=player:get_player_name(), gain = 1.0})
|
|
|
|
unified_inventory.go_home(player)
|
|
|
|
end,
|
|
|
|
})
|
|
|
|
|
|
|
|
unified_inventory.register_button("misc_set_day", {
|
|
|
|
type = "image",
|
|
|
|
image = "ui_sun_icon.png",
|
|
|
|
action = function(player)
|
|
|
|
local player_name = player:get_player_name()
|
2014-01-19 19:27:52 +01:00
|
|
|
if minetest.check_player_privs(player_name, {settime=true}) then
|
2013-09-29 00:15:37 +02:00
|
|
|
minetest.sound_play("birds",
|
|
|
|
{to_player=player_name, gain = 1.0})
|
|
|
|
minetest.set_timeofday((6000 % 24000) / 24000)
|
|
|
|
minetest.chat_send_player(player_name,
|
|
|
|
"Time of day set to 6am")
|
|
|
|
else
|
|
|
|
minetest.chat_send_player(player_name,
|
|
|
|
"You don't have the"
|
|
|
|
.." settime priviledge!")
|
|
|
|
end
|
|
|
|
end,
|
|
|
|
})
|
|
|
|
|
|
|
|
unified_inventory.register_button("misc_set_night", {
|
|
|
|
type = "image",
|
|
|
|
image = "ui_moon_icon.png",
|
|
|
|
action = function(player)
|
|
|
|
local player_name = player:get_player_name()
|
|
|
|
if minetest.check_player_privs(player_name, {settime=true}) then
|
|
|
|
minetest.sound_play("owl",
|
|
|
|
{to_player=player_name, gain = 1.0})
|
|
|
|
minetest.set_timeofday((21000 % 24000) / 24000)
|
|
|
|
minetest.chat_send_player(player_name,
|
|
|
|
"Time of day set to 9pm")
|
|
|
|
else
|
|
|
|
minetest.chat_send_player(player_name,
|
|
|
|
"You don't have the"
|
2014-01-19 19:27:52 +01:00
|
|
|
.." settime priviledge!")
|
2013-09-29 00:15:37 +02:00
|
|
|
end
|
|
|
|
end,
|
|
|
|
})
|
|
|
|
|
|
|
|
unified_inventory.register_button("clear_inv", {
|
|
|
|
type = "image",
|
|
|
|
image = "ui_trash_icon.png",
|
|
|
|
action = function(player)
|
|
|
|
local player_name = player:get_player_name()
|
|
|
|
if not unified_inventory.is_creative(player_name) then
|
|
|
|
minetest.chat_send_player(player_name,
|
|
|
|
"This button has been disabled outside"
|
|
|
|
.." of creative mode to prevent"
|
|
|
|
.." accidental inventory trashing."
|
|
|
|
.." Use the trash slot instead.")
|
|
|
|
return
|
|
|
|
end
|
|
|
|
player:get_inventory():set_list("main", {})
|
|
|
|
minetest.chat_send_player(player_name, 'Inventory Cleared!')
|
|
|
|
minetest.sound_play("trash_all",
|
|
|
|
{to_player=player_name, gain = 1.0})
|
|
|
|
end,
|
|
|
|
})
|
|
|
|
|
|
|
|
unified_inventory.register_page("craft", {
|
|
|
|
get_formspec = function(player, formspec)
|
|
|
|
local player_name = player:get_player_name()
|
2013-10-05 22:48:45 +02:00
|
|
|
local formspec = "background[0,1;8,3;ui_crafting_form.png]"
|
|
|
|
formspec = formspec.."background[0,4.5;8,4;ui_main_inventory.png]"
|
2013-09-29 00:15:37 +02:00
|
|
|
formspec = formspec.."label[0,0;Crafting]"
|
2013-11-05 16:43:50 +01:00
|
|
|
formspec = formspec.."listcolors[#00000000;#00000000]"
|
2013-09-29 00:15:37 +02:00
|
|
|
formspec = formspec.."list[current_player;craftpreview;6,1;1,1;]"
|
|
|
|
formspec = formspec.."list[current_player;craft;2,1;3,3;]"
|
|
|
|
formspec = formspec.."label[7,2.5;Trash:]"
|
|
|
|
formspec = formspec.."list[detached:trash;main;7,3;1,1;]"
|
|
|
|
if unified_inventory.is_creative(player_name) then
|
|
|
|
formspec = formspec.."label[0,2.5;Refill:]"
|
2014-04-29 18:53:43 +02:00
|
|
|
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,3;1,1;]"
|
2013-09-29 00:15:37 +02:00
|
|
|
end
|
2013-10-03 05:25:07 +02:00
|
|
|
return {formspec=formspec}
|
2013-09-29 00:15:37 +02:00
|
|
|
end,
|
|
|
|
})
|
|
|
|
|
2014-05-01 17:08:24 +02:00
|
|
|
-- group_representative_item(): select representative item for a group
|
|
|
|
--
|
|
|
|
-- This is used when displaying craft recipes, where an ingredient is
|
|
|
|
-- specified by group rather than as a specific item. A single-item group
|
|
|
|
-- is represented by that item, with the single-item status signalled
|
|
|
|
-- so that stack_image_button() can treat it as just the item. If the
|
|
|
|
-- group contains no items at all, it will be treated as containing a
|
|
|
|
-- single unknown item.
|
|
|
|
--
|
|
|
|
-- Within a multiple-item group, we prefer to use an item that has the
|
|
|
|
-- same specific name as the group, and if there are more than one of
|
|
|
|
-- those items we prefer the one specified by the default mod if there
|
|
|
|
-- is one. If this produces a bad result, the mod defining a group can
|
|
|
|
-- register its preference for which item should represent the group,
|
|
|
|
-- and we'll use that instead if possible. Also, for a handful of groups
|
|
|
|
-- (predating this registration system) we have built-in preferences
|
|
|
|
-- that are used like registered preferences. Among equally-preferred
|
|
|
|
-- items, we just pick the one with the lexicographically earliest name,
|
|
|
|
-- for determinism.
|
|
|
|
local builtin_group_representative_items = {
|
|
|
|
mesecon_conductor_craftable = "mesecons:wire_00000000_off",
|
|
|
|
stone = "default:cobble",
|
|
|
|
wool = "wool:white",
|
|
|
|
}
|
|
|
|
local function compute_group_representative_item(groupspec)
|
|
|
|
local groupname = string.sub(groupspec, 7)
|
|
|
|
local candidate_items = {}
|
|
|
|
for itemname, itemdef in pairs(minetest.registered_items) do
|
|
|
|
if itemdef.groups[groupname] and itemdef.groups[groupname] ~= 0 then
|
|
|
|
table.insert(candidate_items, itemname)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
print("group spec "..groupspec.." has "..#candidate_items.." candidates")
|
|
|
|
for _, i in ipairs(candidate_items) do
|
|
|
|
print(" ", i)
|
|
|
|
end
|
|
|
|
if #candidate_items == 0 then return { item = "unobtainium!", sole = true } end
|
|
|
|
if #candidate_items == 1 then return { item = candidate_items[1], sole = true } end
|
|
|
|
local bestitem = ""
|
|
|
|
local bestpref = 0
|
|
|
|
for _, item in ipairs(candidate_items) do
|
|
|
|
local pref
|
|
|
|
if item == unified_inventory.registered_group_representative_items[groupname] then
|
|
|
|
pref = 5
|
|
|
|
elseif item == builtin_group_representative_items[groupname] then
|
|
|
|
pref = 4
|
|
|
|
elseif item == "default:"..groupname then
|
|
|
|
pref = 3
|
|
|
|
elseif item:gsub("^[^:]*:", "") == groupname then
|
|
|
|
pref = 2
|
|
|
|
else
|
|
|
|
pref = 1
|
|
|
|
end
|
|
|
|
if pref > bestpref or (pref == bestpref and item < bestitem) then
|
|
|
|
bestitem = item
|
|
|
|
bestpref = pref
|
|
|
|
end
|
|
|
|
end
|
|
|
|
return { item = bestitem, sole = false }
|
|
|
|
end
|
|
|
|
local group_representative_item_cache = {}
|
|
|
|
local function group_representative_item(groupspec)
|
|
|
|
if not group_representative_item_cache[groupspec] then
|
|
|
|
group_representative_item_cache[groupspec] = compute_group_representative_item(groupspec)
|
|
|
|
end
|
|
|
|
return group_representative_item_cache[groupspec]
|
|
|
|
end
|
|
|
|
|
2014-05-01 15:22:25 +02:00
|
|
|
-- stack_image_button(): generate a form button displaying a stack of items
|
|
|
|
--
|
|
|
|
-- Normally a simple item_image_button[] is used. If the stack contains
|
|
|
|
-- more than one item, item_image_button[] doesn't have an option to
|
|
|
|
-- display an item count in the way that an inventory slot does, so
|
|
|
|
-- we have to fake it using the label facility. This doesn't let us
|
|
|
|
-- specify that the count should appear at bottom right, so we use some
|
|
|
|
-- dodgy whitespace to shift it away from the centre of the button.
|
|
|
|
-- Unfortunately the correct amount of whitespace depends on display
|
|
|
|
-- resolution, so the results from this will be variable. This should be
|
|
|
|
-- replaced as soon as the engine adds support for a proper item count,
|
|
|
|
-- or at least label placement control, on buttons.
|
|
|
|
--
|
2014-05-01 17:08:24 +02:00
|
|
|
-- The specified item may be a group. In that case, the group will be
|
|
|
|
-- represented by some item in the group, along with a flag indicating
|
|
|
|
-- that it's a group. If the group contains only one item, it will be
|
|
|
|
-- treated as if that item had been specified directly.
|
2014-05-01 15:22:25 +02:00
|
|
|
local function stack_image_button(x, y, w, h, buttonname_prefix, stackstring)
|
|
|
|
local st = ItemStack(stackstring)
|
2014-05-01 17:08:24 +02:00
|
|
|
local specitem = st:get_name()
|
2014-05-01 15:22:25 +02:00
|
|
|
local c = st:get_count()
|
2014-05-01 17:08:24 +02:00
|
|
|
local clab = c == 1 and " " or string.format("%7d", c)
|
|
|
|
local gflag, displayitem, selectitem
|
|
|
|
if string.sub(specitem, 1, 6) == "group:" then
|
|
|
|
local gri = group_representative_item(specitem)
|
|
|
|
gflag = not gri.sole
|
|
|
|
displayitem = gri.item
|
|
|
|
selectitem = gri.sole and gri.item or specitem
|
2014-05-01 15:22:25 +02:00
|
|
|
else
|
2014-05-01 17:08:24 +02:00
|
|
|
gflag = false
|
|
|
|
displayitem = specitem
|
|
|
|
selectitem = specitem
|
2014-05-01 15:22:25 +02:00
|
|
|
end
|
2014-05-01 17:08:24 +02:00
|
|
|
local label = string.format("\n\n%s%7d", gflag and "G" or " ", c):gsub(" 1$", " .")
|
|
|
|
if label == "\n\n ." then label = "" end
|
|
|
|
return "item_image_button["..x..","..y..";"..w..","..h..";"..minetest.formspec_escape(displayitem)..";"..minetest.formspec_escape(buttonname_prefix..selectitem)..";"..label.."]"
|
2014-05-01 15:22:25 +02:00
|
|
|
end
|
|
|
|
|
2013-09-29 00:15:37 +02:00
|
|
|
unified_inventory.register_page("craftguide", {
|
2013-10-03 05:25:07 +02:00
|
|
|
get_formspec = function(player)
|
2013-09-29 00:15:37 +02:00
|
|
|
local player_name = player:get_player_name()
|
2014-04-30 02:10:46 +02:00
|
|
|
local formspec = ""
|
2013-10-05 22:48:45 +02:00
|
|
|
formspec = formspec.."background[0,4.5;8,4;ui_main_inventory.png]"
|
2013-09-29 00:15:37 +02:00
|
|
|
formspec = formspec.."label[0,0;Crafting Guide]"
|
2013-11-05 16:43:50 +01:00
|
|
|
formspec = formspec.."listcolors[#00000000;#00000000]"
|
2013-10-03 04:20:54 +02:00
|
|
|
local craftinv = minetest.get_inventory({
|
|
|
|
type = "detached",
|
|
|
|
name = player_name.."craftrecipe"
|
|
|
|
})
|
2014-04-30 02:10:46 +02:00
|
|
|
local item_name = unified_inventory.current_item[player_name]
|
|
|
|
if not item_name then return {formspec=formspec} end
|
|
|
|
formspec = formspec.."textarea[0.3,0.6;10,1;;Result: "..minetest.formspec_escape(item_name)..";]"
|
|
|
|
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."craftrecipe;output;6,1;1,1;]"
|
2013-10-03 04:20:54 +02:00
|
|
|
|
2014-04-30 02:10:46 +02:00
|
|
|
local alternate, alternates, craft, craft_type
|
|
|
|
alternate = unified_inventory.alternate[player_name]
|
|
|
|
local crafts = unified_inventory.crafts_table[item_name]
|
|
|
|
if crafts ~= nil and #crafts > 0 then
|
|
|
|
alternates = #crafts
|
|
|
|
craft = crafts[alternate]
|
|
|
|
end
|
2013-10-03 04:20:54 +02:00
|
|
|
if not craft then
|
2014-04-30 02:10:46 +02:00
|
|
|
craftinv:set_stack("output", 1, item_name)
|
|
|
|
formspec = formspec.."label[6,3.35;No recipes]"
|
2013-10-03 05:25:07 +02:00
|
|
|
return {formspec=formspec}
|
2013-10-03 04:20:54 +02:00
|
|
|
end
|
|
|
|
|
2014-04-30 02:10:46 +02:00
|
|
|
formspec = formspec.."background[0,1;8,3;ui_craftguide_form.png]"
|
2014-04-30 01:11:10 +02:00
|
|
|
craft_type = unified_inventory.registered_craft_types[craft.type] or unified_inventory.canonicalise_craft_type(craft.type, {})
|
|
|
|
formspec = formspec.."label[6,3.35;Method:]"
|
|
|
|
formspec = formspec.."label[6,3.75;"..minetest.formspec_escape(craft_type.description).."]"
|
2013-10-03 04:20:54 +02:00
|
|
|
craftinv:set_stack("output", 1, craft.output)
|
2014-04-30 01:11:10 +02:00
|
|
|
|
|
|
|
-- fake buttons just to make grid
|
|
|
|
for y = 1, craft_type.height do
|
|
|
|
for x = 1, craft_type.width do
|
|
|
|
formspec = formspec.."image_button["
|
|
|
|
..(1.0 + x)..","..(0.0 + y)..";1.1,1.1;ui_blank_image.png;;]"
|
|
|
|
end
|
|
|
|
end
|
2013-10-03 04:20:54 +02:00
|
|
|
|
|
|
|
local width = craft.width
|
|
|
|
if width == 0 then
|
|
|
|
-- Shapeless recipe
|
2014-04-30 01:11:10 +02:00
|
|
|
width = craft_type.width
|
2013-10-03 04:20:54 +02:00
|
|
|
end
|
|
|
|
|
|
|
|
local i = 1
|
2014-04-30 01:11:10 +02:00
|
|
|
for y = 1, craft_type.height do
|
2013-10-03 04:20:54 +02:00
|
|
|
for x = 1, width do
|
|
|
|
local item = craft.items[i]
|
|
|
|
if item then
|
2014-05-01 15:22:25 +02:00
|
|
|
formspec = formspec..stack_image_button(1.0+x, 0.0+y, 1.1, 1.1, "item_button_", item)
|
2013-10-03 04:20:54 +02:00
|
|
|
end
|
|
|
|
i = i + 1
|
|
|
|
end
|
|
|
|
end
|
2014-04-30 01:11:10 +02:00
|
|
|
|
|
|
|
if craft_type.uses_crafting_grid then
|
|
|
|
formspec = formspec.."label[6,1.95;Copy to craft grid:]"
|
|
|
|
.."button[6,2.5;0.6,0.5;craftguide_craft_1;1]"
|
|
|
|
.."button[6.6,2.5;0.6,0.5;craftguide_craft_10;10]"
|
|
|
|
.."button[7.2,2.5;0.6,0.5;craftguide_craft_max;All]"
|
|
|
|
end
|
|
|
|
|
|
|
|
if alternates > 1 then
|
|
|
|
formspec = formspec.."label[0,2.6;Recipe "
|
|
|
|
..tostring(alternate).." of "
|
|
|
|
..tostring(alternates).."]"
|
|
|
|
.."button[0,3.15;2,1;alternate;Alternate]"
|
|
|
|
end
|
2013-10-03 05:25:07 +02:00
|
|
|
return {formspec=formspec}
|
2013-09-29 00:15:37 +02:00
|
|
|
end,
|
|
|
|
})
|
2013-10-03 05:25:07 +02:00
|
|
|
|
2013-10-21 00:02:25 +02:00
|
|
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|
|
|
local amount
|
|
|
|
for k, v in pairs(fields) do
|
|
|
|
amount = k:match("craftguide_craft_(.*)")
|
|
|
|
if amount then break end
|
|
|
|
end
|
|
|
|
if not amount then return end
|
|
|
|
local player_name = player:get_player_name()
|
|
|
|
local recipe_inv = minetest.get_inventory({
|
|
|
|
type="detached",
|
|
|
|
name=player_name.."craftrecipe",
|
|
|
|
})
|
|
|
|
|
|
|
|
local output = unified_inventory.current_item[player_name]
|
|
|
|
if (not output) or (output == "") then return end
|
|
|
|
|
|
|
|
local player_inv = player:get_inventory()
|
|
|
|
|
|
|
|
local crafts = unified_inventory.crafts_table[output]
|
|
|
|
if (not crafts) or (#crafts == 0) then return end
|
|
|
|
|
|
|
|
local alternate = unified_inventory.alternate[player_name]
|
|
|
|
|
|
|
|
local craft = crafts[alternate]
|
|
|
|
if craft.width > 3 then return end
|
|
|
|
|
|
|
|
local needed = craft.items
|
|
|
|
|
|
|
|
local craft_list = player_inv:get_list("craft")
|
|
|
|
|
|
|
|
local width = craft.width
|
|
|
|
if width == 0 then
|
|
|
|
-- Shapeless recipe
|
|
|
|
width = 3
|
|
|
|
end
|
|
|
|
|
|
|
|
if amount == "max" then
|
|
|
|
amount = 99 -- Arbitrary; need better way to do this.
|
|
|
|
else
|
|
|
|
amount = tonumber(amount)
|
|
|
|
end
|
|
|
|
|
|
|
|
for iter = 1, amount do
|
|
|
|
local index = 1
|
|
|
|
for y = 1, 3 do
|
|
|
|
for x = 1, width do
|
|
|
|
local needed_item = needed[index]
|
|
|
|
if needed_item then
|
|
|
|
local craft_index = ((y - 1) * 3) + x
|
|
|
|
local craft_item = craft_list[craft_index]
|
|
|
|
if (not craft_item) or (craft_item:is_empty()) or (craft_item:get_name() == needed_item) then
|
|
|
|
itemname = craft_item and craft_item:get_name() or needed_item
|
|
|
|
local needed_stack = ItemStack(needed_item)
|
|
|
|
if player_inv:contains_item("main", needed_stack) then
|
|
|
|
local count = (craft_item and craft_item:get_count() or 0) + 1
|
|
|
|
if count <= needed_stack:get_definition().stack_max then
|
|
|
|
local stack = ItemStack({name=needed_item, count=count})
|
|
|
|
craft_list[craft_index] = stack
|
|
|
|
player_inv:remove_item("main", needed_stack)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
index = index + 1
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
player_inv:set_list("craft", craft_list)
|
|
|
|
|
|
|
|
unified_inventory.set_inventory_formspec(player, "craft")
|
|
|
|
end)
|