From 0a70d8edefc23c2b692926982620ef8d827ab610 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Sun, 28 Jun 2015 03:47:03 -0400 Subject: [PATCH] Add "lite" mode Set unified_inventory_lite = true in minetest.conf to enable. This mode reduces the feature-set of the mod as follows: * no bags * no waypoints, * no home/go-home buttons, * no set-day/-night buttons, * smaller creative/craft guide inventory pages (4x6 instead of 8x10) * fewer paging buttons * smaller search field * move "Result: foo" to below the crafting guide grid. * Move main "tab" buttons to the right, below the search and paging buttons. * Made "tab" buttons able to use to 2 rows if necessary (max 8 buttons) --- callbacks.lua | 6 +- init.lua | 37 ++++++++- internal.lua | 134 ++++++++++++++++++++++----------- register.lua | 205 ++++++++++++++++++++++++++------------------------ 4 files changed, 231 insertions(+), 151 deletions(-) diff --git a/callbacks.lua b/callbacks.lua index 605d8e5..3a41c32 100644 --- a/callbacks.lua +++ b/callbacks.lua @@ -68,11 +68,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) -- Inventory page controls local start = math.floor( - unified_inventory.current_index[player_name] / 80 + 1) + unified_inventory.current_index[player_name] / unified_inventory.items_per_page + 1) local start_i = start local pagemax = math.floor( (#unified_inventory.filtered_items_list[player_name] - 1) - / (80) + 1) + / (unified_inventory.items_per_page) + 1) if fields.start_list then start_i = 1 @@ -101,7 +101,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) if not (start_i == start) then minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0}) - unified_inventory.current_index[player_name] = (start_i - 1) * 80 + 1 + unified_inventory.current_index[player_name] = (start_i - 1) * unified_inventory.items_per_page + 1 unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name]) end diff --git a/init.lua b/init.lua index ebc5fda..005e0d7 100644 --- a/init.lua +++ b/init.lua @@ -3,7 +3,6 @@ local modpath = minetest.get_modpath(minetest.get_current_modname()) local worldpath = minetest.get_worldpath() - -- Data tables definitions unified_inventory = { activefilter = {}, @@ -33,8 +32,35 @@ unified_inventory = { -- intllib gettext = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end, + + -- "Lite" mode + lite_mode = minetest.setting_getbool("unified_inventory_lite"), + + pagecols = 8, + pagerows = 10, + page_y = 0, + formspec_y = 1, + main_button_x = 0, + main_button_y = 9, + craft_result_x = 0.3, + craft_result_y = 0.6, + form_header_y = 0 } +if unified_inventory.lite_mode then + unified_inventory.pagecols = 4 + unified_inventory.pagerows = 6 + unified_inventory.page_y = 0.25 + unified_inventory.formspec_y = 0.47 + unified_inventory.main_button_x = 8.2 + unified_inventory.main_button_y = 6.5 + unified_inventory.craft_result_x = 2.3 + unified_inventory.craft_result_y = 3.4 + unified_inventory.form_header_y = -0.1 +end + +unified_inventory.items_per_page = unified_inventory.pagecols * unified_inventory.pagerows + -- Disable default creative inventory if rawget(_G, "creative_inventory") then function creative_inventory.set_creative_formspec(player, start_i, pagenum) @@ -47,9 +73,14 @@ dofile(modpath.."/api.lua") dofile(modpath.."/internal.lua") dofile(modpath.."/callbacks.lua") dofile(modpath.."/register.lua") -dofile(modpath.."/bags.lua") + +if not unified_inventory.lite_mode then + dofile(modpath.."/bags.lua") +end + dofile(modpath.."/item_names.lua") -if minetest.get_modpath("datastorage") then + +if minetest.get_modpath("datastorage") and not unified_inventory.lite_mode then dofile(modpath.."/waypoints.lua") end diff --git a/internal.lua b/internal.lua index 47a9171..51370b4 100644 --- a/internal.lua +++ b/internal.lua @@ -24,10 +24,16 @@ function unified_inventory.get_formspec(player, page) local pagedef = unified_inventory.pages[page] local formspec = "size[14,10]" - local fsdata = nil - -- Background formspec = formspec .. "background[-0.19,-0.25;14.4,10.75;ui_form_bg.png]" + + if unified_inventory.lite_mode then + formspec = "size[11,7.7]" + formspec = formspec .. "background[-0.19,-0.2;11.4,8.4;ui_form_bg.png]" + end + + local fsdata = nil + -- Current page if unified_inventory.pages[page] then fsdata = pagedef.get_formspec(player) @@ -36,12 +42,22 @@ function unified_inventory.get_formspec(player, page) return "" -- Invalid page name end + local button_row = 0 + local button_col = 0 + -- Main buttons for i, def in pairs(unified_inventory.buttons) do + + if i > 4 then + button_row = 1 + button_col = 1 + end + local tooltip = def.tooltip or "" if def.type == "image" then formspec = formspec.."image_button[" - ..(0.65 * (i - 1))..",9;0.8,0.8;" + ..( unified_inventory.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4) + ..","..(unified_inventory.main_button_y + button_row * 0.7)..";0.8,0.8;" ..minetest.formspec_escape(def.image)..";" ..minetest.formspec_escape(def.name)..";]" .."tooltip["..minetest.formspec_escape(def.name) @@ -52,7 +68,7 @@ function unified_inventory.get_formspec(player, page) if fsdata.draw_inventory ~= false then -- Player inventory formspec = formspec.."listcolors[#00000000;#00000000]" - formspec = formspec .. "list[current_player;main;0,4.5;8,4;]" + formspec = formspec .. "list[current_player;main;0,"..(unified_inventory.formspec_y + 3.5)..";8,4;]" end if fsdata.draw_item_list == false then @@ -61,67 +77,95 @@ function unified_inventory.get_formspec(player, page) -- Controls to flip items pages local start_x = 9.2 - formspec = formspec - .. "image_button[" .. (start_x + 0.6 * 0) - .. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]" - .. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]" - .. "image_button[" .. (start_x + 0.6 * 1) - .. ",9;.8,.8;ui_doubleleft_icon.png;rewind3;]" - .. "tooltip[rewind3;" .. minetest.formspec_escape(S("Back three pages")) .. "]" + if not unified_inventory.lite_mode then + formspec = formspec + .. "image_button[" .. (start_x + 0.6 * 0) + .. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]" + .. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]" - .. "image_button[" .. (start_x + 0.6 * 2) - .. ",9;.8,.8;ui_left_icon.png;rewind1;]" - .. "tooltip[rewind1;" .. minetest.formspec_escape(S("Back one page")) .. "]" + .. "image_button[" .. (start_x + 0.6 * 1) + .. ",9;.8,.8;ui_doubleleft_icon.png;rewind3;]" + .. "tooltip[rewind3;" .. minetest.formspec_escape(S("Back three pages")) .. "]" + .. "image_button[" .. (start_x + 0.6 * 2) + .. ",9;.8,.8;ui_left_icon.png;rewind1;]" + .. "tooltip[rewind1;" .. minetest.formspec_escape(S("Back one page")) .. "]" - .. "image_button[" .. (start_x + 0.6 * 3) - .. ",9;.8,.8;ui_right_icon.png;forward1;]" - .. "tooltip[forward1;" .. minetest.formspec_escape(S("Forward one page")) .. "]" + .. "image_button[" .. (start_x + 0.6 * 3) + .. ",9;.8,.8;ui_right_icon.png;forward1;]" + .. "tooltip[forward1;" .. minetest.formspec_escape(S("Forward one page")) .. "]" + .. "image_button[" .. (start_x + 0.6 * 4) + .. ",9;.8,.8;ui_doubleright_icon.png;forward3;]" + .. "tooltip[forward3;" .. minetest.formspec_escape(S("Forward three pages")) .. "]" - .. "image_button[" .. (start_x + 0.6 * 4) - .. ",9;.8,.8;ui_doubleright_icon.png;forward3;]" - .. "tooltip[forward3;" .. minetest.formspec_escape(S("Forward three pages")) .. "]" - - .. "image_button[" .. (start_x + 0.6 * 5) - .. ",9;.8,.8;ui_skip_forward_icon.png;end_list;]" - .. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]" + .. "image_button[" .. (start_x + 0.6 * 5) + .. ",9;.8,.8;ui_skip_forward_icon.png;end_list;]" + .. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]" + else + formspec = formspec + .. "image_button[" .. (8.2 + 0.65 * 0) + .. ",5.8;.8,.8;ui_skip_backward_icon.png;start_list;]" + .. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]" + .. "image_button[" .. (8.2 + 0.65 * 1) + .. ",5.8;.8,.8;ui_left_icon.png;rewind1;]" + .. "tooltip[rewind1;" .. minetest.formspec_escape(S("Back one page")) .. "]" + .. "image_button[" .. (8.2 + 0.65 * 2) + .. ",5.8;.8,.8;ui_right_icon.png;forward1;]" + .. "tooltip[forward1;" .. minetest.formspec_escape(S("Forward one page")) .. "]" + .. "image_button[" .. (8.2 + 0.65 * 3) + .. ",5.8;.8,.8;ui_skip_forward_icon.png;end_list;]" + .. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]" + end -- Search box - formspec = formspec .. "field[9.5,8.325;3,1;searchbox;;" - .. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]" - formspec = formspec .. "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]" - .. "tooltip[searchbutton;" ..S("Search") .. "]" + + if not unified_inventory.lite_mode then + formspec = formspec .. "field[9.5,8.325;3,1;searchbox;;" + .. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]" + formspec = formspec .. "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]" + .. "tooltip[searchbutton;" ..S("Search") .. "]" + else + formspec = formspec .. "field[8.5,5.225;2.2,1;searchbox;;" + .. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]" + formspec = formspec .. "image_button[10.3,5;.8,.8;ui_search_icon.png;searchbutton;]" + .. "tooltip[searchbutton;" ..S("Search") .. "]" + end + + local no_matches = "No matching items" + if unified_inventory.lite_mode then + no_matches = "No matches." + end -- Items list if #unified_inventory.filtered_items_list[player_name] == 0 then - formspec = formspec.."label[8.2,0;" .. S("No matching items") .. "]" + formspec = formspec.."label[8.2,"..unified_inventory.form_header_y..";" .. S(no_matches) .. "]" else local dir = unified_inventory.active_search_direction[player_name] local list_index = unified_inventory.current_index[player_name] - local page = math.floor(list_index / (80) + 1) + local page = math.floor(list_index / (unified_inventory.items_per_page) + 1) local pagemax = math.floor( (#unified_inventory.filtered_items_list[player_name] - 1) - / (80) + 1) + / (unified_inventory.items_per_page) + 1) local item = {} - for y = 0, 9 do - for x = 0, 7 do - local name = unified_inventory.filtered_items_list[player_name][list_index] - if minetest.registered_items[name] then - formspec = formspec.."item_image_button[" - ..(8.2 + x * 0.7).."," - ..(1 + y * 0.7)..";.81,.81;" - ..name..";item_button_"..dir.."_" - ..unified_inventory.mangle_for_formspec(name)..";]" - list_index = list_index + 1 + for y = 0, unified_inventory.pagerows - 1 do + for x = 0, unified_inventory.pagecols - 1 do + local name = unified_inventory.filtered_items_list[player_name][list_index] + if minetest.registered_items[name] then + formspec = formspec.."item_image_button[" + ..(8.2 + x * 0.7).."," + ..(unified_inventory.formspec_y + unified_inventory.page_y + y * 0.7)..";.81,.81;" + ..name..";item_button_"..dir.."_" + ..unified_inventory.mangle_for_formspec(name)..";]" + list_index = list_index + 1 + end end end - end - formspec = formspec.."label[8.2,0;"..S("Page") .. ": " + formspec = formspec.."label[8.2,"..unified_inventory.form_header_y..";"..S("Page") .. ": " .. S("%s of %s"):format(page,pagemax).."]" end if unified_inventory.activefilter[player_name] ~= "" then - formspec = formspec.."label[8.2,0.4;" .. S("Filter") .. ":]" - formspec = formspec.."label[9,0.4;"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]" + formspec = formspec.."label[8.2,"..(unified_inventory.form_header_y + 0.4)..";" .. S("Filter") .. ":]" + formspec = formspec.."label[9.1,"..(unified_inventory.form_header_y + 0.4)..";"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]" end return formspec end diff --git a/register.lua b/register.lua index 3fe0925..26402bb 100644 --- a/register.lua +++ b/register.lua @@ -33,71 +33,73 @@ unified_inventory.register_button("craftguide", { tooltip = S("Crafting Guide") }) -unified_inventory.register_button("home_gui_set", { - type = "image", - image = "ui_sethome_icon.png", - tooltip = S("Set home position"), - action = function(player) - local player_name = player:get_player_name() - unified_inventory.set_home(player, player:getpos()) - local home = unified_inventory.home_pos[player_name] - if home ~= nil then - minetest.sound_play("dingdong", - {to_player=player_name, gain = 1.0}) - minetest.chat_send_player(player_name, - S("Home position set to: %s"):format(minetest.pos_to_string(home))) - end - end, -}) +if not unified_inventory.lite_mode then + unified_inventory.register_button("home_gui_set", { + type = "image", + image = "ui_sethome_icon.png", + tooltip = S("Set home position"), + action = function(player) + local player_name = player:get_player_name() + unified_inventory.set_home(player, player:getpos()) + local home = unified_inventory.home_pos[player_name] + if home ~= nil then + minetest.sound_play("dingdong", + {to_player=player_name, gain = 1.0}) + minetest.chat_send_player(player_name, + S("Home position set to: %s"):format(minetest.pos_to_string(home))) + end + end, + }) -unified_inventory.register_button("home_gui_go", { - type = "image", - image = "ui_gohome_icon.png", - tooltip = S("Go home"), - action = function(player) - minetest.sound_play("teleport", - {to_player=player:get_player_name(), gain = 1.0}) - unified_inventory.go_home(player) - end, -}) + unified_inventory.register_button("home_gui_go", { + type = "image", + image = "ui_gohome_icon.png", + tooltip = S("Go home"), + action = function(player) + minetest.sound_play("teleport", + {to_player=player:get_player_name(), gain = 1.0}) + unified_inventory.go_home(player) + end, + }) -unified_inventory.register_button("misc_set_day", { - type = "image", - image = "ui_sun_icon.png", - tooltip = S("Set time to day"), - action = function(player) - local player_name = player:get_player_name() - if minetest.check_player_privs(player_name, {settime=true}) then - minetest.sound_play("birds", - {to_player=player_name, gain = 1.0}) - minetest.set_timeofday((6000 % 24000) / 24000) - minetest.chat_send_player(player_name, - S("Time of day set to 6am")) - else - minetest.chat_send_player(player_name, - S("You don't have the settime priviledge!")) - end - end, -}) - -unified_inventory.register_button("misc_set_night", { - type = "image", - image = "ui_moon_icon.png", - tooltip = S("Set time to night"), - action = function(player) - local player_name = player:get_player_name() - if minetest.check_player_privs(player_name, {settime=true}) then - minetest.sound_play("owl", - {to_player=player_name, gain = 1.0}) - minetest.set_timeofday((21000 % 24000) / 24000) - minetest.chat_send_player(player_name, - S("Time of day set to 9pm")) - else - minetest.chat_send_player(player_name, + unified_inventory.register_button("misc_set_day", { + type = "image", + image = "ui_sun_icon.png", + tooltip = S("Set time to day"), + action = function(player) + local player_name = player:get_player_name() + if minetest.check_player_privs(player_name, {settime=true}) then + minetest.sound_play("birds", + {to_player=player_name, gain = 1.0}) + minetest.set_timeofday((6000 % 24000) / 24000) + minetest.chat_send_player(player_name, + S("Time of day set to 6am")) + else + minetest.chat_send_player(player_name, S("You don't have the settime priviledge!")) - end - end, -}) + end + end, + }) + + unified_inventory.register_button("misc_set_night", { + type = "image", + image = "ui_moon_icon.png", + tooltip = S("Set time to night"), + action = function(player) + local player_name = player:get_player_name() + if minetest.check_player_privs(player_name, {settime=true}) then + minetest.sound_play("owl", + {to_player=player_name, gain = 1.0}) + minetest.set_timeofday((21000 % 24000) / 24000) + minetest.chat_send_player(player_name, + S("Time of day set to 9pm")) + else + minetest.chat_send_player(player_name, + S("You don't have the settime priviledge!")) + end + end, + }) +end unified_inventory.register_button("clear_inv", { type = "image", @@ -123,23 +125,22 @@ unified_inventory.register_button("clear_inv", { unified_inventory.register_page("craft", { get_formspec = function(player, formspec) local player_name = player:get_player_name() - local formspec = "background[0,1;8,3;ui_crafting_form.png]" - formspec = formspec.."background[0,4.5;8,4;ui_main_inventory.png]" - formspec = formspec.."label[0,0;Crafting]" + local formspec = "background[0,"..unified_inventory.formspec_y..";8,3;ui_crafting_form.png]" + formspec = formspec.."background[0,"..(unified_inventory.formspec_y + 3.5)..";8,4;ui_main_inventory.png]" + formspec = formspec.."label[0,"..unified_inventory.form_header_y..";Crafting]" formspec = formspec.."listcolors[#00000000;#00000000]" - formspec = formspec.."list[current_player;craftpreview;6,1;1,1;]" - formspec = formspec.."list[current_player;craft;2,1;3,3;]" - formspec = formspec.."label[7,2.5;" .. S("Trash:") .. "]" - formspec = formspec.."list[detached:trash;main;7,3;1,1;]" + formspec = formspec.."list[current_player;craftpreview;6,"..unified_inventory.formspec_y..";1,1;]" + formspec = formspec.."list[current_player;craft;2,"..unified_inventory.formspec_y..";3,3;]" + formspec = formspec.."label[7,"..(unified_inventory.formspec_y + 1.5)..";" .. S("Trash:") .. "]" + formspec = formspec.."list[detached:trash;main;7,"..(unified_inventory.formspec_y + 2)..";1,1;]" if unified_inventory.is_creative(player_name) then - formspec = formspec.."label[0,2.5;" .. S("Refill:") .. "]" - formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,3;1,1;]" + formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 1.5)..";" .. S("Refill:") .. "]" + formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,"..(unified_inventory.formspec_y +2)..";1,1;]" end return {formspec=formspec} end, }) - -- stack_image_button(): generate a form button displaying a stack of items -- -- Normally a simple item_image_button[] is used. If the stack contains @@ -167,7 +168,7 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item) end local label = string.format("\n\n%s%7d", show_is_group and "G" or " ", count):gsub(" 1$", " .") if label == "\n\n ." then label = "" end - return string.format("item_image_button[%u,%u;%u,%u;%s;%s;%s]", + return string.format("item_image_button[%f,%f;%u,%u;%s;%s;%s]", x, y, w, h, minetest.formspec_escape(displayitem), minetest.formspec_escape(buttonname_prefix..unified_inventory.mangle_for_formspec(selectitem)), @@ -196,8 +197,8 @@ unified_inventory.register_page("craftguide", { local player_name = player:get_player_name() local player_privs = minetest.get_player_privs(player_name) local formspec = "" - formspec = formspec.."background[0,4.5;8,4;ui_main_inventory.png]" - formspec = formspec.."label[0,0;" .. S("Crafting Guide") .. "]" + formspec = formspec.."background[0,"..(unified_inventory.formspec_y + 3.5)..";8,4;ui_main_inventory.png]" + formspec = formspec.."label[0,"..unified_inventory.form_header_y..";" .. S("Crafting Guide") .. "]" formspec = formspec.."listcolors[#00000000;#00000000]" local item_name = unified_inventory.current_item[player_name] if not item_name then return {formspec=formspec} end @@ -214,21 +215,25 @@ unified_inventory.register_page("craftguide", { craft = crafts[alternate] end - formspec = formspec.."background[0,1;8,3;ui_craftguide_form.png]" - formspec = formspec.."textarea[0.3,0.6;10,1;;"..minetest.formspec_escape(role_text[dir]..": "..item_name)..";]" - formspec = formspec..stack_image_button(0, 1, 1.1, 1.1, "item_button_" .. rdir .. "_", ItemStack(item_name)) + formspec = formspec.."background[0,"..unified_inventory.formspec_y..";8,3;ui_craftguide_form.png]" + formspec = formspec.."textarea["..unified_inventory.craft_result_x..","..unified_inventory.craft_result_y + ..";10,1;;"..minetest.formspec_escape(role_text[dir]..": "..item_name)..";]" + formspec = formspec..stack_image_button(0, unified_inventory.formspec_y, 1.1, 1.1, "item_button_" + .. rdir .. "_", ItemStack(item_name)) if not craft then - formspec = formspec.."label[6,3.35;"..minetest.formspec_escape(no_recipe_text[dir]).."]" + formspec = formspec.."label[6,"..(unified_inventory.formspec_y + 2.35)..";" + ..minetest.formspec_escape(no_recipe_text[dir]).."]" local no_pos = dir == "recipe" and 4 or 6 local item_pos = dir == "recipe" and 6 or 4 - formspec = formspec.."image["..no_pos..",1;1.1,1.1;ui_no.png]" - formspec = formspec..stack_image_button(item_pos, 1, 1.1, 1.1, "item_button_"..other_dir[dir].."_", ItemStack(item_name)) + formspec = formspec.."image["..no_pos..","..unified_inventory.formspec_y..";1.1,1.1;ui_no.png]" + formspec = formspec..stack_image_button(item_pos, unified_inventory.formspec_y, 1.1, 1.1, "item_button_" + ..other_dir[dir].."_", ItemStack(item_name)) if player_privs.give == true then - formspec = formspec.."label[0,3.10;" .. S("Give me:") .. "]" - .."button[0, 3.70;0.6,0.5;craftguide_giveme_1;1]" - .."button[0.6,3.70;0.7,0.5;craftguide_giveme_10;10]" - .."button[1.3,3.70;0.8,0.5;craftguide_giveme_99;99]" + formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 2.10)..";" .. S("Give me:") .. "]" + .."button[0, "..(unified_inventory.formspec_y + 2.7)..";0.6,0.5;craftguide_giveme_1;1]" + .."button[0.6,"..(unified_inventory.formspec_y + 2.7)..";0.7,0.5;craftguide_giveme_10;10]" + .."button[1.3,"..(unified_inventory.formspec_y + 2.7)..";0.8,0.5;craftguide_giveme_99;99]" end return {formspec = formspec} end @@ -236,10 +241,10 @@ unified_inventory.register_page("craftguide", { local craft_type = unified_inventory.registered_craft_types[craft.type] or unified_inventory.craft_type_defaults(craft.type, {}) if craft_type.icon then - formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.2,0.85,0.5,0.5,craft_type.icon) + formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.2,(unified_inventory.formspec_y - 0.15),0.5,0.5,craft_type.icon) end - formspec = formspec.."label[5,1.50;" .. minetest.formspec_escape(craft_type.description).."]" - formspec = formspec..stack_image_button(6, 1, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output)) + formspec = formspec.."label[5,"..(unified_inventory.formspec_y + 0.5)..";" .. minetest.formspec_escape(craft_type.description).."]" + formspec = formspec..stack_image_button(6, unified_inventory.formspec_y, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output)) local display_size = craft_type.dynamic_display_size and craft_type.dynamic_display_size(craft) or { width = craft_type.width, height = craft_type.height } local craft_width = craft_type.get_shaped_craft_width and craft_type.get_shaped_craft_width(craft) or display_size.width @@ -254,36 +259,36 @@ unified_inventory.register_page("craftguide", { end if item then formspec = formspec..stack_image_button( - xoffset + x, y, 1.1, 1.1, + xoffset + x, unified_inventory.formspec_y - 1 + y, 1.1, 1.1, "item_button_recipe_", ItemStack(item)) else -- Fake buttons just to make grid formspec = formspec.."image_button[" - ..tostring(xoffset + x)..","..tostring(y) + ..tostring(xoffset + x)..","..tostring(unified_inventory.formspec_y - 1 + y) ..";1,1;ui_blank_image.png;;]" end end end if craft_type.uses_crafting_grid then - formspec = formspec.."label[0,1.90;" .. S("To craft grid:") .. "]" - .."button[0, 2.5;0.6,0.5;craftguide_craft_1;1]" - .."button[0.6,2.5;0.7,0.5;craftguide_craft_10;10]" - .."button[1.3,2.5;0.8,0.5;craftguide_craft_max;" .. S("All") .. "]" + formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 0.9)..";" .. S("To craft grid:") .. "]" + .."button[0, "..(unified_inventory.formspec_y + 1.5)..";0.6,0.5;craftguide_craft_1;1]" + .."button[0.6,"..(unified_inventory.formspec_y + 1.5)..";0.7,0.5;craftguide_craft_10;10]" + .."button[1.3,"..(unified_inventory.formspec_y + 1.5)..";0.8,0.5;craftguide_craft_max;" .. S("All") .. "]" end if player_privs.give then - formspec = formspec.."label[0,3.10;" .. S("Give me:") .. "]" - .."button[0, 3.70;0.6,0.5;craftguide_giveme_1;1]" - .."button[0.6,3.70;0.7,0.5;craftguide_giveme_10;10]" - .."button[1.3,3.70;0.8,0.5;craftguide_giveme_99;99]" + formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 2.1)..";" .. S("Give me:") .. "]" + .."button[0, "..(unified_inventory.formspec_y + 2.7)..";0.6,0.5;craftguide_giveme_1;1]" + .."button[0.6,"..(unified_inventory.formspec_y + 2.7)..";0.7,0.5;craftguide_giveme_10;10]" + .."button[1.3,"..(unified_inventory.formspec_y + 2.7)..";0.8,0.5;craftguide_giveme_99;99]" end if alternates and alternates > 1 then - formspec = formspec.."label[6,1.95;"..recipe_text[dir].." " + formspec = formspec.."label[6,"..(unified_inventory.formspec_y + 0.95)..";"..recipe_text[dir].." " ..tostring(alternate).." of " ..tostring(alternates).."]" - .."button[6,2.3;2,1;alternate;" .. S("Alternate") .. "]" + .."button[6,"..(unified_inventory.formspec_y + 1.3)..";2,1;alternate;" .. S("Alternate") .. "]" end return {formspec = formspec} end,