Collect missing strings for translation
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1413f760bc
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115e0bfaf4
16
bags.lua
16
bags.lua
@ -10,10 +10,10 @@ unified_inventory.register_page("bags", {
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local player_name = player:get_player_name()
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local formspec = "background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]"
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formspec = formspec.."label[0,0;"..S("Bags").."]"
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formspec = formspec.."button[0,2;2,0.5;bag1;Bag 1]"
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formspec = formspec.."button[2,2;2,0.5;bag2;Bag 2]"
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formspec = formspec.."button[4,2;2,0.5;bag3;Bag 3]"
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formspec = formspec.."button[6,2;2,0.5;bag4;Bag 4]"
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formspec = formspec.."button[0,2;2,0.5;bag1;"..S("Bag 1").."]"
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formspec = formspec.."button[2,2;2,0.5;bag2;"..S("Bag 2").."]"
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formspec = formspec.."button[4,2;2,0.5;bag3;"..S("Bag 3").."]"
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formspec = formspec.."button[6,2;2,0.5;bag4;"..S("Bag 4").."]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
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formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag1;0.5,1;1,1;]"
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formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag2;2.5,1;1,1;]"
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@ -36,7 +36,7 @@ unified_inventory.register_button("bags", {
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local stack = player:get_inventory():get_stack("bag1", 1)
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local image = stack:get_definition().inventory_image
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local formspec = "image[7,0;1,1;"..image.."]"
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formspec = formspec.."label[0,0;Bag 1]"
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formspec = formspec.."label[0,0;"..S("Bag 1").."]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
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formspec = formspec.."list[current_player;bag1contents;0,1;8,3;]"
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formspec = formspec.."listring[current_name;bag1contents]"
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@ -57,7 +57,7 @@ unified_inventory.register_button("bags", {
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local stack = player:get_inventory():get_stack("bag2", 1)
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local image = stack:get_definition().inventory_image
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local formspec = "image[7,0;1,1;"..image.."]"
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formspec = formspec.."label[0,0;Bag 2]"
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formspec = formspec.."label[0,0;"..S("Bag 2").."]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
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formspec = formspec.."list[current_player;bag2contents;0,1;8,3;]"
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formspec = formspec.."listring[current_name;bag2contents]"
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@ -78,7 +78,7 @@ unified_inventory.register_button("bags", {
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local stack = player:get_inventory():get_stack("bag3", 1)
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local image = stack:get_definition().inventory_image
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local formspec = "image[7,0;1,1;"..image.."]"
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formspec = formspec.."label[0,0;Bag 3]"
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formspec = formspec.."label[0,0;"..S("Bag 3").."]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
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formspec = formspec.."list[current_player;bag3contents;0,1;8,3;]"
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formspec = formspec.."listring[current_name;bag3contents]"
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@ -99,7 +99,7 @@ unified_inventory.register_button("bags", {
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local stack = player:get_inventory():get_stack("bag4", 1)
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local image = stack:get_definition().inventory_image
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local formspec = "image[7,0;1,1;"..image.."]"
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formspec = formspec.."label[0,0;Bag 4]"
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formspec = formspec.."label[0,0;"..S("Bag 4").."]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
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formspec = formspec.."list[current_player;bag4contents;0,1;8,3;]"
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formspec = formspec.."listring[current_name;bag4contents]"
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@ -26,6 +26,7 @@ Search =
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### register.lua ###
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Can use the creative inventory =
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Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally =
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Home position set to: %s =
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Time of day set to 6am =
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You don't have the settime priviledge! =
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@ -47,6 +48,17 @@ All =
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Recipe %s of %s =
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Alternate =
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Crafting Grid =
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Recipe =
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Usage =
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No recipes =
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No usages =
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Result =
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Ingredient =
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Set time to day =
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Set time to night =
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Set home position =
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Go home =
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Clear inventory =
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### waypoints.lua ###
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White =
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14
register.lua
14
register.lua
@ -1,12 +1,12 @@
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local S = unified_inventory.gettext
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minetest.register_privilege("creative", {
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description = "Can use the creative inventory",
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description = S("Can use the creative inventory"),
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give_to_singleplayer = false,
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})
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minetest.register_privilege("ui_full", {
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description = "Forces UI to display in Full mode when Lite mode is configured globally",
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description = S("Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally"),
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give_to_singleplayer = false,
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})
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@ -135,7 +135,7 @@ unified_inventory.register_button("clear_inv", {
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return
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end
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player:get_inventory():set_list("main", {})
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minetest.chat_send_player(player_name, 'Inventory Cleared!')
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minetest.chat_send_player(player_name, S('Inventory cleared!'))
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minetest.sound_play("trash_all",
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{to_player=player_name, gain = 1.0})
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end,
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@ -150,7 +150,7 @@ unified_inventory.register_page("craft", {
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local player_name = player:get_player_name()
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local formspec = "background[2,"..formspecy..";6,3;ui_crafting_form.png]"
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formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
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formspec = formspec.."label[0,"..formheadery..";Crafting]"
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formspec = formspec.."label[0,"..formheadery..";" ..S("Crafting").."]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
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formspec = formspec.."list[current_player;craftpreview;6,"..formspecy..";1,1;]"
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formspec = formspec.."list[current_player;craft;2,"..formspecy..";3,3;]"
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@ -242,13 +242,13 @@ unified_inventory.register_page("craftguide", {
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formspec = formspec.."background[0.5,"..(formspecy + 0.2)..";8,3;ui_craftguide_form.png]"
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formspec = formspec.."textarea["..craftresultx..","..craftresulty
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..";10,1;;"..minetest.formspec_escape(role_text[dir]..": "..item_name)..";]"
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..";10,1;;"..minetest.formspec_escape(S(role_text[dir])..": "..item_name)..";]"
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formspec = formspec..stack_image_button(0, formspecy, 1.1, 1.1, "item_button_"
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.. rdir .. "_", ItemStack(item_name))
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if not craft then
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formspec = formspec.."label[5.5,"..(formspecy + 2.35)..";"
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..minetest.formspec_escape(no_recipe_text[dir]).."]"
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..minetest.formspec_escape(S(no_recipe_text[dir])).."]"
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local no_pos = dir == "recipe" and 4.5 or 6.5
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local item_pos = dir == "recipe" and 6.5 or 4.5
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formspec = formspec.."image["..no_pos..","..formspecy..";1.1,1.1;ui_no.png]"
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@ -310,7 +310,7 @@ unified_inventory.register_page("craftguide", {
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end
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if alternates and alternates > 1 then
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formspec = formspec.."label[5.5,"..(formspecy + 1.6)..";"..recipe_text[dir].." "
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formspec = formspec.."label[5.5,"..(formspecy + 1.6)..";"..S(recipe_text[dir]).." "
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..tostring(alternate).." of "
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..tostring(alternates).."]"
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.."button[5.5,"..(formspecy + 2)..";2,1;alternate;" .. S("Alternate") .. "]"
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