Only do paperflip sound when really changing page
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@ -79,33 +79,21 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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/ (80) + 1)
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/ (80) + 1)
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if fields.start_list then
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if fields.start_list then
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minetest.sound_play("paperflip1",
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{to_player=player_name, gain = 1.0})
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start_i = 1
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start_i = 1
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end
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end
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if fields.rewind1 then
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if fields.rewind1 then
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minetest.sound_play("paperflip1",
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{to_player=player_name, gain = 1.0})
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start_i = start_i - 1
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start_i = start_i - 1
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end
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end
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if fields.forward1 then
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if fields.forward1 then
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minetest.sound_play("paperflip1",
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{to_player=player_name, gain = 1.0})
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start_i = start_i + 1
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start_i = start_i + 1
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end
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end
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if fields.rewind3 then
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if fields.rewind3 then
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minetest.sound_play("paperflip1",
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{to_player=player_name, gain = 1.0})
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start_i = start_i - 3
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start_i = start_i - 3
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end
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end
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if fields.forward3 then
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if fields.forward3 then
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minetest.sound_play("paperflip1",
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{to_player=player_name, gain = 1.0})
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start_i = start_i + 3
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start_i = start_i + 3
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end
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end
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if fields.end_list then
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if fields.end_list then
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minetest.sound_play("paperflip1",
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{to_player=player_name, gain = 1.0})
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start_i = pagemax
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start_i = pagemax
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end
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end
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if start_i < 1 then
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if start_i < 1 then
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@ -115,6 +103,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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start_i = pagemax
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start_i = pagemax
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end
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end
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if not (start_i == start) then
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if not (start_i == start) then
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minetest.sound_play("paperflip1",
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{to_player=player_name, gain = 1.0})
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unified_inventory.current_index[player_name] = (start_i - 1) * 80 + 1
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unified_inventory.current_index[player_name] = (start_i - 1) * 80 + 1
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unified_inventory.set_inventory_formspec(player,
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unified_inventory.set_inventory_formspec(player,
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unified_inventory.current_page[player_name])
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unified_inventory.current_page[player_name])
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