Remove unused internal functions
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077bed90eb
commit
3fffa41eaf
3
init.lua
3
init.lua
@ -43,7 +43,8 @@ unified_inventory = {
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imgscale = 1.25,
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list_img_offset = 0.13,
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standard_background = "background9[0,0;1,1;ui_formbg_9_sliced.png;true;16]",
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version = 2
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version = 3
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}
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local ui = unified_inventory
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82
internal.lua
82
internal.lua
@ -133,7 +133,6 @@ local function formspec_add_categories(player, formspec, ui_peruser)
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if category_count > ui_peruser.pagecols and category_count - scroll_offset > ui_peruser.pagecols then
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-- next
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formspec[n] = formspec_button(ui_peruser, "next_category", "ui_right_icon.png", categories_scroll_pos, {ui_peruser.pagecols - 1, 0}, 0.8, S("Scroll categories right"))
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n = n + 1
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end
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end
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@ -270,39 +269,35 @@ function ui.get_formspec(player, page)
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return "" -- Invalid page name
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end
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local formspec = {
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local fs = {
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"formspec_version[4]",
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"size["..ui_peruser.formw..","..ui_peruser.formh.."]",
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pagedef.formspec_prepend and "" or "no_prepend[]",
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ui.standard_background
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}
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local n = 5
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local perplayer_formspec = ui.get_per_player_formspec(player_name)
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local fsdata = pagedef.get_formspec(player, perplayer_formspec)
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formspec[n] = fsdata.formspec
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fs[#fs + 1] = fsdata.formspec
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formspec_add_filters(player, formspec, ui_peruser)
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n = #formspec + 1
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formspec_add_filters(player, fs, ui_peruser)
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if fsdata.draw_inventory ~= false then
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-- Player inventory
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formspec[n] = "listcolors[#00000000;#00000000]"
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formspec[n+1] = ui_peruser.standard_inv
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n = n+2
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fs[#fs + 1] = "listcolors[#00000000;#00000000]"
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fs[#fs + 1] = ui_peruser.standard_inv
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end
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if fsdata.draw_item_list == false then
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return table.concat(formspec, "")
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return table.concat(fs, "")
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end
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formspec_add_categories(player, formspec, ui_peruser)
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formspec_add_search_box(player, formspec, ui_peruser)
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formspec_add_item_browser(player, formspec, ui_peruser)
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formspec_add_categories(player, fs, ui_peruser)
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formspec_add_search_box(player, fs, ui_peruser)
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formspec_add_item_browser(player, fs, ui_peruser)
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return table.concat(formspec)
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return table.concat(fs)
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end
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function ui.set_inventory_formspec(player, page)
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@ -383,60 +378,3 @@ function ui.apply_filter(player, filter, search_dir)
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ui.set_inventory_formspec(player,
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ui.current_page[player_name])
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end
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function ui.items_in_group(groups)
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local items = {}
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for name, item in pairs(minetest.registered_items) do
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for _, group in pairs(groups:split(',')) do
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if item.groups[group] then
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table.insert(items, name)
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end
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end
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end
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return items
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end
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function ui.sort_inventory(inv)
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local inlist = inv:get_list("main")
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local typecnt = {}
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local typekeys = {}
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for _, st in ipairs(inlist) do
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if not st:is_empty() then
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local n = st:get_name()
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local w = st:get_wear()
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local m = st:get_metadata()
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local k = string.format("%s %05d %s", n, w, m)
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if not typecnt[k] then
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typecnt[k] = {
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name = n,
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wear = w,
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metadata = m,
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stack_max = st:get_stack_max(),
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count = 0,
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}
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table.insert(typekeys, k)
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end
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typecnt[k].count = typecnt[k].count + st:get_count()
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end
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end
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table.sort(typekeys)
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local outlist = {}
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for _, k in ipairs(typekeys) do
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local tc = typecnt[k]
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while tc.count > 0 do
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local c = math.min(tc.count, tc.stack_max)
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table.insert(outlist, ItemStack({
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name = tc.name,
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wear = tc.wear,
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metadata = tc.metadata,
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count = c,
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}))
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tc.count = tc.count - c
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end
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end
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if #outlist > #inlist then return end
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while #outlist < #inlist do
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table.insert(outlist, ItemStack(nil))
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end
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inv:set_list("main", outlist)
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end
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