New version:
another structure, its a modpack now searches are not case sensitive
This commit is contained in:
parent
5baccadd93
commit
43e308a815
@ -1 +0,0 @@
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default
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1
unified_inventory/aaa_recipeshook/depends.txt
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1
unified_inventory/aaa_recipeshook/depends.txt
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@ -0,0 +1 @@
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27
unified_inventory/aaa_recipeshook/init.lua
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27
unified_inventory/aaa_recipeshook/init.lua
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@ -0,0 +1,27 @@
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-- override minetest.register_craft
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crafts_table ={}
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crafts_table_count=0
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local minetest_register_craft = minetest.register_craft
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minetest.register_craft = function (options)
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minetest_register_craft(options)
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register_craft(options)
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end
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-- register_craft
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register_craft = function(options)
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if options.output == nil then
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return
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end
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local itemstack = ItemStack(options.output)
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if itemstack:is_empty() then
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return
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end
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if crafts_table[itemstack:get_name()]==nil then
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crafts_table[itemstack:get_name()] = {}
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end
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table.insert(crafts_table[itemstack:get_name()],options)
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crafts_table_count=crafts_table_count+1
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end
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1
unified_inventory/modpack.txt
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1
unified_inventory/modpack.txt
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@ -0,0 +1 @@
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@ -1,12 +1,5 @@
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--loading modules
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modpath=minetest.get_modpath("unified_inventory")
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dofile(modpath.."/bags.lua")
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-- expose api
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--data tables definitions
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unified_inventory = {}
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-- define buttons
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unified_inventory.buttons = {}
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unified_inventory.control_buttons = {}
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unified_inventory.players = {}
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unified_inventory.current_page = {}
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unified_inventory.current_index = {}
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@ -15,11 +8,13 @@ unified_inventory.items_list = {}
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unified_inventory.filtered_items_list_size = {}
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unified_inventory.filtered_items_list = {}
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unified_inventory.activefilter = {}
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unified_inventory.alternate = {}
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unified_inventory.current_item = {}
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-- default inventory page
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unified_inventory.default = "craft"
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-- homepos stuff
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local home_gui = {}
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local homepos = {}
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unified_inventory.home_filename = minetest.get_worldpath()..'/unified_inventory_home'
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@ -48,7 +43,25 @@ minetest.register_on_joinplayer(function(player)
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unified_inventory.filtered_items_list_size[player_name]=unified_inventory.items_list_size
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unified_inventory.activefilter[player_name]=""
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unified_inventory.apply_filter(player_name, "")
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unified_inventory.alternate[player_name] = 1
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unified_inventory.current_item[player_name] =nil
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unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default))
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local inv = minetest.create_detached_inventory(player:get_player_name().."craftrecipe",{
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allow_put = function(inv, listname, index, stack, player)
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return 0
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end,
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allow_take = function(inv, listname, index, stack, player)
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return 0
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end,
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allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
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return 0
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end,
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})
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inv:set_size("output", 1)
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inv:set_size("build", 3*3)
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inv:set_size("cook", 1)
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inv:set_size("fuel", 1)
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end)
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-- set_inventory_formspec
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@ -95,15 +108,11 @@ unified_inventory.get_formspec = function(player,page)
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formspec = formspec .. "field[9.195,8.325;3,1;searchbox;;]"
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formspec = formspec .. "button[12,8;1.2,1;searchbutton;Search]"
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if page=="main" then
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return formspec
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end
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-- craft page
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if page=="craft" then
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formspec = formspec.."label[0,0;Crafting]"
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formspec = formspec.."list[current_player;craftpreview;5.25,2;1,1;]"
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formspec = formspec.."list[current_player;craft;1.75,1;3,3;]"
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formspec = formspec.."list[current_player;craftpreview;6,1;1,1;]"
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formspec = formspec.."list[current_player;craft;2,1;3,3;]"
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if minetest.setting_getbool("creative_mode") then
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formspec = formspec.."label[0,2.5;Refill:]"
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formspec = formspec.."list[detached:refill;main;0,3;1,1;]"
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@ -115,6 +124,45 @@ unified_inventory.get_formspec = function(player,page)
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-- craft guide page
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if page=="craftguide" then
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formspec = formspec.."label[0,0;Crafting Guide]"
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formspec = formspec.."list[detached:"..player_name.."craftrecipe;build;2,1;3,3;]"
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formspec = formspec.."list[detached:"..player_name.."craftrecipe;output;6,1;1,1;]"
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formspec = formspec.."label[2,0.5;Input:]"
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formspec = formspec.."label[6,0.5;Output:]"
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formspec = formspec.."label[6,2.6;Method:]"
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local item_name=unified_inventory.current_item[player_name]
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--print (dump(item_name))
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if item_name then
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local alternates = 0
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local alternate = unified_inventory.alternate[player_name]
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local crafts = crafts_table[item_name]
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if crafts ~= nil then
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alternates = #crafts
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local craft = crafts[alternate]
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local method = "Crafting"
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if craft.type == "shapeless" then
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method="Crafting"
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end
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if craft.type == "cooking" then
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method="Cooking"
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end
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if craft.type == "fuel" then
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method="Fuel"
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end
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if craft.type == "grinding" then
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method="Grinding"
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end
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if craft.type == "alloy" then
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method="Alloy cooking"
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end
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formspec = formspec.."label[6,3;"..method.."]"
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end
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if alternates > 1 then
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formspec = formspec.."label[0,2.6;Recipe "..tostring(alternate).." of "..tostring(alternates).."]"
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formspec = formspec.."button[0,3.15;2,1;alternate;Alternate]"
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end
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end
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end
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-- bags
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@ -124,10 +172,10 @@ unified_inventory.get_formspec = function(player,page)
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formspec=formspec.."button[2,2;2,0.5;bag2;Bag 2]"
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formspec=formspec.."button[4,2;2,0.5;bag3;Bag 3]"
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formspec=formspec.."button[6,2;2,0.5;bag4;Bag 4]"
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formspec=formspec.."list[detached:"..player:get_player_name().."_bags;bag1;0.5,1;1,1;]"
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formspec=formspec.."list[detached:"..player:get_player_name().."_bags;bag2;2.5,1;1,1;]"
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formspec=formspec.."list[detached:"..player:get_player_name().."_bags;bag3;4.5,1;1,1;]"
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formspec=formspec.."list[detached:"..player:get_player_name().."_bags;bag4;6.5,1;1,1;]"
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formspec=formspec.."list[detached:"..player_name.."_bags;bag1;0.5,1;1,1;]"
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formspec=formspec.."list[detached:"..player_name.."_bags;bag2;2.5,1;1,1;]"
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formspec=formspec.."list[detached:"..player_name.."_bags;bag3;4.5,1;1,1;]"
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formspec=formspec.."list[detached:"..player_name.."_bags;bag4;6.5,1;1,1;]"
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end
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for i=1,4 do
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@ -143,7 +191,7 @@ unified_inventory.get_formspec = function(player,page)
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formspec = formspec.."label[0,0;Miscellaneous]"
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formspec=formspec.."button[0,1;2,0.5;home_gui_set;Set Home]"
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formspec=formspec.."button_exit[2,1;2,0.5;home_gui_go;Go Home]"
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local home = homepos[player:get_player_name()]
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local home = homepos[player_name]
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if home ~= nil then
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formspec = formspec
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formspec=formspec.."label[4,.9;Home set to:]"
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@ -171,7 +219,7 @@ unified_inventory.get_formspec = function(player,page)
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end
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end
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formspec=formspec.."label[8.2,0;Page:]"
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formspec=formspec.."label[9,0;"..page.."/"..pagemax.."]"
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formspec=formspec.."label[9,0;"..page.." of "..pagemax.."]"
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formspec=formspec.."label[8.2,0.4;Filter:]"
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formspec=formspec.."label[9,0.4;"..unified_inventory.activefilter[player_name].."]"
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return formspec
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@ -211,7 +259,7 @@ unified_inventory.refill:set_size("main", 1)
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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local player_name = player:get_player_name()
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-- main
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-- main buttons
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if fields.craft then
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craft"))
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return
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@ -244,7 +292,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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end
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end
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-- Miscellanous
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-- Miscellaneous
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if fields.home_gui_set then
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"misc"))
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unified_inventory.set_home(player, player:getpos())
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@ -254,12 +302,12 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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unified_inventory.go_home(player)
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end
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if fields.misc_set_day then
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minetest.env:set_timeofday((12000 % 24000) / 24000)
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minetest.chat_send_player(player_name, "Time of day set to noon.")
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minetest.env:set_timeofday((6000 % 24000) / 24000)
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minetest.chat_send_player(player_name, "Time of day set to 6am")
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end
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if fields.misc_set_night then
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minetest.env:set_timeofday(0)
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minetest.chat_send_player(player_name, "Time of day set to midnight.")
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minetest.env:set_timeofday((21000 % 24000) / 24000)
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minetest.chat_send_player(player_name, "Time of day set to 9pm")
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end
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-- Inventory page controls
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@ -296,13 +344,18 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
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end
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-- Item list buttons
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local list_index=unified_inventory.current_index[player_name]
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local page=unified_inventory.current_page[player_name]
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for i=0,80,1 do
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local button="item_button"..list_index
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if fields[button] then
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local input={}
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input=minetest.get_craft_recipe(unified_inventory.filtered_items_list[player_name][list_index])
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print (dump(input))
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if page=="craftguide" then
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unified_inventory.current_item[player_name] = unified_inventory.filtered_items_list[player_name][list_index]
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unified_inventory.alternate[player_name] = 1
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unified_inventory.update_recipe (player, unified_inventory.filtered_items_list[player_name][list_index], 1)
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
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else
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if minetest.setting_getbool("creative_mode") then
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local inv = player:get_inventory()
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dst_stack={}
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@ -313,6 +366,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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end
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end
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end
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end
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list_index=list_index+1
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end
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@ -321,6 +375,27 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
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end
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-- alternate button
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if fields.alternate then
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local item_name=unified_inventory.current_item[player_name]
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if item_name then
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local alternates = 0
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local alternate=unified_inventory.alternate[player_name]
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local crafts = crafts_table[item_name]
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if crafts ~= nil then
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alternates = #crafts
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end
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if alternates > 1 then
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alternate=alternate+1
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if alternate>alternates then
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alternate=1
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end
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unified_inventory.alternate[player_name]=alternate
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unified_inventory.update_recipe (player, unified_inventory.current_item[player_name], alternate)
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
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end
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end
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end
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end)
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-- load_home
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@ -365,14 +440,19 @@ unified_inventory.go_home = function(player)
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end
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end
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--apply filter to the inventory list
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--apply filter to the inventory list (create filtered copy of full one)
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unified_inventory.apply_filter = function(player_name,filter)
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local size=0
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local str_temp1=string.lower(filter)
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local str_temp2
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local str_temp3
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unified_inventory.filtered_items_list[player_name]={}
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for name,def in pairs(minetest.registered_items) do
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if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0)
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and def.description and def.description ~= "" then
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if string.find(def.name, filter) or string.find(def.description, filter) then
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str_temp2=string.lower(def.name)
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str_temp3=string.lower(def.description)
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if string.find(str_temp2, str_temp1) or string.find(str_temp3, str_temp1) then
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table.insert(unified_inventory.filtered_items_list[player_name], name)
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size=size+1
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end
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@ -387,3 +467,160 @@ unified_inventory.apply_filter = function(player_name,filter)
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end
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-- update_recipe
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unified_inventory.update_recipe = function(player, stack_name, alternate)
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--print("Lookup:"..stack_name)
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local inv = minetest.get_inventory({type="detached", name=player:get_player_name().."craftrecipe"})
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for i=0,inv:get_size("build"),1 do
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inv:set_stack("build", i, nil)
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end
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inv:set_stack("cook", 1, nil)
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inv:set_stack("fuel", 1, nil)
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inv:set_stack("output", 1, stack_name)
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local def
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alternate = tonumber(alternate) or 1
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local crafts = crafts_table[stack_name]
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if crafts == nil then
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--minetest.chat_send_player(player:get_player_name(), "no recipe available for "..stack_name)
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return
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end
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if alternate < 1 or alternate > #crafts then
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alternate = 1
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end
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local craft = crafts[alternate]
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print (dump(craft))
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--minetest.chat_send_player(player:get_player_name(), "recipe for "..stack_name..": "..dump(craft))
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local itemstack = ItemStack(craft.output)
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inv:set_stack("output", 1, itemstack)
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-- cook
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if craft.type == "cooking" then
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def=unified_inventory.find_item_def(craft.recipe)
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if def then
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inv:set_stack("build", 1, def)
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end
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return
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end
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-- fuel
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if craft.type == "fuel" then
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def=unified_inventory.find_item_def(craft.recipe)
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if def then
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inv:set_stack("build", 1, def)
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end
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return
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end
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-- build (shaped or shapeless)
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if craft.recipe[1] then
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def=unified_inventory.find_item_def(craft.recipe[1])
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if def then
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inv:set_stack("build", 1, def)
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else
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def=unified_inventory.find_item_def(craft.recipe[1][1])
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if def then
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inv:set_stack("build", 1, def)
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end
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def=unified_inventory.find_item_def(craft.recipe[1][2])
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if def then
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inv:set_stack("build", 2, def)
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end
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def=unified_inventory.find_item_def(craft.recipe[1][3])
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if def then
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inv:set_stack("build", 3, def)
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end
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end
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end
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if craft.recipe[2] then
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def=unified_inventory.find_item_def(craft.recipe[2])
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if def then
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inv:set_stack("build", 2, def)
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else
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def=unified_inventory.find_item_def(craft.recipe[2][1])
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if def then
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inv:set_stack("build", 4, def)
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end
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def=unified_inventory.find_item_def(craft.recipe[2][2])
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if def then
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inv:set_stack("build", 5, def)
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end
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def=unified_inventory.find_item_def(craft.recipe[2][3])
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if def then
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inv:set_stack("build", 6, def)
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end
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end
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end
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if craft.recipe[3] then
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def=unified_inventory.find_item_def(craft.recipe[3])
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if def then
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inv:set_stack("build", 3, def)
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else
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def=unified_inventory.find_item_def(craft.recipe[3][1])
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if def then
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inv:set_stack("build", 7, def)
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end
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def=unified_inventory.find_item_def(craft.recipe[3][2])
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if def then
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inv:set_stack("build", 8, def)
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end
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def=unified_inventory.find_item_def(craft.recipe[3][3])
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if def then
|
||||
inv:set_stack("build", 9, def)
|
||||
end
|
||||
end
|
||||
end
|
||||
if craft.recipe[4] then
|
||||
def=unified_inventory.find_item_def(craft.recipe[4])
|
||||
if def then
|
||||
inv:set_stack("build", 4, def)
|
||||
end
|
||||
end
|
||||
if craft.recipe[5] then
|
||||
def=unified_inventory.find_item_def(craft.recipe[5])
|
||||
if def then
|
||||
inv:set_stack("build", 5, def)
|
||||
end
|
||||
end
|
||||
if craft.recipe[6] then
|
||||
def=unified_inventory.find_item_def(craft.recipe[6])
|
||||
if def then
|
||||
inv:set_stack("build", 6, def)
|
||||
end
|
||||
end
|
||||
if craft.recipe[7] then
|
||||
def=unified_inventory.find_item_def(craft.recipe[7])
|
||||
if def then
|
||||
inv:set_stack("build", 7, def)
|
||||
end
|
||||
end
|
||||
if craft.recipe[8] then
|
||||
def=unified_inventory.find_item_def(craft.recipe[8])
|
||||
if def then
|
||||
inv:set_stack("build", 8, def)
|
||||
end
|
||||
end
|
||||
if craft.recipe[9] then
|
||||
def=unified_inventory.find_item_def(craft.recipe[9])
|
||||
if def then
|
||||
inv:set_stack("build", 9, def)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
unified_inventory.find_item_def = function(def1)
|
||||
if type(def1)=="string" then
|
||||
if string.find(def1, "group:") then
|
||||
def1=string.gsub(def1, "group:", "")
|
||||
def1=string.gsub(def1, '\"', "")
|
||||
for name,def in pairs(minetest.registered_items) do
|
||||
if def.groups[def1] == 1 and def.groups.not_in_creative_inventory ~= 1 then
|
||||
return def
|
||||
end
|
||||
end
|
||||
else
|
||||
return def1
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
1
unified_inventory/unified_inventory/depends.txt
Normal file
1
unified_inventory/unified_inventory/depends.txt
Normal file
@ -0,0 +1 @@
|
||||
aaa_recipeshook
|
4
unified_inventory/unified_inventory/init.lua
Normal file
4
unified_inventory/unified_inventory/init.lua
Normal file
@ -0,0 +1,4 @@
|
||||
-- load api
|
||||
dofile(minetest.get_modpath("unified_inventory").."/api.lua")
|
||||
|
||||
dofile(minetest.get_modpath("unified_inventory").."/bags.lua")
|
Before Width: | Height: | Size: 572 B After Width: | Height: | Size: 572 B |
Before Width: | Height: | Size: 797 B After Width: | Height: | Size: 797 B |
Before Width: | Height: | Size: 572 B After Width: | Height: | Size: 572 B |
Loading…
Reference in New Issue
Block a user