using a table.copy() to pass the style tables around requires
setting-up items_per_page, standard_inv, and standard_inv_bg for both tables at init time.
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parent
e61ae0e149
commit
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10
init.lua
10
init.lua
@ -89,6 +89,16 @@ unified_inventory.style_lite = {
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std_inv_y = 4.6,
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std_inv_y = 4.6,
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}
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}
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for _, style in ipairs({unified_inventory.style_full, unified_inventory.style_lite}) do
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style.items_per_page = style.pagecols * style.pagerows
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style.standard_inv = string.format("list[current_player;main;%f,%f;8,4;]",
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style.std_inv_x+0.15, style.std_inv_y+0.15)
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style.standard_inv_bg = string.format("image[%f,%f;%f,%f;ui_main_inventory.png]",
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style.std_inv_x, style.std_inv_y,
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unified_inventory.imgscale*8, unified_inventory.imgscale*4)
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end
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-- Disable default creative inventory
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-- Disable default creative inventory
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local creative = rawget(_G, "creative") or rawget(_G, "creative_inventory")
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local creative = rawget(_G, "creative") or rawget(_G, "creative_inventory")
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if creative then
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if creative then
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11
internal.lua
11
internal.lua
@ -22,16 +22,7 @@ end
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function ui.get_per_player_formspec(player_name)
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function ui.get_per_player_formspec(player_name)
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local draw_lite_mode = ui.lite_mode and not minetest.check_player_privs(player_name, {ui_full=true})
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local draw_lite_mode = ui.lite_mode and not minetest.check_player_privs(player_name, {ui_full=true})
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local style = table.copy(draw_lite_mode and ui.style_lite or ui.style_full)
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return table.copy(draw_lite_mode and ui.style_lite or ui.style_full), draw_lite_mode
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style.items_per_page = style.pagecols * style.pagerows
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style.standard_inv = string.format("list[current_player;main;%f,%f;8,4;]",
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style.std_inv_x+0.15, style.std_inv_y+0.15)
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style.standard_inv_bg = string.format("image[%f,%f;%f,%f;ui_main_inventory.png]",
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style.std_inv_x, style.std_inv_y,
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ui.imgscale*8, ui.imgscale*4)
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return style, draw_lite_mode
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end
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end
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function ui.get_formspec(player, page)
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function ui.get_formspec(player, page)
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