Check for both old and new default creative mod name

This commit is contained in:
RealBadAngel 2016-02-12 03:19:03 +01:00
parent b3c6c92286
commit 758b643c4d

@ -48,7 +48,8 @@ unified_inventory = {
}
-- Disable default creative inventory
if rawget(_G, "creative") then
local creative = rawget(_G, "creative") or rawget(_G, "creative_inventory")
if creative then
function creative.set_creative_formspec(player, start_i, pagenum)
return
end