shift the craft grid and guide down a bit
to make more room for the result string (and shift the result string down a hair to follow)
This commit is contained in:
parent
de575a6513
commit
81d6a1e796
4
init.lua
4
init.lua
@ -43,7 +43,7 @@ unified_inventory = {
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page_x = 10.75,
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page_x = 10.75,
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page_y = 1.25,
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page_y = 1.25,
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craft_x = 2.8,
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craft_x = 2.8,
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craft_y = 1,
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craft_y = 1.15,
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resultstr_y = 0.6,
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resultstr_y = 0.6,
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main_button_x = 0.4,
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main_button_x = 0.4,
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main_button_y = 11.0,
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main_button_y = 11.0,
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@ -56,7 +56,7 @@ unified_inventory = {
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btn_size = 0.75,
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btn_size = 0.75,
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imgscale = 1.25,
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imgscale = 1.25,
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std_inv_x = 0.3,
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std_inv_x = 0.3,
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std_inv_y = 5.5,
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std_inv_y = 5.75,
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standard_background = "background9[0,0;1,1;ui_formbg_9_sliced.png;true;16]",
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standard_background = "background9[0,0;1,1;ui_formbg_9_sliced.png;true;16]",
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}
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}
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@ -54,8 +54,8 @@ function unified_inventory.get_per_player_formspec(player_name)
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ui.page_x = 10.5
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ui.page_x = 10.5
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ui.page_y = 1.1
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ui.page_y = 1.1
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ui.craft_x = 2.6
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ui.craft_x = 2.6
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ui.craft_y = 0.65
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ui.craft_y = 0.75
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ui.resultstr_y = 0.3
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ui.resultstr_y = 0.35
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ui.main_button_x = ui.page_x
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ui.main_button_x = ui.page_x
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ui.main_button_y = 7.8
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ui.main_button_y = 7.8
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ui.page_buttons_x = ui.page_x
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ui.page_buttons_x = ui.page_x
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