Add item_names support for Better "HUD"
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@ -5,6 +5,7 @@ local huds = {}
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local dtimes = {}
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local dtimes = {}
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local dlimit = 3 -- hud will be hidden after this much seconds
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local dlimit = 3 -- hud will be hidden after this much seconds
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local airhudmod = minetest.get_modpath("4air")
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local airhudmod = minetest.get_modpath("4air")
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local hudmod = minetest.get_modpath("hud")
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local function get_desc(item)
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local function get_desc(item)
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if minetest.registered_nodes[item] then return minetest.registered_nodes[item]["description"] end
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if minetest.registered_nodes[item] then return minetest.registered_nodes[item]["description"] end
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@ -18,7 +19,7 @@ minetest.register_on_joinplayer(function(player)
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minetest.after(0.0, function()
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minetest.after(0.0, function()
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local player_name = player:get_player_name()
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local player_name = player:get_player_name()
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local off = {x=0, y=-70}
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local off = {x=0, y=-70}
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if airhudmod then
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if airhudmod or hudmod then
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off.y=off.y-20
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off.y=off.y-20
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end
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end
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huds[player_name] = player:hud_add({
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huds[player_name] = player:hud_add({
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