Translation: Fix parameter symbols
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5327261718
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8e74a80e91
@ -254,7 +254,7 @@ function unified_inventory.get_formspec(player, page)
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end
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end
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end
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end
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formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";"..F(S("Page")) .. ": "
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formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";"..F(S("Page")) .. ": "
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.. S("%s of %s"):format(page,pagemax).."]"
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.. S("@1 of @2",page,pagemax).."]"
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end
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end
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n= n+1
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n= n+1
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15
register.lua
15
register.lua
@ -1,4 +1,5 @@
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local S = minetest.get_translator("unified_inventory")
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local S = minetest.get_translator("unified_inventory")
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local NS = function(s) return s end
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local F = minetest.formspec_escape
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local F = minetest.formspec_escape
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minetest.register_privilege("creative", {
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minetest.register_privilege("creative", {
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@ -54,7 +55,7 @@ unified_inventory.register_button("home_gui_set", {
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minetest.sound_play("dingdong",
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minetest.sound_play("dingdong",
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{to_player=player_name, gain = 1.0})
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{to_player=player_name, gain = 1.0})
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minetest.chat_send_player(player_name,
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minetest.chat_send_player(player_name,
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S("Home position set to: %s"):format(minetest.pos_to_string(home)))
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S("Home position set to: @1", minetest.pos_to_string(home)))
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end
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end
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else
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else
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minetest.chat_send_player(player_name,
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minetest.chat_send_player(player_name,
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@ -219,9 +220,9 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
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local groupstring, andcount = unified_inventory.extract_groupnames(name)
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local groupstring, andcount = unified_inventory.extract_groupnames(name)
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local grouptip
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local grouptip
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if andcount == 1 then
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if andcount == 1 then
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grouptip = string.format(S("Any item belonging to the %s group"), groupstring)
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grouptip = S("Any item belonging to the @1 group", groupstring)
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elseif andcount > 1 then
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elseif andcount > 1 then
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grouptip = string.format(S("Any item belonging to the groups %s"), groupstring)
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grouptip = S("Any item belonging to the groups @1", groupstring)
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end
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end
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grouptip = F(grouptip)
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grouptip = F(grouptip)
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if andcount >= 1 then
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if andcount >= 1 then
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@ -232,8 +233,8 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
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end
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end
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local recipe_text = {
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local recipe_text = {
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recipe = S("Recipe %d of %d"),
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recipe = NS("Recipe @1 of @2"),
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usage = S("Usage %d of %d"),
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usage = NS("Usage @1 of @2"),
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}
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}
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local no_recipe_text = {
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local no_recipe_text = {
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recipe = S("No recipes"),
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recipe = S("No recipes"),
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@ -279,7 +280,7 @@ unified_inventory.register_page("craftguide", {
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local item_name_shown
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local item_name_shown
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if minetest.registered_items[item_name]
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if minetest.registered_items[item_name]
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and minetest.registered_items[item_name].description then
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and minetest.registered_items[item_name].description then
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item_name_shown = string.format(S("%s (%s)"),
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item_name_shown = S("@1 (@2)",
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minetest.registered_items[item_name].description, item_name)
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minetest.registered_items[item_name].description, item_name)
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else
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else
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item_name_shown = item_name
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item_name_shown = item_name
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@ -403,7 +404,7 @@ unified_inventory.register_page("craftguide", {
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if alternates and alternates > 1 then
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if alternates and alternates > 1 then
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fs[#fs + 1] = "label[5.5," .. (formspecy + 1.6) .. ";"
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fs[#fs + 1] = "label[5.5," .. (formspecy + 1.6) .. ";"
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.. string.format(F(recipe_text[dir]), alternate, alternates) .. "]"
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.. F(S(recipe_text[dir], alternate, alternates)) .. "]"
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.. "image_button[5.5," .. (formspecy + 2) .. ";1,1;ui_left_icon.png;alternate_prev;]"
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.. "image_button[5.5," .. (formspecy + 2) .. ";1,1;ui_left_icon.png;alternate_prev;]"
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.. "image_button[6.5," .. (formspecy + 2) .. ";1,1;ui_right_icon.png;alternate;]"
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.. "image_button[6.5," .. (formspecy + 2) .. ";1,1;ui_right_icon.png;alternate;]"
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.. "tooltip[alternate_prev;" .. F(prev_alt_text[dir]) .. "]"
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.. "tooltip[alternate_prev;" .. F(prev_alt_text[dir]) .. "]"
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@ -35,13 +35,13 @@ unified_inventory.register_page("waypoints", {
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"ui_" .. i .. "_icon.png;" ..
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"ui_" .. i .. "_icon.png;" ..
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"select_waypoint" .. i .. ";]" ..
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"select_waypoint" .. i .. ";]" ..
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"tooltip[select_waypoint" .. i .. ";"
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"tooltip[select_waypoint" .. i .. ";"
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.. (S("Select Waypoint #%d"):format(i)).."]"
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.. S("Select Waypoint #@1", i).."]"
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end
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end
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local i = waypoints.selected or 1
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local i = waypoints.selected or 1
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local waypoint = waypoints[i] or {}
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local waypoint = waypoints[i] or {}
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local temp = waypoints_temp[player_name][i] or {}
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local temp = waypoints_temp[player_name][i] or {}
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local default_name = string.format(S("Waypoint %d"), i)
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local default_name = S("Waypoint @1", i)
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-- Main buttons:
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-- Main buttons:
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formspec = formspec ..
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formspec = formspec ..
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