Added listring/shift click to bags
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parent
5df353c299
commit
9bc6301f60
78
bags.lua
78
bags.lua
@ -10,7 +10,7 @@ unified_inventory.register_page("bags", {
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local player_name = player:get_player_name()
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local player_name = player:get_player_name()
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local formspec = "background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]"
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local formspec = "background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]"
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formspec = formspec.."label[0,0;"..S("Bags").."]"
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formspec = formspec.."label[0,0;"..S("Bags").."]"
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formspec = formspec.."button[0,2;2,0.5;bag1;Bag 1]"
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formspec = formspec.."button[0,2;2,0.5;bag1;Bag 1]"
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formspec = formspec.."button[2,2;2,0.5;bag2;Bag 2]"
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formspec = formspec.."button[2,2;2,0.5;bag2;Bag 2]"
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formspec = formspec.."button[4,2;2,0.5;bag3;Bag 3]"
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formspec = formspec.."button[4,2;2,0.5;bag3;Bag 3]"
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formspec = formspec.."button[6,2;2,0.5;bag4;Bag 4]"
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formspec = formspec.."button[6,2;2,0.5;bag4;Bag 4]"
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@ -30,15 +30,80 @@ unified_inventory.register_button("bags", {
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hide_lite=true
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hide_lite=true
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})
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})
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for i = 1, 4 do
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unified_inventory.register_page("bag"..i, {
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unified_inventory.register_page("bag1", {
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get_formspec = function(player)
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get_formspec = function(player)
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local stack = player:get_inventory():get_stack("bag"..i, 1)
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local stack = player:get_inventory():get_stack("bag1", 1)
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local image = stack:get_definition().inventory_image
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local image = stack:get_definition().inventory_image
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local formspec = "image[7,0;1,1;"..image.."]"
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local formspec = "image[7,0;1,1;"..image.."]"
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formspec = formspec.."label[0,0;Bag "..i.."]"
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formspec = formspec.."label[0,0;Bag 1]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
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formspec = formspec.."list[current_player;bag"..i.."contents;0,1;8,3;]"
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formspec = formspec.."list[current_player;bag1contents;0,1;8,3;]"
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formspec = formspec.."listring[current_name;bag1contents]"
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formspec = formspec.."listring[current_player;main]"
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local slots = stack:get_definition().groups.bagslots
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if slots == 8 then
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formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
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elseif slots == 16 then
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formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
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elseif slots == 24 then
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formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
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end
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return {formspec=formspec}
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end,
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})
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unified_inventory.register_page("bag2", {
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get_formspec = function(player)
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local stack = player:get_inventory():get_stack("bag2", 1)
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local image = stack:get_definition().inventory_image
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local formspec = "image[7,0;1,1;"..image.."]"
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formspec = formspec.."label[0,0;Bag 2]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
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formspec = formspec.."list[current_player;bag2contents;0,1;8,3;]"
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formspec = formspec.."listring[current_name;bag2contents]"
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formspec = formspec.."listring[current_player;main]"
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local slots = stack:get_definition().groups.bagslots
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if slots == 8 then
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formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
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elseif slots == 16 then
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formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
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elseif slots == 24 then
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formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
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end
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return {formspec=formspec}
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end,
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})
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unified_inventory.register_page("bag3", {
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get_formspec = function(player)
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local stack = player:get_inventory():get_stack("bag3", 1)
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local image = stack:get_definition().inventory_image
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local formspec = "image[7,0;1,1;"..image.."]"
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formspec = formspec.."label[0,0;Bag 3]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
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formspec = formspec.."list[current_player;bag3contents;0,1;8,3;]"
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formspec = formspec.."listring[current_name;bag3contents]"
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formspec = formspec.."listring[current_player;main]"
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local slots = stack:get_definition().groups.bagslots
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if slots == 8 then
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formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
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elseif slots == 16 then
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formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
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elseif slots == 24 then
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formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
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end
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return {formspec=formspec}
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end,
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})
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unified_inventory.register_page("bag4", {
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get_formspec = function(player)
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local stack = player:get_inventory():get_stack("bag4", 1)
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local image = stack:get_definition().inventory_image
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local formspec = "image[7,0;1,1;"..image.."]"
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formspec = formspec.."label[0,0;Bag 4]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
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formspec = formspec.."list[current_player;bag4contents;0,1;8,3;]"
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formspec = formspec.."listring[current_name;bag4contents]"
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formspec = formspec.."listring[current_player;main]"
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local slots = stack:get_definition().groups.bagslots
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local slots = stack:get_definition().groups.bagslots
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if slots == 8 then
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if slots == 8 then
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formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
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formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
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@ -50,7 +115,6 @@ for i = 1, 4 do
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return {formspec=formspec}
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return {formspec=formspec}
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end,
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end,
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})
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})
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= "" then
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if formname ~= "" then
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