Fix waypoint initialization order
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@ -24,8 +24,7 @@ minetest.register_on_joinplayer(function(player)
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unified_inventory.alternate[player_name] = 1
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unified_inventory.current_item[player_name] = nil
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unified_inventory.current_craft_direction[player_name] = "recipe"
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unified_inventory.set_inventory_formspec(player,
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unified_inventory.default)
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unified_inventory.set_inventory_formspec(player, unified_inventory.default)
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-- Refill slot
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local refill = minetest.create_detached_inventory(player_name.."refill", {
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@ -375,6 +375,5 @@ function ui.apply_filter(player, filter, search_dir)
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ui.current_index[player_name] = 1
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ui.activefilter[player_name] = filter
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ui.active_search_direction[player_name] = search_dir
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ui.set_inventory_formspec(player,
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ui.current_page[player_name])
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ui.set_inventory_formspec(player, ui.current_page[player_name])
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end
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@ -330,8 +330,9 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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end
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end)
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minetest.register_on_joinplayer(function(player)
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-- waypoints_temp must be initialized before the general unified_inventory
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-- joinplayer callback is run for updating the inventory
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table.insert(minetest.registered_on_joinplayers, 1, function(player)
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local player_name = player:get_player_name()
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local waypoints = get_waypoint_data(player)
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