Use table.concat to build formspecs, style cleanups
This commit is contained in:
parent
e9b4b52dc1
commit
b871ccfc41
69
bags.lua
69
bags.lua
@ -9,18 +9,19 @@ local F = minetest.formspec_escape
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unified_inventory.register_page("bags", {
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get_formspec = function(player)
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local player_name = player:get_player_name()
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local formspec = "background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]"
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formspec = formspec.."label[0,0;"..F(S("Bags")).."]"
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formspec = formspec.."button[0,2;2,0.5;bag1;"..F(S("Bag @1", 1)).."]"
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formspec = formspec.."button[2,2;2,0.5;bag2;"..F(S("Bag @1", 2)).."]"
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formspec = formspec.."button[4,2;2,0.5;bag3;"..F(S("Bag @1", 3)).."]"
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formspec = formspec.."button[6,2;2,0.5;bag4;"..F(S("Bag @1", 4)).."]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
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formspec = formspec.."list[detached:"..F(player_name).."_bags;bag1;0.5,1;1,1;]"
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formspec = formspec.."list[detached:"..F(player_name).."_bags;bag2;2.5,1;1,1;]"
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formspec = formspec.."list[detached:"..F(player_name).."_bags;bag3;4.5,1;1,1;]"
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formspec = formspec.."list[detached:"..F(player_name).."_bags;bag4;6.5,1;1,1;]"
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return {formspec=formspec}
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return { formspec = table.concat({
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"background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]",
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"label[0,0;" .. F(S("Bags")) .. "]",
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"button[0,2;2,0.5;bag1;" .. F(S("Bag @1", 1)) .. "]",
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"button[2,2;2,0.5;bag2;" .. F(S("Bag @1", 2)) .. "]",
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"button[4,2;2,0.5;bag3;" .. F(S("Bag @1", 3)) .. "]",
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"button[6,2;2,0.5;bag4;" .. F(S("Bag @1", 4)) .. "]",
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"listcolors[#00000000;#00000000]",
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"list[detached:" .. F(player_name) .. "_bags;bag1;0.5,1;1,1;]",
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"list[detached:" .. F(player_name) .. "_bags;bag2;2.5,1;1,1;]",
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"list[detached:" .. F(player_name) .. "_bags;bag3;4.5,1;1,1;]",
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"list[detached:" .. F(player_name) .. "_bags;bag4;6.5,1;1,1;]"
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}) }
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end,
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})
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@ -38,35 +39,37 @@ local function get_player_bag_stack(player, i)
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}):get_stack("bag" .. i, 1)
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end
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for i = 1, 4 do
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local bi = i
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unified_inventory.register_page("bag"..bi, {
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for bag_i = 1, 4 do
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unified_inventory.register_page("bag" .. bag_i, {
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get_formspec = function(player)
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local stack = get_player_bag_stack(player, bi)
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local stack = get_player_bag_stack(player, bag_i)
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local image = stack:get_definition().inventory_image
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local formspec = ("image[7,0;1,1;"..image.."]"
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.."label[0,0;"..F(S("Bag @1", bi)).."]"
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.."listcolors[#00000000;#00000000]"
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.."list[current_player;bag"..bi.."contents;0,1;8,3;]"
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.."listring[current_name;bag"..bi.."contents]"
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.."listring[current_player;main]")
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local fs = {
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"image[7,0;1,1;" .. image .. "]",
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"label[0,0;" .. F(S("Bag @1", bag_i)) .. "]",
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"listcolors[#00000000;#00000000]",
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"list[current_player;bag" .. bag_i .. "contents;0,1;8,3;]",
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"listring[current_name;bag" .. bag_i .. "contents]",
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"listring[current_player;main]"
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}
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local slots = stack:get_definition().groups.bagslots
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if slots == 8 then
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formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
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fs[#fs + 1] = "background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
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elseif slots == 16 then
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formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
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fs[#fs + 1] = "background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
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elseif slots == 24 then
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formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
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fs[#fs + 1] = "background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
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end
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local player_name = player:get_player_name() -- For if statement.
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if unified_inventory.trash_enabled or unified_inventory.is_creative(player_name) or minetest.get_player_privs(player_name).give then
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formspec = (formspec.."background[6.06,0;0.92,0.92;ui_bags_trash.png]"
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.."list[detached:trash;main;6,0.1;1,1;]")
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if unified_inventory.trash_enabled
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or unified_inventory.is_creative(player_name)
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or minetest.get_player_privs(player_name).give then
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fs[#fs + 1] = "background[6.06,0;0.92,0.92;ui_bags_trash.png]"
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.. "list[detached:trash;main;6,0.1;1,1;]"
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end
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local inv = player:get_inventory()
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for i = 1, 4 do
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local def = get_player_bag_stack(player, i):get_definition()
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local button
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if def.groups.bagslots then
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local list_name = "bag" .. i .. "contents"
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local size = inv:get_size(list_name)
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@ -79,13 +82,11 @@ for i = 1, 4 do
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end
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local img = def.inventory_image
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local label = F(S("Bag @1", i)) .. "\n" .. used .. "/" .. size
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button = "image_button["..(i+1)..",0;1,1;"..img..";bag"..i..";"..label.."]"
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else
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button = ""
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fs[#fs + 1] = string.format("image_button[%i,0;1,1;%s;bag%i;%s]",
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i + 1, img, i, label)
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end
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formspec = formspec..button
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end
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return {formspec=formspec}
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return { formspec = table.concat(fs) }
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end,
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})
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end
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28
group.lua
28
group.lua
@ -2,7 +2,12 @@ local S = unified_inventory.gettext
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function unified_inventory.canonical_item_spec_matcher(spec)
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local specname = ItemStack(spec):get_name()
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if specname:sub(1, 6) == "group:" then
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if specname:sub(1, 6) ~= "group:" then
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return function (itemname)
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return itemname == specname
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end
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end
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local group_names = specname:sub(7):split(",")
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return function (itemname)
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local itemdef = minetest.registered_items[itemname]
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@ -13,9 +18,6 @@ function unified_inventory.canonical_item_spec_matcher(spec)
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end
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return true
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end
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else
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return function (itemname) return itemname == specname end
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end
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end
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function unified_inventory.item_matches_spec(item, spec)
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@ -25,23 +27,11 @@ end
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function unified_inventory.extract_groupnames(groupname)
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local specname = ItemStack(groupname):get_name()
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if specname:sub(1, 6) == "group:" then
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local group_names = specname:sub(7):split(",")
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if #group_names == 1 then
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return group_names[1], 1
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end
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local s = ""
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for g=1,#group_names do
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if g > 1 then
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-- List connector
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s = s .. S(" and ")
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end
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s = s .. group_names[g]
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end
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return s, #group_names
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else
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if specname:sub(1, 6) ~= "group:" then
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return nil, 0
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end
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local group_names = specname:sub(7):split(",")
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return table.concat(group_names, S(" and ")), #group_names
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end
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unified_inventory.registered_group_items = {
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87
register.lua
87
register.lua
@ -266,64 +266,77 @@ unified_inventory.register_page("craftguide", {
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local player_name = player:get_player_name()
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local player_privs = minetest.get_player_privs(player_name)
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local formspec = ""
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formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
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formspec = formspec.."label[0,"..formheadery..";" .. F(S("Crafting Guide")) .. "]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
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local fs = {
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"background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]",
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"label[0,"..formheadery..";" .. F(S("Crafting Guide")) .. "]",
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"listcolors[#00000000;#00000000]"
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}
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local item_name = unified_inventory.current_item[player_name]
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if not item_name then return {formspec=formspec} end
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if not item_name then
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return { formspec = table.concat(fs) }
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end
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local item_name_shown
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if minetest.registered_items[item_name] and minetest.registered_items[item_name].description then
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item_name_shown = string.format(S("%s (%s)"), minetest.registered_items[item_name].description, item_name)
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if minetest.registered_items[item_name]
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and minetest.registered_items[item_name].description then
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item_name_shown = string.format(S("%s (%s)"),
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minetest.registered_items[item_name].description, item_name)
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else
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item_name_shown = item_name
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end
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local dir = unified_inventory.current_craft_direction[player_name]
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local rdir
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if dir == "recipe" then rdir = "usage" end
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if dir == "usage" then rdir = "recipe" end
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local rdir = dir == "recipe" and "usage" or "recipe"
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local crafts = unified_inventory.crafts_for[dir][item_name]
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local alternate = unified_inventory.alternate[player_name]
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local alternates, craft
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if crafts ~= nil and #crafts > 0 then
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if crafts and #crafts > 0 then
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alternates = #crafts
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craft = crafts[alternate]
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end
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local has_give = player_privs.give or unified_inventory.is_creative(player_name)
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formspec = formspec.."background[0.5,"..(formspecy + 0.2)..";8,3;ui_craftguide_form.png]"
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formspec = formspec.."textarea["..craftresultx..","..craftresulty
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..";10,1;;"..F(role_text[dir])..": "..item_name_shown..";]"
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formspec = formspec..stack_image_button(0, formspecy, 1.1, 1.1, "item_button_"
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.. rdir .. "_", ItemStack(item_name))
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fs[#fs + 1] = "background[0.5,"..(formspecy + 0.2)..";8,3;ui_craftguide_form.png]"
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fs[#fs + 1] = string.format("textarea[%f,%f;10,1;;%s: %s;]",
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craftresultx, craftresulty, F(role_text[dir]), item_name_shown)
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fs[#fs + 1] = stack_image_button(0, formspecy, 1.1, 1.1,
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"item_button_" .. rdir .. "_", ItemStack(item_name))
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if not craft then
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formspec = formspec.."label[5.5,"..(formspecy + 2.35)..";"
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-- No craft recipes available for this item.
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fs[#fs + 1] = "label[5.5,"..(formspecy + 2.35)..";"
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.. F(no_recipe_text[dir]) .. "]"
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local no_pos = dir == "recipe" and 4.5 or 6.5
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local item_pos = dir == "recipe" and 6.5 or 4.5
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formspec = formspec.."image["..no_pos..","..formspecy..";1.1,1.1;ui_no.png]"
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formspec = formspec..stack_image_button(item_pos, formspecy, 1.1, 1.1, "item_button_"
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..other_dir[dir].."_", ItemStack(item_name))
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fs[#fs + 1] = "image["..no_pos..","..formspecy..";1.1,1.1;ui_no.png]"
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fs[#fs + 1] = stack_image_button(item_pos, formspecy, 1.1, 1.1,
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"item_button_" .. other_dir[dir] .. "_", ItemStack(item_name))
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if has_give then
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formspec = formspec.."label[0,"..(formspecy + 2.10)..";" .. F(S("Give me:")) .. "]"
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fs[#fs + 1] = "label[0," .. (formspecy + 2.10) .. ";" .. F(S("Give me:")) .. "]"
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.. "button[0, " .. (formspecy + 2.7) .. ";0.6,0.5;craftguide_giveme_1;1]"
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.. "button[0.6," .. (formspecy + 2.7) .. ";0.7,0.5;craftguide_giveme_10;10]"
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.. "button[1.3," .. (formspecy + 2.7) .. ";0.8,0.5;craftguide_giveme_99;99]"
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end
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return {formspec = formspec}
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return { formspec = table.concat(fs) }
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end
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local craft_type = unified_inventory.registered_craft_types[craft.type] or
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unified_inventory.craft_type_defaults(craft.type, {})
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if craft_type.icon then
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formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.7,(formspecy + 0.05),0.5,0.5,craft_type.icon)
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fs[#fs + 1] = string.format("image[%f,%f;%f,%f;%s]",
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5.7, (formspecy + 0.05), 0.5, 0.5, craft_type.icon)
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end
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formspec = formspec.."label[5.5,"..(formspecy + 1)..";" .. F(craft_type.description).."]"
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formspec = formspec..stack_image_button(6.5, formspecy, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output))
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local display_size = craft_type.dynamic_display_size and craft_type.dynamic_display_size(craft) or { width = craft_type.width, height = craft_type.height }
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local craft_width = craft_type.get_shaped_craft_width and craft_type.get_shaped_craft_width(craft) or display_size.width
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fs[#fs + 1] = "label[5.5,"..(formspecy + 1)..";" .. F(craft_type.description).."]"
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fs[#fs + 1] = stack_image_button(6.5, formspecy, 1.1, 1.1,
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"item_button_usage_", ItemStack(craft.output))
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local display_size = craft_type.dynamic_display_size
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and craft_type.dynamic_display_size(craft)
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or { width = craft_type.width, height = craft_type.height }
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local craft_width = craft_type.get_shaped_craft_width
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and craft_type.get_shaped_craft_width(craft)
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or display_size.width
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-- This keeps recipes aligned to the right,
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-- so that they're close to the arrow.
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@ -358,47 +371,45 @@ unified_inventory.register_page("craftguide", {
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local xof = (fx-1) * of + of
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local yof = (y-1) * of + 1
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if item then
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formspec = formspec..stack_image_button(
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fs[#fs + 1] = stack_image_button(
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xoffset - xof, formspecy - 1 + yof, bsize_w, bsize_h,
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"item_button_recipe_",
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ItemStack(item))
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else
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-- Fake buttons just to make grid
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formspec = formspec.."image_button["
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..tostring(xoffset - xof)..","..tostring(formspecy - 1 + yof)
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..";"..bsize_w..","..bsize_h..";ui_blank_image.png;;]"
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fs[#fs + 1] = string.format("image_button[%f,%f;%f,%f;ui_blank_image.png;;]",
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xoffset - xof, formspecy - 1 + yof, bsize_w, bsize_h)
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end
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end
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end
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else
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-- Error
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formspec = formspec.."label["
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..tostring(2)..","..tostring(formspecy)
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..";"..F(S("This recipe is too\nlarge to be displayed.")).."]"
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fs[#fs + 1] = string.format("label[2,%f;%s]",
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formspecy, F(S("This recipe is too\nlarge to be displayed.")))
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end
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if craft_type.uses_crafting_grid and display_size.width <= 3 then
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formspec = formspec.."label[0,"..(formspecy + 0.9)..";" .. F(S("To craft grid:")) .. "]"
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fs[#fs + 1] = "label[0," .. (formspecy + 0.9) .. ";" .. F(S("To craft grid:")) .. "]"
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.. "button[0, " .. (formspecy + 1.5) .. ";0.6,0.5;craftguide_craft_1;1]"
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.. "button[0.6," .. (formspecy + 1.5) .. ";0.7,0.5;craftguide_craft_10;10]"
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.. "button[1.3," .. (formspecy + 1.5) .. ";0.8,0.5;craftguide_craft_max;" .. F(S("All")) .. "]"
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end
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if has_give then
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formspec = formspec.."label[0,"..(formspecy + 2.1)..";" .. F(S("Give me:")) .. "]"
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fs[#fs + 1] = "label[0," .. (formspecy + 2.1) .. ";" .. F(S("Give me:")) .. "]"
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.. "button[0, " .. (formspecy + 2.7) .. ";0.6,0.5;craftguide_giveme_1;1]"
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.. "button[0.6," .. (formspecy + 2.7) .. ";0.7,0.5;craftguide_giveme_10;10]"
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.. "button[1.3," .. (formspecy + 2.7) .. ";0.8,0.5;craftguide_giveme_99;99]"
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end
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if alternates and alternates > 1 then
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formspec = formspec.."label[5.5,"..(formspecy + 1.6)..";"
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fs[#fs + 1] = "label[5.5," .. (formspecy + 1.6) .. ";"
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.. string.format(F(recipe_text[dir]), alternate, alternates) .. "]"
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.. "image_button[5.5," .. (formspecy + 2) .. ";1,1;ui_left_icon.png;alternate_prev;]"
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.. "image_button[6.5," .. (formspecy + 2) .. ";1,1;ui_right_icon.png;alternate;]"
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.. "tooltip[alternate_prev;" .. F(prev_alt_text[dir]) .. "]"
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.. "tooltip[alternate;" .. F(next_alt_text[dir]) .. "]"
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end
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return {formspec = formspec}
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return { formspec = table.concat(fs) }
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end,
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})
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