From bdf9b61779b454e687b81e2dc3df7edc8a52e68b Mon Sep 17 00:00:00 2001 From: MT-Modder Date: Fri, 2 Oct 2015 14:01:07 -0400 Subject: [PATCH] Add item_name support for hudbars mod Does the same thing as https://github.com/MT-Modder/unified_inventory/commit/8bb1c8288b45182ed8e1496d1ecc322ed84854a9 --- item_names.lua | 3 +++ 1 file changed, 3 insertions(+) diff --git a/item_names.lua b/item_names.lua index 2c92d65..243b938 100644 --- a/item_names.lua +++ b/item_names.lua @@ -6,12 +6,15 @@ local dtimes = {} local dlimit = 3 -- HUD element will be hidden after this many seconds local air_hud_mod = minetest.get_modpath("4air") local hud_mod = minetest.get_modpath("hud") +local hudbars_mod = minetest.get_modpath("hudbars") local function set_hud(player) local player_name = player:get_player_name() local off = {x=0, y=-70} if air_hud_mod or hud_mod then off.y = off.y - 20 + elseif hudbars_mod then + off.y = off.y + 13 end huds[player_name] = player:hud_add({ hud_elem_type = "text",