--[[ Bags for Minetest Copyright (c) 2012 cornernote, Brett O'Donnell License: GPLv3 --]] local S = minetest.get_translator("unified_inventory") local F = minetest.formspec_escape local ui = unified_inventory ui.register_page("bags", { get_formspec = function(player) local player_name = player:get_player_name() return { formspec = table.concat({ ui.style_full.standard_inv_bg, ui.single_slot(0.925, 1.5), ui.single_slot(3.425, 1.5), ui.single_slot(5.925, 1.5), ui.single_slot(8.425, 1.5), "label["..ui.style_full.form_header_x..","..ui.style_full.form_header_y..";" .. F(S("Bags")) .. "]", "button[0.6125,2.75;1.875,0.75;bag1;" .. F(S("Bag @1", 1)) .. "]", "button[3.1125,2.75;1.875,0.75;bag2;" .. F(S("Bag @1", 2)) .. "]", "button[5.6125,2.75;1.875,0.75;bag3;" .. F(S("Bag @1", 3)) .. "]", "button[8.1125,2.75;1.875,0.75;bag4;" .. F(S("Bag @1", 4)) .. "]", "listcolors[#00000000;#00000000]", "list[detached:" .. F(player_name) .. "_bags;bag1;1.075,1.65;1,1;]", "list[detached:" .. F(player_name) .. "_bags;bag2;3.575,1.65;1,1;]", "list[detached:" .. F(player_name) .. "_bags;bag3;6.075,1.65;1,1;]", "list[detached:" .. F(player_name) .. "_bags;bag4;8.575,1.65;1,1;]" }) } end, }) ui.register_button("bags", { type = "image", image = "ui_bags_icon.png", tooltip = S("Bags"), hide_lite=true }) local function get_player_bag_stack(player, i) return minetest.get_inventory({ type = "detached", name = player:get_player_name() .. "_bags" }):get_stack("bag" .. i, 1) end for bag_i = 1, 4 do ui.register_page("bag" .. bag_i, { get_formspec = function(player) local stack = get_player_bag_stack(player, bag_i) local image = stack:get_definition().inventory_image local slots = stack:get_definition().groups.bagslots local formspec = { ui.style_full.standard_inv_bg, ui.make_inv_img_grid(0.3, 1.5, 8, slots/8), "image[9.2,0.4;1,1;" .. image .. "]", "label[0.3,0.65;" .. F(S("Bag @1", bag_i)) .. "]", "listcolors[#00000000;#00000000]", "listring[current_player;main]", string.format("list[current_player;bag%icontents;%f,%f;8,3;]", bag_i, 0.3 + ui.list_img_offset, 1.5 + ui.list_img_offset), "listring[current_name;bag" .. bag_i .. "contents]", } local n = #formspec + 1 local player_name = player:get_player_name() -- For if statement. if ui.trash_enabled or ui.is_creative(player_name) or minetest.get_player_privs(player_name).give then formspec[n] = ui.make_trash_slot(7.8, 0.25) n = n + 1 end local inv = player:get_inventory() for i = 1, 4 do local def = get_player_bag_stack(player, i):get_definition() if def.groups.bagslots then local list_name = "bag" .. i .. "contents" local size = inv:get_size(list_name) local used = 0 for si = 1, size do local stk = inv:get_stack(list_name, si) if not stk:is_empty() then used = used + 1 end end local img = def.inventory_image local label = F(S("Bag @1", i)) .. "\n" .. used .. "/" .. size formspec[n] = string.format("image_button[%f,0.4;1,1;%s;bag%i;%s]", (i + 1.35)*1.25, img, i, label) n = n + 1 end end return { formspec = table.concat(formspec) } end, }) end minetest.register_on_player_receive_fields(function(player, formname, fields) if formname ~= "" then return end for i = 1, 4 do if fields["bag" .. i] then local stack = get_player_bag_stack(player, i) if not stack:get_definition().groups.bagslots then return end ui.set_inventory_formspec(player, "bag" .. i) return end end end) local function save_bags_metadata(player, bags_inv) local is_empty = true local bags = {} for i = 1, 4 do local bag = "bag" .. i if not bags_inv:is_empty(bag) then -- Stack limit is 1, otherwise use stack:to_string() bags[i] = bags_inv:get_stack(bag, 1):get_name() is_empty = false end end local meta = player:get_meta() if is_empty then meta:set_string("unified_inventory:bags", nil) else meta:set_string("unified_inventory:bags", minetest.serialize(bags)) end end local function load_bags_metadata(player, bags_inv) local player_inv = player:get_inventory() local meta = player:get_meta() local bags_meta = meta:get("unified_inventory:bags") local bags = bags_meta and minetest.deserialize(bags_meta) or {} local dirty_meta = false if not bags_meta then -- Backwards compatiblity for i = 1, 4 do local bag = "bag" .. i if not player_inv:is_empty(bag) then -- Stack limit is 1, otherwise use stack:to_string() bags[i] = player_inv:get_stack(bag, 1):get_name() dirty_meta = true end end end -- Fill detached slots for i = 1, 4 do local bag = "bag" .. i bags_inv:set_size(bag, 1) bags_inv:set_stack(bag, 1, bags[i] or "") end if dirty_meta then -- Requires detached inventory to be set up save_bags_metadata(player, bags_inv) end -- Clean up deprecated garbage after saving for i = 1, 4 do local bag = "bag" .. i player_inv:set_size(bag, 0) end end minetest.register_on_joinplayer(function(player) local player_name = player:get_player_name() local bags_inv = minetest.create_detached_inventory(player_name .. "_bags",{ on_put = function(inv, listname, index, stack, player) player:get_inventory():set_size(listname .. "contents", stack:get_definition().groups.bagslots) save_bags_metadata(player, inv) end, allow_put = function(inv, listname, index, stack, player) local new_slots = stack:get_definition().groups.bagslots if not new_slots then return 0 end local player_inv = player:get_inventory() local old_slots = player_inv:get_size(listname .. "contents") if new_slots >= old_slots then return 1 end -- using a smaller bag, make sure it fits local old_list = player_inv:get_list(listname .. "contents") local new_list = {} local slots_used = 0 local use_new_list = false for i, v in ipairs(old_list) do if v and not v:is_empty() then slots_used = slots_used + 1 use_new_list = i > new_slots new_list[slots_used] = v end end if new_slots >= slots_used then if use_new_list then player_inv:set_list(listname .. "contents", new_list) end return 1 end -- New bag is smaller: Disallow inserting return 0 end, allow_take = function(inv, listname, index, stack, player) if player:get_inventory():is_empty(listname .. "contents") then return stack:get_count() end return 0 end, on_take = function(inv, listname, index, stack, player) player:get_inventory():set_size(listname .. "contents", 0) save_bags_metadata(player, inv) end, allow_move = function() return 0 end, }, player_name) load_bags_metadata(player, bags_inv) end) -- register bag tools minetest.register_tool("unified_inventory:bag_small", { description = S("Small Bag"), inventory_image = "bags_small.png", groups = {bagslots=8}, }) minetest.register_tool("unified_inventory:bag_medium", { description = S("Medium Bag"), inventory_image = "bags_medium.png", groups = {bagslots=16}, }) minetest.register_tool("unified_inventory:bag_large", { description = S("Large Bag"), inventory_image = "bags_large.png", groups = {bagslots=24}, })