224 lines
6.5 KiB
Lua
224 lines
6.5 KiB
Lua
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minetest.register_privilege("creative", {
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description = "Can use the creative inventory",
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give_to_singleplayer = false,
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})
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local trash = minetest.create_detached_inventory("trash", {
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--allow_put = function(inv, listname, index, stack, player)
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-- if unified_inventory.is_creative(player:get_player_name()) then
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-- return stack:get_count()
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-- else
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-- return 0
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-- end
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--end,
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on_put = function(inv, listname, index, stack, player)
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inv:set_stack(listname, index, nil)
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local player_name = player:get_player_name()
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minetest.sound_play("trash", {to_player=player_name, gain = 1.0})
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end,
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})
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trash:set_size("main", 1)
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unified_inventory.register_button("craft", {
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type = "image",
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image = "ui_craft_icon.png",
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})
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unified_inventory.register_button("craftguide", {
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type = "image",
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image = "ui_craftguide_icon.png",
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})
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unified_inventory.register_button("home_gui_set", {
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type = "image",
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image = "ui_sethome_icon.png",
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action = function(player)
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local player_name = player:get_player_name()
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unified_inventory.set_home(player, player:getpos())
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local home = unified_inventory.home_pos[player_name]
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if home ~= nil then
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minetest.sound_play("dingdong",
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{to_player=player_name, gain = 1.0})
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minetest.chat_send_player(player_name,
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"Home position set to: "
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..minetest.pos_to_string(home))
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end
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end,
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})
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unified_inventory.register_button("home_gui_go", {
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type = "image",
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image = "ui_gohome_icon.png",
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action = function(player)
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minetest.sound_play("teleport",
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{to_player=player:get_player_name(), gain = 1.0})
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unified_inventory.go_home(player)
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end,
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})
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unified_inventory.register_button("misc_set_day", {
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type = "image",
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image = "ui_sun_icon.png",
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action = function(player)
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local player_name = player:get_player_name()
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if minetest.check_player_privs(player_name, {settime=true}) then
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minetest.sound_play("birds",
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{to_player=player_name, gain = 1.0})
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minetest.set_timeofday((6000 % 24000) / 24000)
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minetest.chat_send_player(player_name,
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"Time of day set to 6am")
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else
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minetest.chat_send_player(player_name,
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"You don't have the"
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.." settime priviledge!")
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end
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end,
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})
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unified_inventory.register_button("misc_set_night", {
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type = "image",
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image = "ui_moon_icon.png",
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action = function(player)
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local player_name = player:get_player_name()
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if minetest.check_player_privs(player_name, {settime=true}) then
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minetest.sound_play("owl",
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{to_player=player_name, gain = 1.0})
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minetest.set_timeofday((21000 % 24000) / 24000)
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minetest.chat_send_player(player_name,
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"Time of day set to 9pm")
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else
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minetest.chat_send_player(player_name,
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"You don't have the"
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.." settime priviledge!")
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end
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end,
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})
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unified_inventory.register_button("clear_inv", {
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type = "image",
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image = "ui_trash_icon.png",
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action = function(player)
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local player_name = player:get_player_name()
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if not unified_inventory.is_creative(player_name) then
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minetest.chat_send_player(player_name,
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"This button has been disabled outside"
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.." of creative mode to prevent"
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.." accidental inventory trashing."
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.." Use the trash slot instead.")
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return
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end
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player:get_inventory():set_list("main", {})
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minetest.chat_send_player(player_name, 'Inventory Cleared!')
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minetest.sound_play("trash_all",
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{to_player=player_name, gain = 1.0})
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end,
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})
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unified_inventory.register_page("craft", {
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get_formspec = function(player, formspec)
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local player_name = player:get_player_name()
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local formspec = "background[0,1;8,3;ui_crafting_form.png]"
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formspec = formspec.."background[0,4.5;8,4;ui_main_inventory.png]"
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formspec = formspec.."label[0,0;Crafting]"
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formspec = formspec.."list[current_player;craftpreview;6,1;1,1;]"
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formspec = formspec.."list[current_player;craft;2,1;3,3;]"
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formspec = formspec.."label[7,2.5;Trash:]"
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formspec = formspec.."list[detached:trash;main;7,3;1,1;]"
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if unified_inventory.is_creative(player_name) then
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formspec = formspec.."label[0,2.5;Refill:]"
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formspec = formspec.."list[detached:"..player_name.."refill;main;0,3;1,1;]"
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end
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return {formspec=formspec}
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end,
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})
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unified_inventory.register_page("craftguide", {
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get_formspec = function(player)
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local player_name = player:get_player_name()
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local formspec = "background[0,1;8,3;ui_craftguide_form.png]"
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formspec = formspec.."background[0,4.5;8,4;ui_main_inventory.png]"
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formspec = formspec.."label[0,0;Crafting Guide]"
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formspec = formspec.."list[detached:"..player_name.."craftrecipe;output;6,1;1,1;]"
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formspec = formspec.."label[6,2.6;Method:]"
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local item_name = unified_inventory.current_item[player_name]
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local craft = nil
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if item_name then
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formspec = formspec.."textarea[0.3,0.6;10,1;;Result: "..item_name..";]"
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local alternates = 0
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local alternate = unified_inventory.alternate[player_name]
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local crafts = unified_inventory.crafts_table[item_name]
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if crafts ~= nil and #crafts > 0 then
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alternates = #crafts
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craft = crafts[alternate]
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local method = craft.type
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if craft.type == "normal" then
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method = "crafting"
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elseif craft.type == "shapeless" then
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method = "shapeless crafting"
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elseif craft.type == "alloy" then
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method = "alloy cooking"
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end
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formspec = formspec.."label[6,3;"..method.."]"
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end
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if alternates > 1 then
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formspec = formspec.."label[0,2.6;Recipe "
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..tostring(alternate).." of "
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..tostring(alternates).."]"
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formspec = formspec.."button[0,3.15;2,1;alternate;Alternate]"
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end
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end
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local craftinv = minetest.get_inventory({
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type = "detached",
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name = player_name.."craftrecipe"
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})
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-- fake buttons just to make 3x3 grid
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for y = 1, 3 do
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for x = 1, 3 do
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formspec = formspec.."image_button["
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..(1.0 + x)..","..(0.0 + y)..";1.1,1.1;ui_blank_image.png;;]"
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end
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end
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if not craft then
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craftinv:set_stack("output", 1, nil)
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return {formspec=formspec}
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end
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craftinv:set_stack("output", 1, craft.output)
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local width = craft.width
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if width == 0 then
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-- Shapeless recipe
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width = 3
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end
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local i = 1
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for y = 1, 3 do
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for x = 1, width do
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local item = craft.items[i]
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if item then
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if string.sub(item, 1, 6) == "group:" then
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local group = string.sub(item, 7)
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formspec = formspec.."image_button["
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..(1.0 + x)..","..(0.0 + y)..";1.1,1.1;"
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.."ui_group.png;;"
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..minetest.formspec_escape(group).."]"
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else
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formspec = formspec.."item_image_button["
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..(1.0 + x)..","..(0.0 + y)..";1.1,1.1;"
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..minetest.formspec_escape(item)..";"
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.."item_button_"
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..minetest.formspec_escape(item)..";]"
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end
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end
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i = i + 1
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end
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end
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return {formspec=formspec}
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end,
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})
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