87f502a259
When the craft guide is showing a craft, the output slot is now a button, which causes the craft guide to show ways in which that output can be used. This mirrors the way input slots are buttons that show recipes for the selected ingredient. Usages of an item can be iterated through in the same way as recipes for the item. This incidentally offers some ability to retrace one's steps through a crafting chain, without storing actual history. |
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sounds | ||
textures | ||
.gitignore | ||
api.lua | ||
bags.lua | ||
callbacks.lua | ||
datastorage.lua | ||
depends.txt | ||
group.lua | ||
image_credits.txt | ||
init.lua | ||
internal.lua | ||
item_names.lua | ||
README.md | ||
register.lua | ||
waypoints.lua |
Unified inventory
Unified Inventory replaces the default survival and creative inventory. It adds a nicer interface and a number of features, such as a crafting guide.
License
Copyright (C) 2012-2014 Maciej Kasatkin (RealBadAngel)
Unified inventory code is licensed under the GNU LGPLv2+.
Licenses for textures:
VanessaE: (WTFPL)
- ui_group.png
RealBadAngel: (WTFPL)
- Everything else.