84 lines
2.2 KiB
Lua
84 lines
2.2 KiB
Lua
datastorage={}
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datastorage["!registered_players"]={}
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datastorage.save_data = function(table_pointer)
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local data = minetest.serialize( datastorage[table_pointer] )
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local path = minetest.get_worldpath().."/datastorage_"..table_pointer..".data"
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local file = io.open( path, "w" )
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if( file ) then
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file:write( data )
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file:close()
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return true
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else return nil
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end
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end
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datastorage.load_data = function(table_pointer)
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local path = minetest.get_worldpath().."/datastorage_"..table_pointer..".data"
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local file = io.open( path, "r" )
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if( file ) then
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local data = file:read("*all")
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datastorage[table_pointer] = minetest.deserialize( data )
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file:close()
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return true
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else return nil
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end
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end
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datastorage.get_container = function (player, key)
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local player_name = player:get_player_name()
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local container = datastorage[player_name]
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if container[key] == nil then
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container[key] = {}
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end
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datastorage.save_data(player_name)
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return container[key]
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end
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-- forced save of all player's data
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datastorage.save_container = function (player)
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local player_name = player:get_player_name()
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datastorage.save_data(player_name)
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end
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-- Init
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if datastorage.load_data("!registered_players") == nil then
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datastorage["!registered_players"]={}
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datastorage.save_data("!registered_players")
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end
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minetest.register_on_joinplayer(function(player)
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local player_name = player:get_player_name()
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local registered = nil
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for __,tab in ipairs(datastorage["!registered_players"]) do
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if tab["player_name"] == player_name then registered = true break end
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end
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if registered == nil then
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local new={}
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new["player_name"]=player_name
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table.insert(datastorage["!registered_players"],new)
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datastorage[player_name]={}
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datastorage.save_data("!registered_players")
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datastorage.save_data(player_name)
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else
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datastorage.load_data(player_name)
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end
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end
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)
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minetest.register_on_leaveplayer(function(player)
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local player_name = player:get_player_name()
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datastorage.save_data(player_name)
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datastorage[player_name] = nil
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end
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)
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minetest.register_on_shutdown(function()
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for __,tab in ipairs(datastorage["!registered_players"]) do
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if datastorage[tab["player_name"]] == nil then break end
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datastorage.save_data(tab["player_name"])
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end
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end
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)
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